mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-13 00:58:29 +02:00
VideoConfig: Don't give warnings for per-game stereoscopy parameters.
This commit is contained in:
@ -41,11 +41,6 @@ VideoConfig::VideoConfig()
|
||||
// disable all features by default
|
||||
backend_info.APIType = API_NONE;
|
||||
backend_info.bSupportsExclusiveFullscreen = false;
|
||||
|
||||
// Game-specific stereoscopy settings
|
||||
bStereoEFBMonoDepth = false;
|
||||
iStereoDepthPercentage = 100;
|
||||
iStereoConvergence = 20;
|
||||
}
|
||||
|
||||
void VideoConfig::Load(const std::string& ini_file)
|
||||
@ -198,12 +193,14 @@ void VideoConfig::GameIniLoad()
|
||||
CHECK_SETTING("Video_Enhancements", "MaxAnisotropy", iMaxAnisotropy); // NOTE - this is x in (1 << x)
|
||||
CHECK_SETTING("Video_Enhancements", "PostProcessingShader", sPostProcessingShader);
|
||||
|
||||
// These are not overrides, they are per-game stereoscopy parameters, hence no warning
|
||||
iniFile.GetIfExists("Video_Stereoscopy", "StereoConvergence", &iStereoConvergence, 20);
|
||||
iniFile.GetIfExists("Video_Stereoscopy", "StereoEFBMonoDepth", &bStereoEFBMonoDepth, false);
|
||||
iniFile.GetIfExists("Video_Stereoscopy", "StereoDepthPercentage", &iStereoDepthPercentage, 100);
|
||||
|
||||
CHECK_SETTING("Video_Stereoscopy", "StereoMode", iStereoMode);
|
||||
CHECK_SETTING("Video_Stereoscopy", "StereoDepth", iStereoDepth);
|
||||
CHECK_SETTING("Video_Stereoscopy", "StereoConvergence", iStereoConvergence);
|
||||
CHECK_SETTING("Video_Stereoscopy", "StereoSwapEyes", bStereoSwapEyes);
|
||||
CHECK_SETTING("Video_Stereoscopy", "StereoEFBMonoDepth", bStereoEFBMonoDepth);
|
||||
CHECK_SETTING("Video_Stereoscopy", "StereoDepthPercentage", iStereoDepthPercentage);
|
||||
|
||||
CHECK_SETTING("Video_Hacks", "EFBAccessEnable", bEFBAccessEnable);
|
||||
CHECK_SETTING("Video_Hacks", "BBoxEnable", bBBoxEnable);
|
||||
|
Reference in New Issue
Block a user