Core/NetPlayServer: Fix session not being added to index on direct connection type

This commit is contained in:
Techjar
2020-02-05 17:23:22 -05:00
parent 2d6a72e941
commit 06a9f6ef82
3 changed files with 6 additions and 15 deletions

View File

@ -1336,9 +1336,6 @@ bool MainWindow::NetPlayJoin()
return false;
}
if (server != nullptr)
server->SetNetPlayUI(m_netplay_dialog);
m_netplay_setup_dialog->close();
m_netplay_dialog->show(nickname, is_traversal);
@ -1376,7 +1373,7 @@ bool MainWindow::NetPlayHost(const QString& game_id)
// Create Server
Settings::Instance().ResetNetPlayServer(new NetPlay::NetPlayServer(
host_port, use_upnp,
host_port, use_upnp, m_netplay_dialog,
NetPlay::NetTraversalConfig{is_traversal, traversal_host, traversal_port}));
if (!Settings::Instance().GetNetPlayServer()->is_connected)