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RenderWidget: Set Window to Top for Cursor Lock
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@ -254,6 +254,10 @@ void RenderWidget::SetCursorLocked(bool locked, bool follow_aspect_ratio)
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if (locked)
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if (locked)
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{
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{
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#ifdef _WIN32
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#ifdef _WIN32
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// This will prevent the mouse from interacting with the task bar
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// while in windowed / borderless fullscreen.
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SetWindowPos((HWND) winId(), HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
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RECT rect;
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RECT rect;
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rect.left = render_rect.left();
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rect.left = render_rect.left();
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rect.right = render_rect.right();
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rect.right = render_rect.right();
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@ -280,6 +284,7 @@ void RenderWidget::SetCursorLocked(bool locked, bool follow_aspect_ratio)
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else
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else
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{
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{
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#ifdef _WIN32
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#ifdef _WIN32
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SetWindowPos((HWND) winId(), HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
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ClipCursor(nullptr);
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ClipCursor(nullptr);
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#endif
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#endif
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