AudioStretcher: split StretchAudio into ProcessSamples / GetStretchedSamples

This commit is contained in:
Michael Maltese 2017-04-23 19:11:43 -07:00
parent 87a467fe42
commit 14c3d4716f
4 changed files with 20 additions and 12 deletions

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@ -2,7 +2,9 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <cmath>
#include <cstddef>
#include "AudioCommon/AudioStretcher.h"
#include "Common/Logging/Log.h"
@ -27,8 +29,7 @@ void AudioStretcher::Clear()
m_sound_touch.clear();
}
void AudioStretcher::StretchAudio(const short* in, unsigned int num_in, short* out,
unsigned int num_out)
void AudioStretcher::ProcessSamples(const short* in, unsigned int num_in, unsigned int num_out)
{
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
@ -65,7 +66,10 @@ void AudioStretcher::StretchAudio(const short* in, unsigned int num_in, short* o
m_stretch_ratio, backlog_fullness, lpf_gain);
m_sound_touch.putSamples(in, num_in);
}
void AudioStretcher::GetStretchedSamples(short* out, unsigned int num_out)
{
const size_t samples_received = m_sound_touch.receiveSamples(out, num_out);
if (samples_received != 0)

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@ -13,8 +13,9 @@ namespace AudioCommon
class AudioStretcher
{
public:
AudioStretcher(unsigned int sample_rate);
void StretchAudio(const short* in, unsigned int num_in, short* out, unsigned int num_out);
explicit AudioStretcher(unsigned int sample_rate);
void ProcessSamples(const short* in, unsigned int num_in, unsigned int num_out);
void GetStretchedSamples(short* out, unsigned int num_out);
void Clear();
private:

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@ -129,18 +129,19 @@ unsigned int CMixer::Mix(short* samples, unsigned int num_samples)
unsigned int available_samples =
std::min(m_dma_mixer.AvailableSamples(), m_streaming_mixer.AvailableSamples());
m_stretch_buffer.fill(0);
m_scratch_buffer.fill(0);
m_dma_mixer.Mix(m_stretch_buffer.data(), available_samples, false);
m_streaming_mixer.Mix(m_stretch_buffer.data(), available_samples, false);
m_wiimote_speaker_mixer.Mix(m_stretch_buffer.data(), available_samples, false);
m_dma_mixer.Mix(m_scratch_buffer.data(), available_samples, false);
m_streaming_mixer.Mix(m_scratch_buffer.data(), available_samples, false);
m_wiimote_speaker_mixer.Mix(m_scratch_buffer.data(), available_samples, false);
if (!m_is_stretching)
{
m_stretcher.Clear();
m_is_stretching = true;
}
m_stretcher.StretchAudio(m_stretch_buffer.data(), available_samples, samples, num_samples);
m_stretcher.ProcessSamples(m_scratch_buffer.data(), available_samples, num_samples);
m_stretcher.GetStretchedSamples(samples, num_samples);
}
else
{
@ -160,11 +161,13 @@ unsigned int CMixer::MixSurround(float* samples, unsigned int num_samples)
memset(samples, 0, num_samples * 6 * sizeof(float));
unsigned int available_samples = Mix(m_stretch_buffer.data(), num_samples);
// Mix() may also use m_scratch_buffer internally, but is safe because it alternates reads and
// writes.
unsigned int available_samples = Mix(m_scratch_buffer.data(), num_samples);
for (size_t i = 0; i < static_cast<size_t>(available_samples) * 2; ++i)
{
m_float_conversion_buffer[i] =
m_stretch_buffer[i] / static_cast<float>(std::numeric_limits<short>::max());
m_scratch_buffer[i] / static_cast<float>(std::numeric_limits<short>::max());
}
DPL2Decode(m_float_conversion_buffer.data(), available_samples, samples);

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@ -81,7 +81,7 @@ private:
bool m_is_stretching = false;
AudioCommon::AudioStretcher m_stretcher;
std::array<short, MAX_SAMPLES * 2> m_stretch_buffer;
std::array<short, MAX_SAMPLES * 2> m_scratch_buffer;
std::array<float, MAX_SAMPLES * 2> m_float_conversion_buffer;
WaveFileWriter m_wave_writer_dtk;