mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 00:29:11 +01:00
commit
1e7dd1ed2d
@ -7,27 +7,27 @@
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#include "Common/CommonTypes.h"
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#include "InputCommon/GCPadStatus.h"
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CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber)
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: CSIDevice_GCController(device, _iDeviceNumber)
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CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int device_number)
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: CSIDevice_GCController(device, device_number)
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{
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}
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int CSIDevice_DanceMat::RunBuffer(u8* _pBuffer, int _iLength)
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int CSIDevice_DanceMat::RunBuffer(u8* buffer, int length)
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{
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// Read the command
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EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
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EBufferCommands command = static_cast<EBufferCommands>(buffer[3]);
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if (command == CMD_RESET)
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{
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ISIDevice::RunBuffer(_pBuffer, _iLength);
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*(u32*)&_pBuffer[0] = SI_DANCEMAT;
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ISIDevice::RunBuffer(buffer, length);
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*(u32*)&buffer[0] = SI_DANCEMAT;
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}
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else
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{
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return CSIDevice_GCController::RunBuffer(_pBuffer, _iLength);
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return CSIDevice_GCController::RunBuffer(buffer, length);
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}
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return _iLength;
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return length;
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}
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u32 CSIDevice_DanceMat::MapPadStatus(const GCPadStatus& pad_status)
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@ -59,12 +59,12 @@ u32 CSIDevice_DanceMat::MapPadStatus(const GCPadStatus& pad_status)
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return (u32)(map << 16) | 0x8080;
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}
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bool CSIDevice_DanceMat::GetData(u32& _Hi, u32& _Low)
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bool CSIDevice_DanceMat::GetData(u32& hi, u32& low)
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{
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CSIDevice_GCController::GetData(_Hi, _Low);
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CSIDevice_GCController::GetData(hi, low);
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// Identifies the dance mat
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_Low = 0x8080ffff;
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low = 0x8080ffff;
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return true;
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}
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@ -12,9 +12,9 @@ struct GCPadStatus;
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class CSIDevice_DanceMat : public CSIDevice_GCController
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{
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public:
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CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber);
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CSIDevice_DanceMat(SIDevices device, int device_number);
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int RunBuffer(u8* _pBuffer, int _iLength) override;
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int RunBuffer(u8* buffer, int length) override;
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u32 MapPadStatus(const GCPadStatus& pad_status) override;
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bool GetData(u32& _Hi, u32& _Low) override;
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bool GetData(u32& hi, u32& low) override;
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};
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@ -15,13 +15,13 @@
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#include "Core/NetPlayProto.h"
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#include "InputCommon/GCAdapter.h"
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CSIDevice_GCAdapter::CSIDevice_GCAdapter(SIDevices device, int _iDeviceNumber)
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: CSIDevice_GCController(device, _iDeviceNumber)
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CSIDevice_GCAdapter::CSIDevice_GCAdapter(SIDevices device, int device_number)
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: CSIDevice_GCController(device, device_number)
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{
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// get the correct pad number that should rumble locally when using netplay
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const int numPAD = NetPlay_InGamePadToLocalPad(m_device_number);
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if (numPAD < 4)
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m_simulate_konga = SConfig::GetInstance().m_AdapterKonga[numPAD];
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const int pad_num = NetPlay_InGamePadToLocalPad(m_device_number);
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if (pad_num < 4)
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m_simulate_konga = SConfig::GetInstance().m_AdapterKonga[pad_num];
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}
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GCPadStatus CSIDevice_GCAdapter::GetPadStatus()
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@ -60,11 +60,11 @@ int CSIDevice_GCAdapter::RunBuffer(u8* buffer, int length)
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return CSIDevice_GCController::RunBuffer(buffer, length);
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}
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void CSIDevice_GCController::Rumble(int numPad, ControlState strength)
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void CSIDevice_GCController::Rumble(int pad_num, ControlState strength)
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{
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SIDevices device = SConfig::GetInstance().m_SIDevice[numPad];
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SIDevices device = SConfig::GetInstance().m_SIDevice[pad_num];
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if (device == SIDEVICE_WIIU_ADAPTER)
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GCAdapter::Output(numPad, static_cast<u8>(strength));
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GCAdapter::Output(pad_num, static_cast<u8>(strength));
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else if (SIDevice_IsGCController(device))
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Pad::Rumble(numPad, strength);
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Pad::Rumble(pad_num, strength);
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}
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@ -11,7 +11,7 @@
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class CSIDevice_GCAdapter : public CSIDevice_GCController
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{
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public:
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CSIDevice_GCAdapter(SIDevices device, int _iDeviceNumber);
