From 0df597558865eb18b456be837b03b009db6992e7 Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Thu, 5 Sep 2013 10:42:43 +0300 Subject: [PATCH] Gameini database update. Fixes issue 6580. --- Data/User/GameConfig/GMSE01.ini | 2 +- Data/User/GameConfig/GMSJ01.ini | 2 +- Data/User/GameConfig/GMSP01.ini | 2 +- Data/User/GameConfig/SJXD41.ini | 21 +++++++++++++++++++++ Data/User/GameConfig/SJXE41.ini | 21 +++++++++++++++++++++ Data/User/GameConfig/SJXP41.ini | 21 +++++++++++++++++++++ Data/User/GameConfig/W2GE08.ini | 2 ++ Data/User/GameConfig/W2GP08.ini | 19 +++++++++++++++++++ Data/User/GameConfig/W3GE08.ini | 2 ++ Data/User/GameConfig/W3GP08.ini | 19 +++++++++++++++++++ Data/User/GameConfig/WFLE01.ini | 17 +++++++++++++++++ Data/User/GameConfig/WGSE08.ini | 2 ++ Data/User/GameConfig/WGSP08.ini | 23 ++++++++++++----------- Data/User/GameConfig/WPJEJW.ini | 17 +++++++++++++++++ 14 files changed, 156 insertions(+), 14 deletions(-) create mode 100644 Data/User/GameConfig/SJXD41.ini create mode 100644 Data/User/GameConfig/SJXE41.ini create mode 100644 Data/User/GameConfig/SJXP41.ini create mode 100644 Data/User/GameConfig/W2GP08.ini create mode 100644 Data/User/GameConfig/W3GP08.ini create mode 100644 Data/User/GameConfig/WFLE01.ini create mode 100644 Data/User/GameConfig/WPJEJW.ini diff --git a/Data/User/GameConfig/GMSE01.ini b/Data/User/GameConfig/GMSE01.ini index e37c4ec387..1442509fc2 100644 --- a/Data/User/GameConfig/GMSE01.ini +++ b/Data/User/GameConfig/GMSE01.ini @@ -152,7 +152,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -PerformanceQueriesEnable = True +PerfQueriesEnable = True [Video_Settings] wideScreenHack = False diff --git a/Data/User/GameConfig/GMSJ01.ini b/Data/User/GameConfig/GMSJ01.ini index d7de859d4d..d5ab074e47 100644 --- a/Data/User/GameConfig/GMSJ01.ini +++ b/Data/User/GameConfig/GMSJ01.ini @@ -24,7 +24,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -PerformanceQueriesEnable = True +PerfQueriesEnable = True [Video_Settings] wideScreenHack = False diff --git a/Data/User/GameConfig/GMSP01.ini b/Data/User/GameConfig/GMSP01.ini index fdac93eb91..b44c75d55a 100644 --- a/Data/User/GameConfig/GMSP01.ini +++ b/Data/User/GameConfig/GMSP01.ini @@ -74,7 +74,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -PerformanceQueriesEnable = True +PerfQueriesEnable = True [Video_Settings] wideScreenHack = False diff --git a/Data/User/GameConfig/SJXD41.ini b/Data/User/GameConfig/SJXD41.ini new file mode 100644 index 0000000000..10227122e8 --- /dev/null +++ b/Data/User/GameConfig/SJXD41.ini @@ -0,0 +1,21 @@ +# SJXD41 - Just Dance 4 +[Core] +# Values set here will override the main dolphin settings. +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Enhancements] +MaxAnisotropy = 0 +[Gecko] diff --git a/Data/User/GameConfig/SJXE41.ini b/Data/User/GameConfig/SJXE41.ini new file mode 100644 index 0000000000..db62d82610 --- /dev/null +++ b/Data/User/GameConfig/SJXE41.ini @@ -0,0 +1,21 @@ +# SJXE41 - Just Dance 4 +[Core] +# Values set here will override the main dolphin settings. +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Enhancements] +MaxAnisotropy = 0 +[Gecko] diff --git a/Data/User/GameConfig/SJXP41.ini b/Data/User/GameConfig/SJXP41.ini new file mode 100644 index 0000000000..d88bb20622 --- /dev/null +++ b/Data/User/GameConfig/SJXP41.ini @@ -0,0 +1,21 @@ +# SJXP41 - Just Dance 4 +[Core] +# Values set here will override the main dolphin settings. +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Enhancements] +MaxAnisotropy = 0 +[Gecko] diff --git a/Data/User/GameConfig/W2GE08.ini b/Data/User/GameConfig/W2GE08.ini index 6590a12227..62a7b848ea 100644 --- a/Data/User/GameConfig/W2GE08.ini +++ b/Data/User/GameConfig/W2GE08.ini @@ -15,3 +15,5 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/W2GP08.ini b/Data/User/GameConfig/W2GP08.ini new file mode 100644 index 0000000000..0d265ca35d --- /dev/null +++ b/Data/User/GameConfig/W2GP08.ini @@ -0,0 +1,19 @@ +# W2GP08 - Phoenix Wright Ace Attorney Justice For All +[Core] +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/W3GE08.ini b/Data/User/GameConfig/W3GE08.ini index c21f5b73e0..1759930dea 100644 --- a/Data/User/GameConfig/W3GE08.ini +++ b/Data/User/GameConfig/W3GE08.ini @@ -14,4 +14,6 @@ PH_ZNear = PH_ZFar = [Video_Hacks] EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCacheColorSamples = 512 [Gecko] diff --git a/Data/User/GameConfig/W3GP08.ini b/Data/User/GameConfig/W3GP08.ini new file mode 100644 index 0000000000..46c0206e2b --- /dev/null +++ b/Data/User/GameConfig/W3GP08.ini @@ -0,0 +1,19 @@ +# W3GP08 - Phoenix Wright Ace Attorney Trials and Tribulations +[Core] +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCacheColorSamples = 512 +[Gecko] diff --git a/Data/User/GameConfig/WFLE01.ini b/Data/User/GameConfig/WFLE01.ini new file mode 100644 index 0000000000..3b5e8530f4 --- /dev/null +++ b/Data/User/GameConfig/WFLE01.ini @@ -0,0 +1,17 @@ +# WFLE01 - Fluidity +[Core] +[EmuState] +EmulationStateId = 5 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/WGSE08.ini b/Data/User/GameConfig/WGSE08.ini index 09b38270fc..9ede5a162d 100644 --- a/Data/User/GameConfig/WGSE08.ini +++ b/Data/User/GameConfig/WGSE08.ini @@ -19,3 +19,5 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/WGSP08.ini b/Data/User/GameConfig/WGSP08.ini index ec1116fa21..a3eeca61e5 100644 --- a/Data/User/GameConfig/WGSP08.ini +++ b/Data/User/GameConfig/WGSP08.ini @@ -1,22 +1,23 @@ -# WGSP08 - - +# WGSP08 - PWAA Ace Attorney [Core] # Values set here will override the main dolphin settings. - [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = - +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - [Video] ProjectionHack = 0 - +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/WPJEJW.ini b/Data/User/GameConfig/WPJEJW.ini new file mode 100644 index 0000000000..8f3f896d73 --- /dev/null +++ b/Data/User/GameConfig/WPJEJW.ini @@ -0,0 +1,17 @@ +# WPJEJW - Pucca's kisses game +[Core] +[EmuState] +EmulationStateId = 5 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCacheColorSamples = 512