Merge pull request #9268 from leoetlino/devicememcard-minor-cleanup

EXI_DeviceMemoryCard: Medium cleanup
This commit is contained in:
Léo Lam 2020-11-25 10:07:44 +01:00 committed by GitHub
commit 140daf5960
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2 changed files with 195 additions and 191 deletions

View File

@ -34,7 +34,6 @@
#include "Core/HW/Sram.h"
#include "Core/HW/SystemTimers.h"
#include "Core/Movie.h"
#include "Core/NetPlayProto.h"
#include "DiscIO/Enums.h"
namespace ExpansionInterface
@ -48,7 +47,7 @@ namespace ExpansionInterface
#define SIZE_TO_Mb (1024 * 8 * 16)
static const u32 MC_TRANSFER_RATE_READ = 512 * 1024;
static const u32 MC_TRANSFER_RATE_WRITE = (u32)(96.125f * 1024.0f);
static const auto MC_TRANSFER_RATE_WRITE = static_cast<u32>(96.125f * 1024.0f);
static std::array<CoreTiming::EventType*, 2> s_et_cmd_done;
static std::array<CoreTiming::EventType*, 2> s_et_transfer_complete;
@ -59,24 +58,25 @@ void CEXIMemoryCard::EventCompleteFindInstance(u64 userdata,
std::function<void(CEXIMemoryCard*)> callback)
{
int card_index = (int)userdata;
CEXIMemoryCard* pThis =
(CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARD, card_index);
if (pThis == nullptr)
auto* self = static_cast<CEXIMemoryCard*>(
ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARD, card_index));
if (self == nullptr)
{
pThis = (CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARDFOLDER, card_index);
self = static_cast<CEXIMemoryCard*>(
ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARDFOLDER, card_index));
}
if (pThis)
if (self)
{
callback(pThis);
callback(self);
}
}
void CEXIMemoryCard::CmdDoneCallback(u64 userdata, s64 cyclesLate)
void CEXIMemoryCard::CmdDoneCallback(u64 userdata, s64)
{
EventCompleteFindInstance(userdata, [](CEXIMemoryCard* instance) { instance->CmdDone(); });
}
void CEXIMemoryCard::TransferCompleteCallback(u64 userdata, s64 cyclesLate)
void CEXIMemoryCard::TransferCompleteCallback(u64 userdata, s64)
{
EventCompleteFindInstance(userdata,
[](CEXIMemoryCard* instance) { instance->TransferComplete(); });
@ -106,9 +106,9 @@ void CEXIMemoryCard::Shutdown()
s_et_transfer_complete.fill(nullptr);
}
CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder,
CEXIMemoryCard::CEXIMemoryCard(const int index, bool gci_folder,
const Memcard::HeaderData& header_data)
: card_index(index)
: m_card_index(index)
{
ASSERT_MSG(EXPANSIONINTERFACE, static_cast<std::size_t>(index) < s_et_cmd_done.size(),
"Trying to create invalid memory card index %d.", index);
@ -116,12 +116,12 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder,
// NOTE: When loading a save state, DMA completion callbacks (s_et_transfer_complete) and such
// may have been restored, we need to anticipate those arriving.
