Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-31 13:36:52 +00:00
parent d9e129ae99
commit 09406d76c4
25 changed files with 117 additions and 69 deletions

View File

@ -22,13 +22,13 @@ void DecodedVArray::Zero()
posMtxInds = 0;
for (int i=0; i<3; i++)
normals[i] = 0;
for (int i=0; i<2; i++)
colors[i] = 0;
for (int i=0; i<8; i++)
{
texMtxInds[i] = 0;
uvs[i] = 0;
}
for (int i=0; i<2; i++)
colors[i] = 0;
}
void DecodedVArray::Destroy()