diff --git a/Source/Core/DolphinWX/Src/Android/ButtonManager.cpp b/Source/Core/DolphinWX/Src/Android/ButtonManager.cpp index d7fa34e4e0..a0b488e2b7 100644 --- a/Source/Core/DolphinWX/Src/Android/ButtonManager.cpp +++ b/Source/Core/DolphinWX/Src/Android/ButtonManager.cpp @@ -125,11 +125,7 @@ namespace ButtonManager } void TouchEvent(int button, int action) { - // Actions - // 0 is press - // 1 is let go - // 2 is move - m_buttons[button]->SetState(action ? BUTTON_RELEASED : BUTTON_PRESSED); + m_buttons[button]->SetState(action ? BUTTON_PRESSED : BUTTON_RELEASED); } void GamepadEvent(std::string dev, int button, int action)