Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6433 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-11-18 02:21:26 +00:00
parent 054358380e
commit 159ed43f67
45 changed files with 1180 additions and 1959 deletions

View File

@ -4,7 +4,7 @@
#include "VideoConfig.h"
#include "Statistics.h"
#include "HiresTextures.h"
#include "Render.h"
#include "RenderBase.h"
#include "FileUtil.h"
#include "Profiler.h"
@ -668,9 +668,9 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
entry->frameCount = frameCount;
Renderer::ResetAPIState(); // reset any game specific settings
g_renderer->ResetAPIState(); // reset any game specific settings
entry->FromRenderTarget(bFromZBuffer, bScaleByHalf, cbufid, colmat, source_rect, bIsIntensityFmt, copyfmt);
Renderer::RestoreAPIState();
g_renderer->RestoreAPIState();
}