Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManager. TODO: Have DX use BPFunctions. Note: Compiling DX plugin will not work atm.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2870 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2009-04-05 10:49:19 +00:00
parent 07c1b7d784
commit 1578e3e195
16 changed files with 1652 additions and 788 deletions

View File

@ -328,31 +328,6 @@ void PixelShaderManager::SetIndMatrixChanged(int matrixidx)
{
s_nIndTexMtxChanged |= 1 << matrixidx;
}
void PixelShaderManager::SetGenModeChanged()
{
}
void PixelShaderManager::SetTevCombinerChanged(int id)
{
}
void PixelShaderManager::SetTevKSelChanged(int id)
{
}
void PixelShaderManager::SetTevOrderChanged(int id)
{
}
void PixelShaderManager::SetTevIndirectChanged(int id)
{
}
void PixelShaderManager::SetZTextureOpChanged()
{
}
void PixelShaderManager::SetZTextureTypeChanged()
{
s_bZTextureTypeChanged = true;