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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -36,7 +36,7 @@
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#include "DSPInterpreter.h"
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#include "DSPHWInterface.h"
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void gdsp_dma();
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void gdsp_do_dma();
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Common::CriticalSection g_CriticalSection;
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@ -137,7 +137,7 @@ void gdsp_ifx_write(u16 addr, u16 val)
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case 0xcb: // DSBL
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gdsp_ifx_regs[addr & 0xFF] = val;
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gdsp_dma();
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gdsp_do_dma();
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gdsp_ifx_regs[DSP_DSCR] &= ~0x0004;
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break;
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@ -274,7 +274,7 @@ void gdsp_ddma_out(u16 dsp_addr, u32 addr, u32 size)
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INFO_LOG(DSPLLE, "*** ddma_out DRAM_DSP (0x%04x) -> RAM (0x%08x) : size (0x%08x)\n", dsp_addr / 2, addr, size);
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}
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void gdsp_dma()
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void gdsp_do_dma()
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{
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u16 ctl;
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u32 addr;
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