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Update PokePark Wii game ini. Needs to have texture cache accuracy set to mid setting.
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@ -1,7 +1,9 @@
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# R8AJ01 - Pokepark Wii
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# R8AJ01 - Pokepark Wii
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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EmulationStateId = 4
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EmulationIssues = Stuck on loading screen after movie (see issue 2917).
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EmulationIssues = NPCs sporadically disappear.
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[OnFrame] Add memory patches to be applied every frame here.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[ActionReplay] Add action replay cheats here.
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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@ -1,8 +1,8 @@
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# R8AP01 - PokePark Wii
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# R8AP01 - PokePark Wii
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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EmulationStateId = 4
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EmulationIssues = Stuck on loading screen after movie (see issue 2917).
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EmulationIssues = NPCs sporadically disappear.
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[OnFrame] Add memory patches to be applied every frame here.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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[Video]
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@ -13,3 +13,5 @@ PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Gecko]
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[Gecko]
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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