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TextureCache: Extract BP enum check to VideoCommon.
We have TOO many video backends.
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@ -862,9 +862,8 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
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}
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void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, u32 dstStride,
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PEControl::PixelFormat srcFormat,
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const EFBRectangle& srcRect, bool isIntensity,
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bool scaleByHalf)
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bool is_depth_copy, const EFBRectangle& srcRect,
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bool isIntensity, bool scaleByHalf)
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{
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// Emulation methods:
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//
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@ -936,7 +935,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFo
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unsigned int cbufid = -1;
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bool efbHasAlpha = bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
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if (srcFormat == PEControl::Z24)
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if (is_depth_copy)
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{
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switch (dstFormat)
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{
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@ -1240,7 +1239,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFo
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if (copy_to_ram)
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{
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CopyEFB(dst, dstFormat, tex_w, bytes_per_row, num_blocks_y, dstStride, srcFormat, srcRect,
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CopyEFB(dst, dstFormat, tex_w, bytes_per_row, num_blocks_y, dstStride, is_depth_copy, srcRect,
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isIntensity, scaleByHalf);
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}
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else
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@ -1321,7 +1320,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFo
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entry->SetEfbCopy(dstStride);
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entry->is_custom_tex = false;
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entry->FromRenderTarget(dst, srcFormat, srcRect, scaleByHalf, cbufid, colmat);
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entry->FromRenderTarget(dst, is_depth_copy, srcRect, scaleByHalf, cbufid, colmat);
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u64 hash = entry->CalculateHash();
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entry->SetHashes(hash, hash);
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