interruptSwitch = 0;
m_bInterruptSet = 0;
command = 0;
status = MC_STATUS_BUSY | MC_STATUS_UNLOCKED | MC_STATUS_READY;
m_uPosition = 0;
memset(programming_buffer, 0, sizeof(programming_buffer));
m_interrupt_switch = 0;
m_interrupt_set = false;
m_command = Command::NintendoID;
m_status = MC_STATUS_BUSY | MC_STATUS_UNLOCKED | MC_STATUS_READY;
m_position = 0;
m_programming_buffer.fill(0);
// Nintendo Memory Card EXI IDs
// 0x00000004 Memory Card 59 4Mbit
// 0x00000008 Memory Card 123 8Mb
@ -132,9 +132,9 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder,
// 0x00000510 16Mb "bigben" card
// card_id = 0xc243;
card_id = 0xc221; // It's a Nintendo brand memcard
m_card_id = 0xc221; // It's a Nintendo brand memcard
if (gciFolder)
if (gci_folder)
{
SetupGciFolder(header_data);
}
@ -143,10 +143,10 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder,
SetupRawMemcard(header_data.m_size_mb);
}
memory_card_size = memorycard->GetCardId() * SIZE_TO_Mb;
m_memory_card_size = m_memory_card->GetCardId() * SIZE_TO_Mb;
std::array<u8, 20> header{};
memorycard->Read(0, static_cast<s32>(header.size()), header.data());
SetCardFlashID(header.data(), card_index);
m_memory_card->Read(0, static_cast<s32>(header.size()), header.data());
SetCardFlashID(header.data(), m_card_index);
}
std::pair<std::string /* path */, bool /* migrate */>
@ -178,57 +178,57 @@ CEXIMemoryCard::GetGCIFolderPath(int card_index, AllowMovieFolder allow_movie_fo
void CEXIMemoryCard::SetupGciFolder(const Memcard::HeaderData& header_data)
{
const std::string& game_id = SConfig::GetInstance().GetGameID();
u32 CurrentGameId = 0;
u32 current_game_id = 0;
if (game_id.length() >= 4 && game_id != "00000000" &&
SConfig::GetInstance().GetTitleID() != Titles::SYSTEM_MENU)
{
CurrentGameId = Common::swap32(reinterpret_cast<const u8*>(game_id.c_str()));
current_game_id = Common::swap32(reinterpret_cast<const u8*>(game_id.c_str()));
}
// TODO(C++20): Use structured bindings when we can use C++20 and refer to structured bindings
// in lambda captures
const auto folder_path = GetGCIFolderPath(card_index, AllowMovieFolder::Yes);
const auto& strDirectoryName = folder_path.first;
const bool migrate = folder_path.second;
const auto folder_path_pair = GetGCIFolderPath(m_card_index, AllowMovieFolder::Yes);
const std::string& dir_path = folder_path_pair.first;
const bool migrate = folder_path_pair.second;
const File::FileInfo file_info(strDirectoryName);
const File::FileInfo file_info(dir_path);
if (!file_info.Exists())
{
if (migrate) // first use of memcard folder, migrate automatically
MigrateFromMemcardFile(strDirectoryName + DIR_SEP, card_index);
MigrateFromMemcardFile(dir_path + DIR_SEP, m_card_index);
else
File::CreateFullPath(strDirectoryName + DIR_SEP);
File::CreateFullPath(dir_path + DIR_SEP);
}
else if (!file_info.IsDirectory())
{
if (File::Rename(strDirectoryName, strDirectoryName + ".original"))
if (File::Rename(dir_path, dir_path + ".original"))
{
PanicAlertFmtT("{0} was not a directory, moved to *.original", strDirectoryName);
PanicAlertFmtT("{0} was not a directory, moved to *.original", dir_path);
if (migrate)
MigrateFromMemcardFile(strDirectoryName + DIR_SEP, card_index);
MigrateFromMemcardFile(dir_path + DIR_SEP, m_card_index);
else
File::CreateFullPath(strDirectoryName + DIR_SEP);
File::CreateFullPath(dir_path + DIR_SEP);
}
else // we tried but the user wants to crash
{
// TODO more user friendly abort
PanicAlertFmtT("{0} is not a directory, failed to move to *.original.\n Verify your "
"write permissions or move the file outside of Dolphin",
strDirectoryName);
dir_path);
std::exit(0);
}
}
memorycard = std::make_unique<GCMemcardDirectory>(strDirectoryName + DIR_SEP, card_index,
header_data, CurrentGameId);
m_memory_card = std::make_unique<GCMemcardDirectory>(dir_path + DIR_SEP, m_card_index,
header_data, current_game_id);
}
void CEXIMemoryCard::SetupRawMemcard(u16 sizeMb)
void CEXIMemoryCard::SetupRawMemcard(u16 size_mb)
{
const bool is_slot_a = card_index == 0;
const bool is_slot_a = m_card_index == 0;
std::string filename = is_slot_a ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
