VideoCommon: Convert some DataReader includes into forward declarations

Gets rid of some indirect inclusions in cpp files.
Also this will reduce the amount of rebuilt files if
changes occur in the DataReader header.
This commit is contained in:
Lioncash 2016-01-31 14:51:55 -05:00
parent 31523b7e80
commit 1df1ba55bb
11 changed files with 15 additions and 8 deletions

@ -16,6 +16,7 @@
#include "VideoBackends/Software/Tev.h"
#include "VideoBackends/Software/TransformUnit.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/IndexGenerator.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/PixelShaderManager.h"

@ -5,7 +5,8 @@
#pragma once
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
class DataReader;
#define GX_NOP 0x00
#define GX_UNKNOWN_RESET 0x01

@ -10,9 +10,9 @@
#include <string>
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoaderBase.h"
class DataReader;
class VertexLoader;
typedef void (*TPipelineFunction)(VertexLoader* loader);

@ -6,9 +6,10 @@
#include "Common/Arm64Emitter.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoaderBase.h"
class DataReader;
class VertexLoaderARM64 : public VertexLoaderBase, public Arm64Gen::ARM64CodeBlock
{
public:

@ -13,6 +13,7 @@
#include "Common/StringUtil.h"
#include "Common/Logging/Log.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoaderBase.h"

@ -9,11 +9,11 @@
#include <string>
#include "Common/CommonTypes.h"
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/NativeVertexFormat.h"
class DataReader;
class VertexLoaderUID
{
std::array<u32, 5> vid;

@ -16,6 +16,7 @@
#include "Core/HW/Memmap.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/IndexGenerator.h"
#include "VideoCommon/NativeVertexFormat.h"
#include "VideoCommon/Statistics.h"

@ -7,8 +7,8 @@
#include <string>
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
class DataReader;
class NativeVertexFormat;
namespace VertexLoaderManager

@ -6,6 +6,7 @@
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoader_TextCoord.h"
#include "VideoCommon/VertexLoaderManager.h"

@ -9,8 +9,8 @@
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
class DataReader;
class NativeVertexFormat;
class PointerWrap;
struct PortableVertexDeclaration;

@ -6,7 +6,8 @@
#include "Common/CommonTypes.h"
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/DataReader.h"
class DataReader;
// Lighting