Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly)

More small leftover fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3071 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-04-25 10:38:26 +00:00
parent 72febe7b8a
commit 1045fc7e98
14 changed files with 153 additions and 138 deletions

View File

@ -23,18 +23,18 @@
#include "Common.h"
bool Assemble(const char *text, std::vector<u16> *code);
bool Disassemble(const std::vector<u16> &code, bool line_numbers, std::string *text);
bool Assemble(const char *text, std::vector<u16> &code);
bool Disassemble(const std::vector<u16> &code, bool line_numbers, std::string &text);
bool Compare(const std::vector<u16> &code1, const std::vector<u16> &code2);
void GenRandomCode(int size, std::vector<u16> *code);
void CodeToHeader(const std::vector<u16> &code, const char *name, std::string *header);
void GenRandomCode(int size, std::vector<u16> &code);
void CodeToHeader(const std::vector<u16> &code, const char *name, std::string &header);
// Big-endian, for writing straight to file using File::WriteStringToFile.
void CodeToBinaryStringBE(const std::vector<u16> &code, std::string *str);
void BinaryStringBEToCode(const std::string &str, std::vector<u16> *code);
void CodeToBinaryStringBE(const std::vector<u16> &code, std::string &str);
void BinaryStringBEToCode(const std::string &str, std::vector<u16> &code);
// Load code (big endian binary).
bool LoadBinary(const char *filename, std::vector<u16> *code);
bool LoadBinary(const char *filename, std::vector<u16> &code);
bool SaveBinary(const std::vector<u16> &code, const char *filename);
#endif // _DSPCODEUTIL_H