Merge pull request #7927 from weihuoya/android-key-map

android: simplify config loading code
This commit is contained in:
JosJuice 2019-06-19 11:51:00 +02:00 committed by GitHub
commit 16afac9da9
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 12 additions and 110 deletions

View File

@ -195,7 +195,7 @@ public final class EmulationActivity extends AppCompatActivity
launcher.putExtra(EXTRA_SELECTED_TITLE, gameFile.getTitle()); launcher.putExtra(EXTRA_SELECTED_TITLE, gameFile.getTitle());
launcher.putExtra(EXTRA_SELECTED_GAMEID, gameFile.getGameId()); launcher.putExtra(EXTRA_SELECTED_GAMEID, gameFile.getGameId());
launcher.putExtra(EXTRA_PLATFORM, gameFile.getPlatform()); launcher.putExtra(EXTRA_PLATFORM, gameFile.getPlatform());
activity.startActivityForResult(launcher, MainPresenter.REQUEST_EMULATE_GAME); activity.startActivity(launcher);
} }
@Override @Override
@ -939,13 +939,15 @@ public final class EmulationActivity extends AppCompatActivity
builder.setView(view); builder.setView(view);
builder.setPositiveButton(R.string.ok, (dialogInterface, i) -> builder.setPositiveButton(R.string.ok, (dialogInterface, i) ->
{ {
SettingsFile.saveSingleCustomSetting(mSelectedGameId, Settings.SECTION_CONTROLS, NativeLibrary.LoadGameIniFile(mSelectedGameId);
NativeLibrary.SetUserSetting(mSelectedGameId, Settings.SECTION_CONTROLS,
SettingsFile.KEY_WIIBIND_IR_PITCH, text_slider_value_pitch.getText().toString()); SettingsFile.KEY_WIIBIND_IR_PITCH, text_slider_value_pitch.getText().toString());
SettingsFile.saveSingleCustomSetting(mSelectedGameId, Settings.SECTION_CONTROLS, NativeLibrary.SetUserSetting(mSelectedGameId, Settings.SECTION_CONTROLS,
SettingsFile.KEY_WIIBIND_IR_YAW, text_slider_value_yaw.getText().toString()); SettingsFile.KEY_WIIBIND_IR_YAW, text_slider_value_yaw.getText().toString());
SettingsFile.saveSingleCustomSetting(mSelectedGameId, Settings.SECTION_CONTROLS, NativeLibrary.SetUserSetting(mSelectedGameId, Settings.SECTION_CONTROLS,
SettingsFile.KEY_WIIBIND_IR_VERTICAL_OFFSET, SettingsFile.KEY_WIIBIND_IR_VERTICAL_OFFSET,
text_slider_value_vertical_offset.getText().toString()); text_slider_value_vertical_offset.getText().toString());
NativeLibrary.SaveGameIniFile(mSelectedGameId);
NativeLibrary.ReloadWiimoteConfig(); NativeLibrary.ReloadWiimoteConfig();