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CSIDevice_GCAdapter(SIDevices device, int device_number);
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GCPadStatus GetPadStatus() override;
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int RunBuffer(u8* buffer, int length) override;
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@ -8,106 +8,106 @@
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#include "Common/Logging/Log.h"
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#include "Core/HW/GCPad.h"
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CSIDevice_GCSteeringWheel::CSIDevice_GCSteeringWheel(SIDevices device, int _iDeviceNumber)
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: CSIDevice_GCController(device, _iDeviceNumber)
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CSIDevice_GCSteeringWheel::CSIDevice_GCSteeringWheel(SIDevices device, int device_number)
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: CSIDevice_GCController(device, device_number)
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{
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}
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int CSIDevice_GCSteeringWheel::RunBuffer(u8* _pBuffer, int _iLength)
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int CSIDevice_GCSteeringWheel::RunBuffer(u8* buffer, int length)
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{
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// For debug logging only
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ISIDevice::RunBuffer(_pBuffer, _iLength);
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ISIDevice::RunBuffer(buffer, length);
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// Read the command
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EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
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EBufferCommands command = static_cast<EBufferCommands>(buffer[3]);
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// Handle it
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switch (command)
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{
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case CMD_RESET:
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case CMD_ID:
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*(u32*)&_pBuffer[0] = SI_GC_STEERING;
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*(u32*)&buffer[0] = SI_GC_STEERING;
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break;
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// DEFAULT
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default:
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{
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return CSIDevice_GCController::RunBuffer(_pBuffer, _iLength);
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return CSIDevice_GCController::RunBuffer(buffer, length);
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}
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break;
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}
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return _iLength;
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return length;
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}
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bool CSIDevice_GCSteeringWheel::GetData(u32& _Hi, u32& _Low)
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bool CSIDevice_GCSteeringWheel::GetData(u32& hi, u32& low)
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{
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if (m_mode == 6)
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{
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GCPadStatus PadStatus = GetPadStatus();
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GCPadStatus pad_status = GetPadStatus();
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_Hi = (u32)((u8)PadStatus.stickX); // Steering
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_Hi |= 0x800; // Pedal connected flag
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_Hi |= (u32)((u16)(PadStatus.button | PAD_USE_ORIGIN) << 16);
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hi = (u32)((u8)pad_status.stickX); // Steering
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hi |= 0x800; // Pedal connected flag
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hi |= (u32)((u16)(pad_status.button | PAD_USE_ORIGIN) << 16);
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_Low = (u8)PadStatus.triggerRight; // All 8 bits
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_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
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low = (u8)pad_status.triggerRight; // All 8 bits
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low |= (u32)((u8)pad_status.triggerLeft << 8); // All 8 bits
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// The GC Steering Wheel appears to have combined pedals
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// (both the Accelerate and Brake pedals are mapped to a single axis)
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// We use the stickY axis for the pedals.
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if (PadStatus.stickY < 128)
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_Low |= (u32)((u8)(255 - ((PadStatus.stickY & 0x7f) * 2)) << 16); // All 8 bits (Brake)
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if (PadStatus.stickY >= 128)
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_Low |= (u32)((u8)((PadStatus.stickY & 0x7f) * 2) << 24); // All 8 bits (Accelerate)
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if (pad_status.stickY < 128)
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low |= (u32)((u8)(255 - ((pad_status.stickY & 0x7f) * 2)) << 16); // All 8 bits (Brake)
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if (pad_status.stickY >= 128)
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low |= (u32)((u8)((pad_status.stickY & 0x7f) * 2) << 24); // All 8 bits (Accelerate)
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HandleButtonCombos(PadStatus);
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HandleButtonCombos(pad_status);
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}
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else
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{
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return CSIDevice_GCController::GetData(_Hi, _Low);
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return CSIDevice_GCController::GetData(hi, low);
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}
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return true;
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}
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void CSIDevice_GCSteeringWheel::SendCommand(u32 _Cmd, u8 _Poll)
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void CSIDevice_GCSteeringWheel::SendCommand(u32 command, u8 poll)
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{
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UCommand command(_Cmd);
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UCommand wheel_command(command);
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if (command.command == CMD_FORCE)
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if (wheel_command.command == CMD_FORCE)
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{
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// 0 = left strong, 127 = left weak, 128 = right weak, 255 = right strong
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unsigned int uStrength = command.parameter1;
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unsigned int strength = wheel_command.parameter1;
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// 06 = motor on, 04 = motor off
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unsigned int uType = command.parameter2;
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unsigned int type = wheel_command.parameter2;
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// get the correct pad number that should rumble locally when using netplay
