diff --git a/Source/Core/Common/Arm64Emitter.cpp b/Source/Core/Common/Arm64Emitter.cpp index 8d71016f7e..88d4109979 100644 --- a/Source/Core/Common/Arm64Emitter.cpp +++ b/Source/Core/Common/Arm64Emitter.cpp @@ -2019,7 +2019,7 @@ void ARM64XEmitter::ABI_PushRegisters(BitSet32 registers) if (!num_regs) return; - // 8 byte per register, but 16 byte alignment, so we may have to padd one register. + // 8 byte per register, but 16 byte alignment, so we may have to pad one register. // Only update the SP on the last write to avoid the dependency between those stores. // The first push must adjust the SP, else a context switch may invalidate everything below SP. @@ -2062,7 +2062,7 @@ void ARM64XEmitter::ABI_PopRegisters(BitSet32 registers, BitSet32 ignore_mask) else second = {}; - // 8 byte per register, but 16 byte alignment, so we may have to padd one register. + // 8 byte per register, but 16 byte alignment, so we may have to pad one register. // Only update the SP on the last load to avoid the dependency between those loads. // Fast load for all but the first (two) registers, this is always an even number. @@ -2904,7 +2904,7 @@ void ARM64FloatEmitter::ST1(u8 size, u8 count, IndexType type, ARM64Reg Rt, ARM6 { ASSERT_MSG(DYNA_REC, !(count == 0 || count > 4), "Must have a count of 1 to 4 registers! ({})", count); - ASSERT_MSG(DYNA_REC, type == IndexType::Post, "Only post indexing is supporte!"); + ASSERT_MSG(DYNA_REC, type == IndexType::Post, "Only post indexing is supported!"); u32 opcode = 0; if (count == 1) diff --git a/Source/Core/Common/Assembler/GekkoLexer.cpp b/Source/Core/Common/Assembler/GekkoLexer.cpp index f9cd9cd035..d14270d2b9 100644 --- a/Source/Core/Common/Assembler/GekkoLexer.cpp +++ b/Source/Core/Common/Assembler/GekkoLexer.cpp @@ -616,7 +616,7 @@ const Lexer& Lexer::Step() const TokenType Lexer::LexStringLit(std::string_view& invalid_reason, Interval& invalid_region) const { - // The open quote has alread been matched + // The open quote has already been matched const size_t string_start = m_scan_pos.index - 1; TokenType token_type = TokenType::StringLit; diff --git a/Source/Core/Common/CompatPatches.cpp b/Source/Core/Common/CompatPatches.cpp index aeb509f4ab..1517bf9cca 100644 --- a/Source/Core/Common/CompatPatches.cpp +++ b/Source/Core/Common/CompatPatches.cpp @@ -197,7 +197,7 @@ static bool GetModuleVersion(const wchar_t* name, Version* version) void CompatPatchesInstall(LdrWatcher* watcher) { watcher->Install({{L"EZFRD64.dll", L"811EZFRD64.DLL"}, [](const LdrDllLoadEvent& event) { - // *EZFRD64 is incldued in software packages for cheapo third-party gamepads + // *EZFRD64 is included in software packages for cheapo third-party gamepads // (and gamepad adapters). The module cannot handle its heap being above 4GB, // which tends to happen very often on modern Windows. // NOTE: The patch will always be applied, but it will only actually avoid the @@ -209,7 +209,7 @@ void CompatPatchesInstall(LdrWatcher* watcher) watcher->Install( {{L"ucrtbase.dll"}, [](const LdrDllLoadEvent& event) { // ucrtbase implements caching between fseek/fread, old versions have a bug - // such that some reads return incorrect data. This causes noticable bugs + // such that some reads return incorrect data. This causes noticeable bugs // in dolphin since we use these APIs for reading game images. Version version; if (!GetModuleVersion(event.name.c_str(), &version)) diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp index e761f9e05a..c7d038f0de 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp @@ -2404,7 +2404,7 @@ static void InitExtensionList(GLContext* context) case 100: break; } - // So we can easily determine if we are running dekstop GL + // So we can easily determine if we are running desktop GL s_extension_list["VERSION_GL"] = true; } diff --git a/Source/Core/Common/Intrinsics.h b/Source/Core/Common/Intrinsics.h index f81bd49755..eb50e109b5 100644 --- a/Source/Core/Common/Intrinsics.h +++ b/Source/Core/Common/Intrinsics.h @@ -22,7 +22,7 @@ * when not supported. * * When building with -march=native, or enabling the instruction sets in the compile flags, permit - * usage of the instrinsics without any function attributes. If the command-line architecture does + * usage of the intrinsics without any function attributes. If the command-line architecture does * not support this instruction set, enable it via function targeting. */ diff --git a/Source/Core/Common/Matrix.h b/Source/Core/Common/Matrix.h index 244ab2d5cb..455f2d4146 100644 --- a/Source/Core/Common/Matrix.h +++ b/Source/Core/Common/Matrix.h @@ -348,7 +348,7 @@ public: static Quaternion RotateY(float rad); static Quaternion RotateZ(float rad); - // Returns a quaternion with rotations about each axis simulatenously (e.g processing gyroscope + // Returns a quaternion with rotations about each axis simultaneously (e.g processing gyroscope // input) static Quaternion RotateXYZ(const Vec3& rads); diff --git a/Source/Core/Common/TraversalProto.h b/Source/Core/Common/TraversalProto.h index 8ee45d1fa7..800bd4c477 100644 --- a/Source/Core/Common/TraversalProto.h +++ b/Source/Core/Common/TraversalProto.h @@ -31,7 +31,7 @@ enum class TraversalPacketType : u8 ConnectReady = 6, // [s->c] Alternately, the server might not have heard of this host. ConnectFailed = 7, - // [c->s] Perform a traveral test. This will send two acks: + // [c->s] Perform a traversal test. This will send two acks: // one via the server's alt port, and one to the address corresponding to // the given host ID. TestPlease = 8, diff --git a/Source/Core/Common/WindowSystemInfo.h b/Source/Core/Common/WindowSystemInfo.h index 8936ad1a02..9d154776f6 100644 --- a/Source/Core/Common/WindowSystemInfo.h +++ b/Source/Core/Common/WindowSystemInfo.h @@ -37,7 +37,7 @@ struct WindowSystemInfo void* render_window = nullptr; // Render surface. Depending on the host platform, this may differ from the window. - // This is kept seperate as input may require a different handle to rendering, and + // This is kept separate as input may require a different handle to rendering, and // during video backend startup the surface pointer may change (MoltenVK). void* render_surface = nullptr; diff --git a/Source/Core/Common/x64ABI.h b/Source/Core/Common/x64ABI.h index 5fc529fb9f..76e82e4780 100644 --- a/Source/Core/Common/x64ABI.h +++ b/Source/Core/Common/x64ABI.h @@ -7,7 +7,7 @@ #include "Common/x64Reg.h" // x64 ABI:s, and helpers to help follow them when JIT-ing code. -// All convensions return values in EAX (+ possibly EDX). +// All conventions return values in EAX (+ possibly EDX). // Windows 64-bit // * 4-reg "fastcall" variant, very new-skool stack handling