Config::Get(Config::MAIN_MEMCARD_B_PATH);
if (Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsUsingMemcard(card_index) &&
if (Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsUsingMemcard(m_card_index) &&
Movie::IsStartingFromClearSave())
filename = File::GetUserPath(D_GCUSER_IDX) + fmt::format("Movie{}.raw", is_slot_a ? 'A' : 'B');
@ -236,16 +236,16 @@ void CEXIMemoryCard::SetupRawMemcard(u16 sizeMb)
SConfig::GetDirectoryForRegion(SConfig::ToGameCubeRegion(SConfig::GetInstance().m_region));
MemoryCard::CheckPath(filename, region_dir, is_slot_a);
if (sizeMb == Memcard::MBIT_SIZE_MEMORY_CARD_251)
filename.insert(filename.find_last_of("."), ".251");
if (size_mb == Memcard::MBIT_SIZE_MEMORY_CARD_251)
filename.insert(filename.find_last_of('.'), ".251");
memorycard = std::make_unique<MemoryCard>(filename, card_index, sizeMb);
m_memory_card = std::make_unique<MemoryCard>(filename, m_card_index, size_mb);
}
CEXIMemoryCard::~CEXIMemoryCard()
{
CoreTiming::RemoveEvent(s_et_cmd_done[card_index]);
CoreTiming::RemoveEvent(s_et_transfer_complete[card_index]);
CoreTiming::RemoveEvent(s_et_cmd_done[m_card_index]);
CoreTiming::RemoveEvent(s_et_transfer_complete[m_card_index]);
}
bool CEXIMemoryCard::UseDelayedTransferCompletion() const
@ -260,41 +260,41 @@ bool CEXIMemoryCard::IsPresent() const
void CEXIMemoryCard::CmdDone()
{
status |= MC_STATUS_READY;
status &= ~MC_STATUS_BUSY;
m_status |= MC_STATUS_READY;
m_status &= ~MC_STATUS_BUSY;
m_bInterruptSet = 1;
m_interrupt_set = true;
ExpansionInterface::UpdateInterrupts();
}
void CEXIMemoryCard::TransferComplete()
{
// Transfer complete, send interrupt
ExpansionInterface::GetChannel(card_index)->SendTransferComplete();
ExpansionInterface::GetChannel(m_card_index)->SendTransferComplete();
}
void CEXIMemoryCard::CmdDoneLater(u64 cycles)
{
CoreTiming::RemoveEvent(s_et_cmd_done[card_index]);
CoreTiming::ScheduleEvent((int)cycles, s_et_cmd_done[card_index], (u64)card_index);
CoreTiming::RemoveEvent(s_et_cmd_done[m_card_index]);
CoreTiming::ScheduleEvent(cycles, s_et_cmd_done[m_card_index], m_card_index);
}
void CEXIMemoryCard::SetCS(int cs)
{
if (cs) // not-selected to selected
{
m_uPosition = 0;
m_position = 0;
}
else
{
switch (command)
switch (m_command)
{
case cmdSectorErase:
if (m_uPosition > 2)
case Command::SectorErase:
if (m_position > 2)
{
memorycard->ClearBlock(address & (memory_card_size - 1));
status |= MC_STATUS_BUSY;
status &= ~MC_STATUS_READY;
m_memory_card->ClearBlock(m_address & (m_memory_card_size - 1));
m_status |= MC_STATUS_BUSY;
m_status &= ~MC_STATUS_READY;
//???
@ -302,189 +302,192 @@ void CEXIMemoryCard::SetCS(int cs)
}
break;
case cmdChipErase:
if (m_uPosition > 2)
case Command::ChipErase:
if (m_position > 2)
{
// TODO: Investigate on HW, I (LPFaint99) believe that this only
// erases the system area (Blocks 0-4)
memorycard->ClearAll();
status &= ~MC_STATUS_BUSY;
m_memory_card->ClearAll();
m_status &= ~MC_STATUS_BUSY;
}
break;
case cmdPageProgram:
if (m_uPosition >= 5)
case Command::PageProgram:
if (m_position >= 5)
{
int count = m_uPosition - 5;
int count = m_position - 5;
int i = 0;
status &= ~MC_STATUS_BUSY;
m_status &= ~MC_STATUS_BUSY;
while (count--)
{
memorycard->Write(address, 1, &(programming_buffer[i++]));
m_memory_card->Write(m_address, 1, &(m_programming_buffer[i++]));
i &= 127;
address = (address & ~0x1FF) | ((address + 1) & 0x1FF);
m_address = (m_address & ~0x1FF) | ((m_address + 1) & 0x1FF);
}
CmdDoneLater(5000);
}
break;
default:
break;
}
}
}
bool CEXIMemoryCard::IsInterruptSet()
{
if (interruptSwitch)
return m_bInterruptSet;
if (m_interrupt_switch)
return m_interrupt_set;
return false;
}
void CEXIMemoryCard::TransferByte(u8& byte)
{
DEBUG_LOG_FMT(EXPANSIONINTERFACE, "EXI MEMCARD: > {:02x}", byte);
if (m_uPosition == 0)
if (m_position == 0)
{
command = byte; // first byte is command
byte = 0xFF; // would be tristate, but we don't care.
m_command = static_cast<Command>(byte); // first byte is command
byte = 0xFF; // would be tristate, but we don't care.
switch (command) // This seems silly, do we really need it?
switch (m_command) // This seems silly, do we really need it?
