DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-06-28 16:23:40 +00:00
parent b406203794
commit 04105baf4e
19 changed files with 841 additions and 774 deletions

View File

@ -36,7 +36,7 @@
#include "DSPInterpreter.h"
#include "DSPHWInterface.h"
void gdsp_dma();
void gdsp_do_dma();
Common::CriticalSection g_CriticalSection;
@ -137,7 +137,7 @@ void gdsp_ifx_write(u16 addr, u16 val)
case 0xcb: // DSBL
gdsp_ifx_regs[addr & 0xFF] = val;
gdsp_dma();
gdsp_do_dma();
gdsp_ifx_regs[DSP_DSCR] &= ~0x0004;
break;
@ -274,7 +274,7 @@ void gdsp_ddma_out(u16 dsp_addr, u32 addr, u32 size)
INFO_LOG(DSPLLE, "*** ddma_out DRAM_DSP (0x%04x) -> RAM (0x%08x) : size (0x%08x)\n", dsp_addr / 2, addr, size);
}
void gdsp_dma()
void gdsp_do_dma()
{
u16 ctl;
u32 addr;