View File

@ -452,11 +452,10 @@ public final class SettingsFile
final HashMap<String, SettingSection> sections) final HashMap<String, SettingSection> sections)
{ {
Set<String> sortedSections = new TreeSet<>(sections.keySet()); Set<String> sortedSections = new TreeSet<>(sections.keySet());
NativeLibrary.LoadGameIniFile(gameId);
for (String sectionKey : sortedSections) for (String sectionKey : sortedSections)
{ {
SettingSection section = sections.get(sectionKey); SettingSection section = sections.get(sectionKey);
HashMap<String, Setting> settings = section.getSettings(); HashMap<String, Setting> settings = section.getSettings();
Set<String> sortedKeySet = new TreeSet<>(settings.keySet()); Set<String> sortedKeySet = new TreeSet<>(settings.keySet());
@ -465,10 +464,7 @@ public final class SettingsFile
{ {
continue; continue;
} }
else
{
NativeLibrary.LoadGameIniFile(gameId);
}
for (String settingKey : sortedKeySet) for (String settingKey : sortedKeySet)
{ {
Setting setting = settings.get(settingKey); Setting setting = settings.get(settingKey);
@ -478,7 +474,6 @@ public final class SettingsFile
String padId = String padId =
setting.getKey() setting.getKey()
.substring(setting.getKey().length() - 1, setting.getKey().length()); .substring(setting.getKey().length() - 1, setting.getKey().length());
saveCustomWiimoteSetting(gameId, KEY_WIIMOTE_EXTENSION, setting.getValueAsString(), saveCustomWiimoteSetting(gameId, KEY_WIIMOTE_EXTENSION, setting.getValueAsString(),
padId); padId);
} }
@ -488,17 +483,7 @@ public final class SettingsFile
setting.getKey(), setting.getValueAsString()); setting.getKey(), setting.getValueAsString());
} }
} }
NativeLibrary.SaveGameIniFile(gameId);
} }
}
public static void saveSingleCustomSetting(final String gameId, final String section,
final String key,
final String value)
{
NativeLibrary.LoadGameIniFile(gameId);
NativeLibrary.SetUserSetting(gameId, section,
key, value);
NativeLibrary.SaveGameIniFile(gameId); NativeLibrary.SaveGameIniFile(gameId);
} }
@ -510,12 +495,11 @@ public final class SettingsFile
* @param value * @param value
* @param padId * @param padId
*/ */
public static void saveCustomWiimoteSetting(final String gameId, final String key, private static void saveCustomWiimoteSetting(final String gameId, final String key,
final String value, final String value,
final String padId) final String padId)
{ {
String profile = gameId + "_Wii" + padId; String profile = gameId + "_Wii" + padId;
String wiiConfigPath = String wiiConfigPath =
DirectoryInitialization.getUserDirectory() + "/Config/Profiles/Wiimote/" + DirectoryInitialization.getUserDirectory() + "/Config/Profiles/Wiimote/" +
profile + ".ini"; profile + ".ini";
@ -532,14 +516,11 @@ public final class SettingsFile
"Android/" + (Integer.valueOf(padId) + 4) + "/Touchscreen"); "Android/" + (Integer.valueOf(padId) + 4) + "/Touchscreen");
} }
NativeLibrary.SetProfileSetting(profile, Settings.SECTION_PROFILE, key, NativeLibrary.SetProfileSetting(profile, Settings.SECTION_PROFILE, key, value);
value);
// Enable the profile // Enable the profile
NativeLibrary.LoadGameIniFile(gameId);
NativeLibrary.SetUserSetting(gameId, Settings.SECTION_CONTROLS, NativeLibrary.SetUserSetting(gameId, Settings.SECTION_CONTROLS,
KEY_WIIMOTE_PROFILE + (Integer.valueOf(padId) + 1), profile); KEY_WIIMOTE_PROFILE + (Integer.valueOf(padId) + 1), profile);
NativeLibrary.SaveGameIniFile(gameId);
} }
private static String mapSectionNameFromIni(String generalSectionName) private static String mapSectionNameFromIni(String generalSectionName)
@ -733,10 +714,4 @@ public final class SettingsFile
{ {
return "[" + section.getName() + "]"; return "[" + section.getName() + "]";
} }
private static String customWiimoteExtSettingAsString(Setting setting)
{
return setting.getKey().substring(0, setting.getKey().length() - 1) + " = " +
setting.getValueAsString();
}
} }

View File

@ -131,19 +131,6 @@ public final class MainActivity extends AppCompatActivity implements MainView
mToolbar.setSubtitle(version); mToolbar.setSubtitle(version);
} }
@Override
public void refreshFragmentScreenshot(int fragmentPosition)
{
// Invalidate Picasso image so that the new screenshot is animated in.
Platform platform = Platform.fromPosition(mViewPager.getCurrentItem());
PlatformGamesView fragment = getPlatformGamesView(platform);
if (fragment != null)
{
fragment.refreshScreenshotAtPosition(fragmentPosition);
}
}
@Override @Override
public void launchSettingsActivity(MenuTag menuTag) public void launchSettingsActivity(MenuTag menuTag)
{ {
@ -173,10 +160,6 @@ public final class MainActivity extends AppCompatActivity implements MainView
mPresenter.onDirectorySelected(FileBrowserHelper.getSelectedDirectory(result)); mPresenter.onDirectorySelected(FileBrowserHelper.getSelectedDirectory(result));
} }
break; break;
case MainPresenter.REQUEST_EMULATE_GAME:
mPresenter.refreshFragmentScreenshot(resultCode);
break;
} }
} }

