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DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not actually completely unique.
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@ -347,7 +347,7 @@ static std::string GetGameId(std::string filename)
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if (volume == nullptr)
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return std::string();
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std::string id = volume->GetUniqueID();
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std::string id = volume->GetGameID();
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__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
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return id;
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}
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