mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-09 23:59:27 +01:00
Merge pull request #2349 from mathieui/remove-traversal-options-ui
Netplay: don’t show traversal server/port options (INI config only)
This commit is contained in:
commit
132ae5f457
@ -22,6 +22,22 @@
|
||||
#include "DolphinWX/NetPlay/NetPlaySetupFrame.h"
|
||||
#include "DolphinWX/NetPlay/NetWindow.h"
|
||||
|
||||
static void GetTraversalPort(IniFile::Section& section, std::string* port)
|
||||
{
|
||||
section.Get("TraversalPort", port, "6262");
|
||||
port->erase(std::remove(port->begin(), port->end(), ' '), port->end());
|
||||
if (port->empty())
|
||||
*port = "6262";
|
||||
}
|
||||
|
||||
static void GetTraversalServer(IniFile::Section& section, std::string* server)
|
||||
{
|
||||
section.Get("TraversalServer", server, "stun.dolphin-emu.org");
|
||||
server->erase(std::remove(server->begin(), server->end(), ' '), server->end());
|
||||
if (server->empty())
|
||||
*server = "stun.dolphin-emu.org";
|
||||
}
|
||||
|
||||
NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl* const game_list)
|
||||
: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay Setup"))
|
||||
, m_game_list(game_list)
|
||||
@ -54,6 +70,10 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
|
||||
|
||||
trav_szr->Add(m_direct_traversal, 0, wxRIGHT);
|
||||
|
||||
m_trav_reset_btn = new wxButton(panel, wxID_ANY, _("Reset Traversal Settings"));
|
||||
m_trav_reset_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnResetTraversal, this);
|
||||
trav_szr->Add(m_trav_reset_btn, 0, wxCENTER | wxRIGHT);
|
||||
|
||||
wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname :"));
|
||||
std::string nickname;
|
||||
@ -62,19 +82,12 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
|
||||
nick_szr->Add(nick_lbl, 0, wxCENTER);
|
||||
nick_szr->Add(m_nickname_text, 0, wxALL, 5);
|
||||
|
||||
std::string centralServer;
|
||||
netplay_section.Get("TraversalServer", ¢ralServer, "");
|
||||
m_traversal_server_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal:"));
|
||||
m_traversal_server = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(centralServer));
|
||||
nick_szr->Add(m_traversal_server_lbl, 0, wxCENTER);
|
||||
nick_szr->Add(m_traversal_server, 0, wxALL, 5);
|
||||
|
||||
std::string centralPort;
|
||||
netplay_section.Get("TraversalPort", ¢ralPort, "");
|
||||
m_traversal_port_lbl = new wxStaticText(panel, wxID_ANY, _("Port:"));
|
||||
m_traversal_port = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(centralPort));
|
||||
nick_szr->Add(m_traversal_port_lbl, 0, wxCENTER);
|
||||
nick_szr->Add(m_traversal_port, 0, wxALL, 5);
|
||||
GetTraversalPort(netplay_section, ¢ralPort);
|
||||
std::string centralServer;
|
||||
GetTraversalServer(netplay_section, ¢ralServer);
|
||||
|
||||
m_traversal_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal: ") + centralServer + ":" + centralPort);
|
||||
|
||||
// tabs
|
||||
wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY);
|
||||
@ -172,6 +185,7 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
|
||||
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
|
||||
main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT);
|
||||
main_szr->Add(nick_szr, 0, wxALL | wxALIGN_LEFT, 5);
|
||||
main_szr->Add(m_traversal_lbl, 0, wxALL | wxALIGN_LEFT, 5);
|
||||
main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
|
||||
main_szr->Add(quit_btn, 0, wxALL | wxALIGN_RIGHT, 5);
|
||||
|
||||
@ -210,8 +224,6 @@ NetPlaySetupFrame::~NetPlaySetupFrame()
|
||||
}
|
||||
|
||||
netplay_section.Set("Nickname", WxStrToStr(m_nickname_text->GetValue()));
|
||||
netplay_section.Set("TraversalServer", WxStrToStr(m_traversal_server->GetValue()));
|
||||
netplay_section.Set("TraversalPort", WxStrToStr(m_traversal_port->GetValue()));
|
||||
|
||||
if (m_direct_traversal->GetCurrentSelection() == 0)
|
||||
{
|
||||
@ -246,9 +258,19 @@ void NetPlaySetupFrame::MakeNetPlayDiag(int port, const std::string &game, bool
|
||||
else
|
||||
trav = false;
|
||||
|
||||
unsigned long centralPort = 0;
|
||||
m_traversal_port->GetValue().ToULong(¢ralPort);
|
||||
netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue()), trav, WxStrToStr(m_traversal_server->GetValue()), (u16)centralPort);
|
||||
IniFile inifile;
|
||||
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
|
||||
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
|
||||
|
||||
std::string centralPortString;
|
||||
GetTraversalPort(netplay_section, ¢ralPortString);
|
||||
unsigned long int centralPort;
|
||||
StrToWxStr(centralPortString).ToULong(¢ralPort);
|
||||
|
||||
std::string centralServer;
|
||||
GetTraversalServer(netplay_section, ¢ralServer);
|
||||
|
||||
netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue()), trav, centralServer, (u16) centralPort);
|
||||
if (netplay_client->is_connected)
|
||||
{
|
||||
npd->Show();
|
||||
@ -288,9 +310,19 @@ void NetPlaySetupFrame::OnHost(wxCommandEvent&)
|
||||
unsigned long port = 0;
|
||||
m_host_port_text->GetValue().ToULong(&port);
|
||||
|
||||
unsigned long centralPort = 0;
|
||||
m_traversal_port->GetValue().ToULong(¢ralPort);
|
||||
netplay_server = new NetPlayServer((u16)port, trav, WxStrToStr(m_traversal_server->GetValue()), (u16)centralPort);
|
||||
IniFile inifile;
|
||||
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
|
||||
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
|
||||
|
||||
std::string centralPortString;
|
||||
GetTraversalPort(netplay_section, ¢ralPortString);
|
||||
unsigned long int centralPort;
|
||||
StrToWxStr(centralPortString).ToULong(¢ralPort);
|
||||
|
||||
std::string centralServer;
|
||||
GetTraversalServer(netplay_section, ¢ralServer);
|
||||
|
||||
netplay_server = new NetPlayServer((u16)port, trav, centralServer, (u16) centralPort);
|
||||
if (netplay_server->is_connected)
|
||||
{
|
||||
netplay_server->ChangeGame(game);
|
||||
@ -322,6 +354,19 @@ void NetPlaySetupFrame::OnJoin(wxCommandEvent&)
|
||||
MakeNetPlayDiag(port, "", false);
|
||||
}
|
||||
|
||||
void NetPlaySetupFrame::OnResetTraversal(wxCommandEvent& event)
|
||||
{
|
||||
IniFile inifile;
|
||||
const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
|
||||
inifile.Load(dolphin_ini);
|
||||
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
|
||||
netplay_section.Set("TraversalServer", (std::string) "stun.dolphin-emu.org");
|
||||
netplay_section.Set("TraversalPort", (std::string) "6262");
|
||||
inifile.Save(dolphin_ini);
|
||||
|
||||
m_traversal_lbl->SetLabelText(_("Traversal: ") + "stun.dolphin-emu.org:6262");
|
||||
}
|
||||
|
||||
void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
|
||||
{
|
||||
int sel = m_direct_traversal->GetSelection();
|
||||
@ -331,12 +376,8 @@ void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
|
||||
|
||||
if (sel == 1)
|
||||
{
|
||||
m_traversal_server_lbl->Show();
|
||||
m_traversal_server->Show();
|
||||
|
||||
m_traversal_port_lbl->Show();
|
||||
m_traversal_port->Show();
|
||||
|
||||
m_traversal_lbl->Show();
|
||||
m_trav_reset_btn->Show();
|
||||
//Traversal
|
||||
//client tab
|
||||
{
|
||||
@ -361,11 +402,8 @@ void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
|
||||
}
|
||||
else
|
||||
{
|
||||
m_traversal_server_lbl->Hide();
|
||||
m_traversal_server->Hide();
|
||||
|
||||
m_traversal_port_lbl->Hide();
|
||||
m_traversal_port->Hide();
|
||||
m_traversal_lbl->Hide();
|
||||
m_trav_reset_btn->Hide();
|
||||
// Direct
|
||||
// Client tab
|
||||
{
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
#include <wx/frame.h>
|
||||
|
||||
@ -25,6 +26,7 @@ private:
|
||||
void OnHost(wxCommandEvent& event);
|
||||
void OnQuit(wxCommandEvent& event);
|
||||
void OnChoice(wxCommandEvent& event);
|
||||
void OnResetTraversal(wxCommandEvent& event);
|
||||
|
||||
void MakeNetPlayDiag(int port, const std::string& game, bool is_hosting);
|
||||
|
||||
@ -36,10 +38,8 @@ private:
|
||||
wxTextCtrl* m_connect_port_text;
|
||||
wxTextCtrl* m_connect_ip_text;
|
||||
wxChoice* m_direct_traversal;
|
||||
wxStaticText* m_traversal_server_lbl;
|
||||
wxTextCtrl* m_traversal_server;
|
||||
wxStaticText* m_traversal_port_lbl;
|
||||
wxTextCtrl* m_traversal_port;
|
||||
wxStaticText* m_traversal_lbl;
|
||||
wxButton* m_trav_reset_btn;
|
||||
|
||||
wxListBox* m_game_lbox;
|
||||
#ifdef USE_UPNP
|
||||
|
Loading…
x
Reference in New Issue
Block a user