Fix 8 and 16 bit writes in codehandler

The codes would both overwrite where it should and 16400 bytes after where it should. The bug was caused by a usage of an incorrect register.
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gamemasterplc 2017-08-08 18:29:20 -05:00 committed by GitHub
parent 8b5ae7b0c7
commit 0f4c3a2ae1

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