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VideoInterface: Update m_ticks_last_line_start from the event's ticks
value rather than the potentially "cycles late" value.
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@ -916,7 +916,7 @@ void VideoInterfaceManager::Update(u64 ticks)
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auto& core_timing = m_system.GetCoreTiming();
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if (!(m_half_line_count & 1))
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{
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m_ticks_last_line_start = core_timing.GetTicks();
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m_ticks_last_line_start = ticks;
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}
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// TODO: Findout why skipping interrupts acts as a frameskip
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