{
case cmdNintendoID:
case cmdReadArray:
case cmdArrayToBuffer:
case cmdSetInterrupt:
case cmdWriteBuffer:
case cmdReadStatus:
case cmdReadID:
case cmdReadErrorBuffer:
case cmdWakeUp:
case cmdSleep:
case cmdClearStatus:
case cmdSectorErase:
case cmdPageProgram:
case cmdExtraByteProgram:
case cmdChipErase:
case Command::NintendoID:
case Command::ReadArray:
case Command::ArrayToBuffer:
case Command::SetInterrupt:
case Command::WriteBuffer:
case Command::ReadStatus:
case Command::ReadID:
case Command::ReadErrorBuffer:
case Command::WakeUp:
case Command::Sleep:
case Command::ClearStatus:
case Command::SectorErase:
case Command::PageProgram:
case Command::ExtraByteProgram:
case Command::ChipErase:
DEBUG_LOG_FMT(EXPANSIONINTERFACE, "EXI MEMCARD: command {:02x} at position 0. seems normal.",
command);
m_command);
break;
default:
WARN_LOG_FMT(EXPANSIONINTERFACE, "EXI MEMCARD: command {:02x} at position 0", command);
WARN_LOG_FMT(EXPANSIONINTERFACE, "EXI MEMCARD: command {:02x} at position 0", m_command);
break;
}
if (command == cmdClearStatus)
if (m_command == Command::ClearStatus)
{
status &= ~MC_STATUS_PROGRAMEERROR;
status &= ~MC_STATUS_ERASEERROR;
m_status &= ~MC_STATUS_PROGRAMEERROR;
m_status &= ~MC_STATUS_ERASEERROR;
status |= MC_STATUS_READY;
m_status |= MC_STATUS_READY;
m_bInterruptSet = 0;
m_interrupt_set = false;
byte = 0xFF;
m_uPosition = 0;
m_position = 0;
}
}
else
{
switch (command)
switch (m_command)
{
case cmdNintendoID:
case Command::NintendoID:
//
// Nintendo card:
// 00 | 80 00 00 00 10 00 00 00
// "bigben" card:
// 00 | ff 00 00 05 10 00 00 00 00 00 00 00 00 00 00
// we do it the Nintendo way.
if (m_uPosition == 1)
if (m_position == 1)
byte = 0x80; // dummy cycle
else
byte = (u8)(memorycard->GetCardId() >> (24 - (((m_uPosition - 2) & 3) * 8)));
byte = static_cast<u8>(m_memory_card->GetCardId() >> (24 - (((m_position - 2) & 3) * 8)));
break;
case cmdReadArray:
switch (m_uPosition)
case Command::ReadArray:
switch (m_position)
{
case 1: // AD1
address = byte << 17;
m_address = byte << 17;
byte = 0xFF;
break;
case 2: // AD2
address |= byte << 9;
m_address |= byte << 9;
break;
case 3: // AD3
address |= (byte & 3) << 7;
m_address |= (byte & 3) << 7;
break;
case 4: // BA
address |= (byte & 0x7F);
m_address |= (byte & 0x7F);
break;
}
if (m_uPosition > 1) // not specified for 1..8, anyway
if (m_position > 1) // not specified for 1..8, anyway
{
memorycard->Read(address & (memory_card_size - 1), 1, &byte);
m_memory_card->Read(m_address & (m_memory_card_size - 1), 1, &byte);
// after 9 bytes, we start incrementing the address,
// but only the sector offset - the pointer wraps around
if (m_uPosition >= 9)
address = (address & ~0x1FF) | ((address + 1) & 0x1FF);
if (m_position >= 9)
m_address = (m_address & ~0x1FF) | ((m_address + 1) & 0x1FF);
}
break;
case cmdReadStatus:
case Command::ReadStatus:
// (unspecified for byte 1)
byte = status;
byte = m_status;
break;
case cmdReadID:
if (m_uPosition == 1) // (unspecified)
byte = (u8)(card_id >> 8);
case Command::ReadID:
if (m_position == 1) // (unspecified)
byte = static_cast<u8>(m_card_id >> 8);
else
byte = (u8)((m_uPosition & 1) ? (card_id) : (card_id >> 8));
byte = static_cast<u8>((m_position & 1) ? (m_card_id) : (m_card_id >> 8));
break;
case cmdSectorErase:
switch (m_uPosition)
case Command::SectorErase:
switch (m_position)
{
case 1: // AD1
address = byte << 17;
m_address = byte << 17;
break;
