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Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,6 +16,7 @@
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// http://code.google.com/p/dolphin-emu/
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#include "VideoBackendBase.h"
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#include "../../VideoCommon/Src/VideoConfig.h"
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// TODO: ugly
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#ifdef _WIN32
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@ -73,3 +74,13 @@ void VideoBackend::ActivateBackend(const std::string& name)
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if (name == (*it)->GetName())
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g_video_backend = *it;
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}
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void VideoBackend::LoadConfig()
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{
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g_Config.Load(((File::GetUserPath(D_CONFIG_IDX) + ini_name) + ".ini").c_str());
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}
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void VideoBackend::SaveConfig()
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{
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g_Config.Save(((File::GetUserPath(D_CONFIG_IDX) + ini_name) + ".ini").c_str());
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}
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