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Incorporate a few comments.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5567 8ced0084-cf51-0410-be5f-012b33b47a6e
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18
Readme.txt
18
Readme.txt
@ -37,11 +37,11 @@ SDL: Simple DirectMedia Layer API (http://www.libsdl.org/)
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*.pdb = Program Debug Database (use these symbols with a program debugger)
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*.pdb = Program Debug Database (use these symbols with a program debugger)
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[DSP Plugins]
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[DSP Plugins]
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Plugin_DSP_HLE: High Level DSP Emulation
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Plugin_DSP_LLE: Low Level DSP Emulation
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Plugin_DSP_LLE: Low Level DSP Emulation
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Plugin_DSP_HLE: High Level DSP Emulation (only emulates AX UCodes)
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[Video Plugins]
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[Video Plugins]
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Plugin_VideoDX9: Render with Direct3D 9 (outdated video plugin)
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Plugin_VideoDX9: Render with Direct3D 9
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Plugin_VideoOGL: Render with OpenGL + Cg Shader Language
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Plugin_VideoOGL: Render with OpenGL + Cg Shader Language
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[Gamecube Controller Plugins]
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[Gamecube Controller Plugins]
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@ -55,13 +55,17 @@ totaldb.dsy: Database of symbols (for devs only)
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font_ansi.bin/font_sjis.bin: font dumps
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font_ansi.bin/font_sjis.bin: font dumps
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setting-usa/jpn/usa.txt: config files for Wii
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setting-usa/jpn/usa.txt: config files for Wii
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[Config Folders]
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[Support Folders]
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Cache: used to cache the ISO list
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Cache: used to cache the ISO list
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Dump: Anything dumped from dolphin will go here
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Config: emulator configuration files
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GameConfig: Holds the INI game config files
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Dump: anything dumped from dolphin will go here
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GC: Gamecube Memory Cards
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GC: Gamecube memory cards
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GameConfig: holds the INI game config files
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Load: high resolution textures
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Logs: logs go here
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Logs: logs go here
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Maps: symbol tables go here (dev only)
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Maps: symbol tables go here (dev only)
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OpenCL: OpenCL code
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ScreenShots: screenshots are saved here
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ScreenShots: screenshots are saved here
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SaveStates: save states are stored here
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Shaders: post-processing shaders
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StateSaves: save states are stored here
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Wii: Wii saves and config is stored here
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Wii: Wii saves and config is stored here
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