case 2: // AD2
address |= byte << 9;
m_address |= byte << 9;
break;
}
byte = 0xFF;
break;
case cmdSetInterrupt:
if (m_uPosition == 1)
case Command::SetInterrupt:
if (m_position == 1)
{
interruptSwitch = byte;
m_interrupt_switch = byte;
}
byte = 0xFF;
break;
case cmdChipErase:
case Command::ChipErase:
byte = 0xFF;
break;
case cmdPageProgram:
switch (m_uPosition)
case Command::PageProgram:
switch (m_position)
{
case 1: // AD1
address = byte << 17;
m_address = byte << 17;
break;
case 2: // AD2
address |= byte << 9;
m_address |= byte << 9;
break;
case 3: // AD3
address |= (byte & 3) << 7;
m_address |= (byte & 3) << 7;
break;
case 4: // BA
address |= (byte & 0x7F);
m_address |= (byte & 0x7F);
break;
}
if (m_uPosition >= 5)
programming_buffer[((m_uPosition - 5) & 0x7F)] = byte; // wrap around after 128 bytes
if (m_position >= 5)
m_programming_buffer[((m_position - 5) & 0x7F)] = byte; // wrap around after 128 bytes
byte = 0xFF;
break;
@ -494,7 +497,7 @@ void CEXIMemoryCard::TransferByte(u8& byte)
byte = 0xFF;
}
}
m_uPosition++;
m_position++;
DEBUG_LOG_FMT(EXPANSIONINTERFACE, "EXI MEMCARD: < {:02x}", byte);
}
@ -509,56 +512,56 @@ void CEXIMemoryCard::DoState(PointerWrap& p)
if (storeContents)
{
p.Do(interruptSwitch);
p.Do(m_bInterruptSet);
p.Do(command);
p.Do(status);
p.Do(m_uPosition);
p.Do(programming_buffer);
p.Do(address);
memorycard->DoState(p);
p.Do(card_index);
p.Do(m_interrupt_switch);
p.Do(m_interrupt_set);
p.Do(m_command);
p.Do(m_status);
p.Do(m_position);
p.Do(m_programming_buffer);
p.Do(m_address);
m_memory_card->DoState(p);
p.Do(m_card_index);
}
}
IEXIDevice* CEXIMemoryCard::FindDevice(TEXIDevices device_type, int customIndex)
IEXIDevice* CEXIMemoryCard::FindDevice(TEXIDevices device_type, int custom_index)
{
if (device_type != m_device_type)
return nullptr;
if (customIndex != card_index)
if (custom_index != m_card_index)
return nullptr;
return this;
}
// DMA reads are preceded by all of the necessary setup via IMMRead
// read all at once instead of single byte at a time as done by IEXIDevice::DMARead
void CEXIMemoryCard::DMARead(u32 _uAddr, u32 _uSize)
void CEXIMemoryCard::DMARead(u32 addr, u32 size)
{
memorycard->Read(address, _uSize, Memory::GetPointer(_uAddr));
m_memory_card->Read(m_address, size, Memory::GetPointer(addr));
if ((address + _uSize) % Memcard::BLOCK_SIZE == 0)
if ((m_address + size) % Memcard::BLOCK_SIZE == 0)
{
INFO_LOG_FMT(EXPANSIONINTERFACE, "reading from block: {:x}", address / Memcard::BLOCK_SIZE);
INFO_LOG_FMT(EXPANSIONINTERFACE, "reading from block: {:x}", m_address / Memcard::BLOCK_SIZE);
}
// Schedule transfer complete later based on read speed
CoreTiming::ScheduleEvent(_uSize * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_READ),
s_et_transfer_complete[card_index], (u64)card_index);
CoreTiming::ScheduleEvent(size * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_READ),
s_et_transfer_complete[m_card_index], m_card_index);
}
// DMA write are preceded by all of the necessary setup via IMMWrite
// write all at once instead of single byte at a time as done by IEXIDevice::DMAWrite
void CEXIMemoryCard::DMAWrite(u32 _uAddr, u32 _uSize)
void CEXIMemoryCard::DMAWrite(u32 addr, u32 size)
{
memorycard->Write(address, _uSize, Memory::GetPointer(_uAddr));
m_memory_card->Write(m_address, size, Memory::GetPointer(addr));
if (((address + _uSize) % Memcard::BLOCK_SIZE) == 0)
if (((m_address + size) % Memcard::BLOCK_SIZE) == 0)
