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DSPHLE/AXWii: fix Elebits sound
Regressed in 37ebb13ece712d6f129bbceb73d9ec99028beaef.
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@ -418,7 +418,7 @@ void AXWiiUCode::WritePB(Memory::MemoryManager& memory, u32 addr, const AXPBWii&
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case 0xadbc06bd:
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case 0xadbc06bd:
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memory.CopyToEmuSwapped<u16>(addr, (const u16*)src, updates_begin);
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memory.CopyToEmuSwapped<u16>(addr, (const u16*)src, updates_begin);
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memory.CopyToEmuSwapped<u16>(addr + updates_begin, (const u16*)(src + updates_end),
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memory.CopyToEmuSwapped<u16>(addr + updates_begin, (const u16*)(src + updates_end),
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sizeof(PBUpdatesWii));
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gap_begin - updates_end);
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memory.CopyToEmuSwapped<u16>(addr + gap_begin, (const u16*)(src + gap_end),
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memory.CopyToEmuSwapped<u16>(addr + gap_begin, (const u16*)(src + gap_end),
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sizeof(pb) - gap_end);
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sizeof(pb) - gap_end);
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break;
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break;
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