mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-16 12:58:33 +02:00
Implement frame dumping in D3D11.
Fixes issue 4831.
This commit is contained in:
@ -52,7 +52,7 @@ int OSDChoice, OSDTime;
|
||||
|
||||
Renderer *g_renderer = NULL;
|
||||
|
||||
bool s_bLastFrameDumped = false;
|
||||
bool bLastFrameDumped = false;
|
||||
std::mutex Renderer::s_criticalScreenshot;
|
||||
std::string Renderer::s_sScreenshotName;
|
||||
|
||||
|
Reference in New Issue
Block a user