{
INFO_LOG_FMT(EXPANSIONINTERFACE, "writing to block: {:x}", address / Memcard::BLOCK_SIZE);
INFO_LOG_FMT(EXPANSIONINTERFACE, "writing to block: {:x}", m_address / Memcard::BLOCK_SIZE);
}
// Schedule transfer complete later based on write speed
CoreTiming::ScheduleEvent(_uSize * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE),
s_et_transfer_complete[card_index], (u64)card_index);
CoreTiming::ScheduleEvent(size * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE),
s_et_transfer_complete[m_card_index], m_card_index);
}
} // namespace ExpansionInterface

View File

@ -4,6 +4,7 @@
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <string>
@ -30,16 +31,16 @@ enum class AllowMovieFolder
class CEXIMemoryCard : public IEXIDevice
{
public:
CEXIMemoryCard(const int index, bool gciFolder, const Memcard::HeaderData& header_data);
virtual ~CEXIMemoryCard();
CEXIMemoryCard(int index, bool gci_folder, const Memcard::HeaderData& header_data);
~CEXIMemoryCard() override;
void SetCS(int cs) override;
bool IsInterruptSet() override;
bool UseDelayedTransferCompletion() const override;
bool IsPresent() const override;
void DoState(PointerWrap& p) override;
IEXIDevice* FindDevice(TEXIDevices device_type, int customIndex = -1) override;
void DMARead(u32 _uAddr, u32 _uSize) override;
void DMAWrite(u32 _uAddr, u32 _uSize) override;
IEXIDevice* FindDevice(TEXIDevices device_type, int custom_index) override;
void DMARead(u32 addr, u32 size) override;
void DMAWrite(u32 addr, u32 size) override;
// CoreTiming events need to be registered during boot since CoreTiming is DoState()-ed
// before ExpansionInterface so we'll lose the save stated events if the callbacks are
@ -52,7 +53,7 @@ public:
private:
void SetupGciFolder(const Memcard::HeaderData& header_data);
void SetupRawMemcard(u16 sizeMb);
void SetupRawMemcard(u16 size_mb);
static void EventCompleteFindInstance(u64 userdata,
std::function<void(CEXIMemoryCard*)> callback);
@ -71,40 +72,40 @@ private:
// Variant of CmdDone which schedules an event later in the future to complete the command.
void CmdDoneLater(u64 cycles);
enum
enum class Command
{
cmdNintendoID = 0x00,
cmdReadArray = 0x52,
cmdArrayToBuffer = 0x53,
cmdSetInterrupt = 0x81,
cmdWriteBuffer = 0x82,
cmdReadStatus = 0x83,
cmdReadID = 0x85,
cmdReadErrorBuffer = 0x86,
cmdWakeUp = 0x87,
cmdSleep = 0x88,
cmdClearStatus = 0x89,
cmdSectorErase = 0xF1,
cmdPageProgram = 0xF2,
cmdExtraByteProgram = 0xF3,
cmdChipErase = 0xF4,
NintendoID = 0x00,
ReadArray = 0x52,
ArrayToBuffer = 0x53,
SetInterrupt = 0x81,
WriteBuffer = 0x82,
ReadStatus = 0x83,
ReadID = 0x85,
ReadErrorBuffer = 0x86,
WakeUp = 0x87,
Sleep = 0x88,
ClearStatus = 0x89,
SectorErase = 0xF1,
PageProgram = 0xF2,
ExtraByteProgram = 0xF3,
ChipErase = 0xF4,
};
int card_index;
int m_card_index;
//! memory card state
// STATE_TO_SAVE
int interruptSwitch;
bool m_bInterruptSet;
int command;
int status;
u32 m_uPosition;
u8 programming_buffer[128];
int m_interrupt_switch;
bool m_interrupt_set;
Command m_command;
int m_status;
u32 m_position;
std::array<u8, 128> m_programming_buffer;
//! memory card parameters
unsigned int card_id;
unsigned int address;
u32 memory_card_size;
std::unique_ptr<MemoryCardBase> memorycard;
unsigned int m_card_id;
unsigned int m_address;
u32 m_memory_card_size;
std::unique_ptr<MemoryCardBase> m_memory_card;
protected:
void TransferByte(u8& byte) override;