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synced 2025-01-09 07:39:26 +01:00
Build fix. Remove some obsolete code. Fix some compiler warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6428 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,7 +16,7 @@ set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
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set(userdir ".dolphin-emu" CACHE STRING "User directory")
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add_definitions(-DUSER_DIR="${userdir}")
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add_definitions(-DDATA_DIR="${datadir}/")
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add_definitions(-DLIBS_DIR="${plugindir}/")
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add_definitions(-DLIBS_DIR="${plugindir}")
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# These just set where the binary files will be built. The program will not
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# execute from here. You must run "make install" to install these to the
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@ -154,25 +154,4 @@
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#define GC_SYS_DIR "GC"
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#define WII_SYS_DIR "Wii"
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// Full Sys dirs
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#define FULL_SYSDATA_DIR ROOT_DIR DIR_SEP SYSDATA_DIR DIR_SEP
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#define FULL_GC_SYS_DIR FULL_SYSDATA_DIR GC_SYS_DIR DIR_SEP
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//#define GC_SYS_EUR_DIR FULL_GC_SYS_DIR EUR_DIR
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//#define GC_SYS_USA_DIR FULL_GC_SYS_DIR USA_DIR
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//#define GC_SYS_JAP_DIR FULL_GC_SYS_DIR JAP_DIR
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#define FULL_WII_SYS_DIR FULL_SYSDATA_DIR WII_SYS_DIR DIR_SEP
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// Sys files with full path
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#define TOTALDB_FILE FULL_SYSDATA_DIR TOTALDB
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#define FONT_ANSI_FILE FULL_GC_SYS_DIR FONT_ANSI
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#define FONT_SJIS_FILE FULL_GC_SYS_DIR FONT_SJIS
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#define DSP_IROM_FILE FULL_GC_SYS_DIR DSP_IROM
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#define DSP_COEF_FILE FULL_GC_SYS_DIR DSP_COEF
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#define WII_EUR_SETTING_FILE FULL_WII_SYS_DIR WII_EUR_SETTING
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#define WII_USA_SETTING_FILE FULL_WII_SYS_DIR WII_USA_SETTING
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#define WII_JAP_SETTING_FILE FULL_WII_SYS_DIR WII_JAP_SETTING
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#endif // _COMMON_PATHS_H_
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@ -84,10 +84,7 @@ void Callback_VideoCopiedToXFB(bool video_update);
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void Callback_DSPLog(const TCHAR* _szMessage, int _v);
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const char *Callback_ISOName(void);
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void Callback_DSPInterrupt();
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void Callback_PADLog(const TCHAR* _szMessage);
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void Callback_WiimoteLog(const TCHAR* _szMessage, int _v);
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void Callback_WiimoteInterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
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bool Callback_RendererHasFocus(void);
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// For keyboard shortcuts.
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void Callback_CoreMessage(int Id);
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@ -711,7 +708,7 @@ void Callback_VideoRequestWindowSize(int& x, int& y, int& width, int& height)
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// Callback_DSPLog
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// WARNING - THIS MAY BE EXECUTED FROM DSP THREAD
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void Callback_DSPLog(const TCHAR* _szMessage, int _v)
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void Callback_DSPLog(const TCHAR* _szMessage, int _v)
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{
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GENERIC_LOG(LogTypes::AUDIO, (LogTypes::LOG_LEVELS)_v, _szMessage);
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}
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@ -725,15 +722,6 @@ void Callback_DSPInterrupt()
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}
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// Callback_PADLog
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//
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void Callback_PADLog(const TCHAR* _szMessage)
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{
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// FIXME add levels
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INFO_LOG(SERIALINTERFACE, _szMessage);
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}
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// Callback_ISOName: Let the DSP plugin get the game name
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//
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const char *Callback_ISOName()
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@ -752,17 +740,4 @@ void Callback_CoreMessage(int Id)
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Host_Message(Id);
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}
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// Callback_WiimoteLog
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//
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void Callback_WiimoteLog(const TCHAR* _szMessage, int _v)
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{
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GENERIC_LOG(LogTypes::WIIMOTE, (LogTypes::LOG_LEVELS)_v, _szMessage);
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}
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// Check to see if the renderer window has focus
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bool Callback_RendererHasFocus(void)
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{
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return Host_RendererHasFocus();
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}
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} // Core
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@ -141,9 +141,9 @@ void DoState(PointerWrap &p)
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p.Do(g_CPUCyclesPerSample);
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}
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void GenerateAudioInterrupt();
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void UpdateInterrupts();
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void IncreaseSampleCount(const u32 _uAmount);
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static void GenerateAudioInterrupt();
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static void UpdateInterrupts();
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static void IncreaseSampleCount(const u32 _uAmount);
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void ReadStreamBlock(s16* _pPCM);
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void Init()
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@ -56,7 +56,7 @@ static ThunkManager thunks;
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using namespace IREmitter;
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using namespace Gen;
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static const int MAX_NUMBER_OF_REGS = 16;
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static const unsigned int MAX_NUMBER_OF_REGS = 16;
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struct RegInfo {
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JitIL *Jit;
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