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vs: Move defines out of Common.h to the build system
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@ -39,13 +39,6 @@ extern const std::string scm_distributor_str;
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// Since they are always around on Windows
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// Since they are always around on Windows
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#define HAVE_WX 1
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#define HAVE_WX 1
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#ifndef HAVE_OPENAL
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#define HAVE_OPENAL 1
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#endif
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#ifndef HAVE_PORTAUDIO
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#define HAVE_PORTAUDIO 1
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#endif
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// Debug definitions
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// Debug definitions
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#if defined(_DEBUG)
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#if defined(_DEBUG)
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@ -55,6 +55,8 @@
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<PreprocessorDefinitions>PSAPI_VERSION=1;_M_X86=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>PSAPI_VERSION=1;_M_X86=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SFML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SFML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CURL_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CURL_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>HAVE_OPENAL=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>HAVE_PORTAUDIO=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_ARCH_64=1;_M_X86_64=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_ARCH_64=1;_M_X86_64=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<!--
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<!--
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Make sure we include a clean version of windows.h.
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Make sure we include a clean version of windows.h.
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