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TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
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@ -116,7 +116,8 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
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g_texture_cache->ClearRenderTargets();
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}
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if ((config.iStereoMode > 0) != backup_config.s_stereo_3d)
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if ((config.iStereoMode > 0) != backup_config.s_stereo_3d ||
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config.bStereoMonoEFBDepth != backup_config.s_mono_efb_depth)
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{
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g_texture_cache->DeleteShaders();
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g_texture_cache->CompileShaders();
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@ -133,6 +134,7 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
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backup_config.s_hires_textures = config.bHiresTextures;
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backup_config.s_copy_cache_enable = config.bEFBCopyCacheEnable;
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backup_config.s_stereo_3d = config.iStereoMode > 0;
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backup_config.s_mono_efb_depth = config.bStereoMonoEFBDepth;
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}
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void TextureCache::Cleanup()
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