View File

@ -15,7 +15,6 @@ import org.dolphinemu.dolphinemu.services.GameFileCacheService;
public final class MainPresenter public final class MainPresenter
{ {
public static final int REQUEST_ADD_DIRECTORY = 1; public static final int REQUEST_ADD_DIRECTORY = 1;
public static final int REQUEST_EMULATE_GAME = 2;
private final MainView mView; private final MainView mView;
private final Context mContext; private final Context mContext;
@ -105,9 +104,4 @@ public final class MainPresenter
{ {
mDirToAdd = dir; mDirToAdd = dir;
} }
public void refreshFragmentScreenshot(int resultCode)
{
mView.refreshFragmentScreenshot(resultCode);
}
} }

View File

@ -17,15 +17,6 @@ public interface MainView
*/ */
void setVersionString(String version); void setVersionString(String version);
/**
* Tell the view to tell the currently displayed {@link android.support.v4.app.Fragment}
* to refresh the screenshot at the given position in its list of games.
*
* @param fragmentPosition An index corresponding to the list or grid of games.
*/
void refreshFragmentScreenshot(int fragmentPosition);
void launchSettingsActivity(MenuTag menuTag); void launchSettingsActivity(MenuTag menuTag);
void launchFileListActivity(); void launchFileListActivity();

View File

@ -131,12 +131,6 @@ public final class TvMainActivity extends FragmentActivity implements MainView
mBrowseFragment.setTitle(version); mBrowseFragment.setTitle(version);
} }
@Override
public void refreshFragmentScreenshot(int fragmentPosition)
{
mRowsAdapter.notifyArrayItemRangeChanged(0, mRowsAdapter.size());
}
@Override @Override
public void launchSettingsActivity(MenuTag menuTag) public void launchSettingsActivity(MenuTag menuTag)
{ {
@ -177,10 +171,6 @@ public final class TvMainActivity extends FragmentActivity implements MainView
mPresenter.onDirectorySelected(FileBrowserHelper.getSelectedDirectory(result)); mPresenter.onDirectorySelected(FileBrowserHelper.getSelectedDirectory(result));
} }
break; break;
case MainPresenter.REQUEST_EMULATE_GAME:
mPresenter.refreshFragmentScreenshot(resultCode);
break;
} }
} }

View File

@ -565,41 +565,8 @@ void Init(const std::string& gameId)
} }
// Init our controller bindings // Init our controller bindings
IniFile ini; IniFile ini;
ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string("Dolphin.ini")); ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string("Dolphin.ini"), true);
for (u32 a = 0; a < configStrings.size(); ++a) ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + std::string(gameId + ".ini"), true);
{
for (int padID = 0; padID < 8; ++padID)
{
std::ostringstream config;
config << configStrings[a] << "_" << padID;
BindType type;
int bindnum;
char dev[128];
bool hasbind = false;
char modifier = '+';
std::string value;
ini.GetOrCreateSection("Android")->Get(config.str(), &value, "None");
if (value == "None")
continue;
if (std::string::npos != value.find("Axis"))
{
hasbind = true;
type = BIND_AXIS;
sscanf(value.c_str(), "Device '%127[^\']'-Axis %d%c", dev, &bindnum, &modifier);
}
else if (std::string::npos != value.find("Button"))
{
hasbind = true;
type = BIND_BUTTON;
sscanf(value.c_str(), "Device '%127[^\']'-Button %d", dev, &bindnum);
}
if (hasbind)
AddBind(std::string(dev),
new sBind(padID, configTypes[a], type, bindnum, modifier == '-' ? -1.0f : 1.0f));
}
}
ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + std::string(gameId + ".ini"));
for (u32 a = 0; a < configStrings.size(); ++a) for (u32 a = 0; a < configStrings.size(); ++a)
{ {
for (int padID = 0; padID < 8; ++padID) for (int padID = 0; padID < 8; ++padID)