DolphinWX: Load EmuState and custom name for actual discs

This commit is contained in:
JosJuice 2017-06-26 22:55:50 +02:00
parent d5bf6f1bbc
commit 0ac1562fbd

View File

@ -423,7 +423,13 @@ void GameListCtrl::RefreshList()
{
auto file = std::make_shared<GameListItem>(drive);
if (file->IsValid())
{
if (file->EmuStateChanged())
file->EmuStateCommit();
if (file->CustomNameChanged(m_title_database))
file->CustomNameCommit();
m_shown_files.push_back(file);
}
}
}