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Common/FileUtil: Revert behavior of CreateFullPath().
This was accidentally changed in 7e6436db347c3cc479d768180de158a0f9c88226.
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@ -209,13 +209,12 @@ bool CreateDir(const std::string& path)
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return success;
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}
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// Creates the full path of fullPath returns true on success
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bool CreateFullPath(const std::string& fullPath)
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bool CreateFullPath(std::string_view fullPath)
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{
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DEBUG_LOG_FMT(COMMON, "{}: path {}", __func__, fullPath);
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std::error_code error;
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auto native_path = StringToPath(fullPath);
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auto native_path = StringToPath(fullPath).parent_path();
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bool success = fs::create_directories(native_path, error);
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// If the path was not created, check if it was a pre-existing directory
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if (!success && fs::is_directory(native_path))
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@ -143,8 +143,10 @@ u64 GetSize(FILE* f);
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// Returns true if successful, or path already exists.
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bool CreateDir(const std::string& filename);
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// Creates the full path of fullPath returns true on success
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bool CreateFullPath(const std::string& fullPath);
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// Creates the full path to the file given in fullPath.
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// That is, for path '/a/b/c.bin', creates folders '/a' and '/a/b'.
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// Returns true if creation is successful or if the path already exists.
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bool CreateFullPath(std::string_view fullPath);
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enum class IfAbsentBehavior
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{
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