2015-05-24 06:55:12 +02:00
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// Copyright 2010 Dolphin Emulator Project
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2015-05-18 01:08:10 +02:00
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// Licensed under GPLv2+
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2013-04-17 23:29:41 -04:00
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// Refer to the license.txt file included.
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2010-06-13 19:50:06 +00:00
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2014-02-16 23:51:41 -05:00
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#pragma once
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2010-06-13 19:50:06 +00:00
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2011-01-29 20:16:51 +00:00
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#include <d3d11.h>
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2014-03-12 15:33:41 -04:00
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#include <string>
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2014-02-17 05:18:15 -05:00
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2017-01-23 11:20:20 -05:00
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#include "Common/CommonTypes.h"
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2015-12-19 15:45:21 +10:00
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#include "VideoCommon/RenderBase.h"
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2010-06-13 19:50:06 +00:00
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2011-01-29 20:16:51 +00:00
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namespace DX11
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{
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2011-03-30 07:17:23 +00:00
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namespace D3D
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{
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2016-06-24 10:43:46 +02:00
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void InitUtils();
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void ShutdownUtils();
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2011-06-11 19:37:21 +00:00
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2016-06-24 10:43:46 +02:00
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void SetPointCopySampler();
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void SetLinearCopySampler();
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2011-06-11 19:37:21 +00:00
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2016-06-24 10:43:46 +02:00
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void drawShadedTexQuad(ID3D11ShaderResourceView* texture, const D3D11_RECT* rSource,
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int SourceWidth, int SourceHeight, ID3D11PixelShader* PShader,
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ID3D11VertexShader* VShader, ID3D11InputLayout* layout,
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ID3D11GeometryShader* GShader = nullptr, float Gamma = 1.0f, u32 slice = 0);
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void drawClearQuad(u32 Color, float z);
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void drawColorQuad(u32 Color, float z, float x1, float y1, float x2, float y2);
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2015-12-19 15:45:21 +10:00
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2016-06-24 10:43:46 +02:00
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void DrawEFBPokeQuads(EFBAccessType type, const EfbPokeData* points, size_t num_points);
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2017-11-12 12:30:12 -05:00
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void DrawTextScaled(float x, float y, float size, float spacing, u32 color,
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const std::string& text);
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2010-06-13 19:50:06 +00:00
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}
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2015-03-01 17:17:09 +01:00
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}
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