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ControllerInterface: make real Wiimote use PlatformPopulateDevices()
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@ -185,7 +185,7 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
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ciface::DualShockUDPClient::PopulateDevices();
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#endif
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WiimoteReal::ProcessWiimotePool();
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WiimoteReal::PopulateDevices();
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m_devices_mutex.unlock();
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