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const int numPAD = NetPlay_InGamePadToLocalPad(m_device_number);
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const int pad_num = NetPlay_InGamePadToLocalPad(m_device_number);
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if (numPAD < 4)
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if (pad_num < 4)
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{
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if (uType == 0x06)
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if (type == 0x06)
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{
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// map 0..255 to -1.0..1.0
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ControlState strength = uStrength / 127.5 - 1;
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Pad::Rumble(numPAD, strength);
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ControlState mapped_strength = strength / 127.5 - 1;
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Pad::Rumble(pad_num, mapped_strength);
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}
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else
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{
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Pad::Rumble(numPAD, 0);
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Pad::Rumble(pad_num, 0);
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}
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}
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if (!_Poll)
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if (!poll)
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{
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m_mode = command.parameter2;
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m_mode = wheel_command.parameter2;
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INFO_LOG(SERIALINTERFACE, "PAD %i set to mode %i", m_device_number, m_mode);
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}
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}
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else
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{
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return CSIDevice_GCController::SendCommand(_Cmd, _Poll);
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return CSIDevice_GCController::SendCommand(command, poll);
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}
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}
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@ -8,6 +8,13 @@
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class CSIDevice_GCSteeringWheel : public CSIDevice_GCController
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{
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public:
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CSIDevice_GCSteeringWheel(SIDevices device, int device_number);
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int RunBuffer(u8* buffer, int length) override;
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bool GetData(u32& hi, u32& low) override;
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void SendCommand(u32 command, u8 poll) override;
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private:
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// Commands
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enum EBufferCommands
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@ -23,11 +30,4 @@ private:
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CMD_FORCE = 0x30,
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CMD_WRITE = 0x40
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};
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public:
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CSIDevice_GCSteeringWheel(SIDevices device, int _iDeviceNumber);
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int RunBuffer(u8* _pBuffer, int _iLength) override;
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bool GetData(u32& _Hi, u32& _Low) override;
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void SendCommand(u32 _Cmd, u8 _Poll) override;
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};
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@ -11,36 +11,36 @@
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#include "InputCommon/KeyboardStatus.h"
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// --- GameCube keyboard ---
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CSIDevice_Keyboard::CSIDevice_Keyboard(SIDevices device, int _iDeviceNumber)
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: ISIDevice(device, _iDeviceNumber)
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CSIDevice_Keyboard::CSIDevice_Keyboard(SIDevices device, int device_number)
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: ISIDevice(device, device_number)
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{
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}
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int CSIDevice_Keyboard::RunBuffer(u8* _pBuffer, int _iLength)
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int CSIDevice_Keyboard::RunBuffer(u8* buffer, int length)
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{
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// For debug logging only
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ISIDevice::RunBuffer(_pBuffer, _iLength);
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ISIDevice::RunBuffer(buffer, length);
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// Read the command
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EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
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EBufferCommands command = static_cast<EBufferCommands>(buffer[3]);
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// Handle it
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switch (command)
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{
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case CMD_RESET:
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case CMD_ID:
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*(u32*)&_pBuffer[0] = SI_GC_KEYBOARD;
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*(u32*)&buffer[0] = SI_GC_KEYBOARD;
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break;
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case CMD_DIRECT:
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{
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INFO_LOG(SERIALINTERFACE, "Keyboard - Direct (Length: %d)", _iLength);
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INFO_LOG(SERIALINTERFACE, "Keyboard - Direct (Length: %d)", length);
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u32 high, low;
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GetData(high, low);
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for (int i = 0; i < (_iLength - 1) / 2; i++)
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for (int i = 0; i < (length - 1) / 2; i++)
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{
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_pBuffer[i + 0] = (high >> (i * 8)) & 0xff;
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_pBuffer[i + 4] = (low >> (i * 8)) & 0xff;
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buffer[i + 0] = (high >> (i * 8)) & 0xff;
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buffer[i + 4] = (low >> (i * 8)) & 0xff;
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}
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}
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break;
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@ -52,7 +52,7 @@ int CSIDevice_Keyboard::RunBuffer(u8* _pBuffer, int _iLength)
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break;
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}
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return _iLength;
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return length;
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}
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KeyboardStatus CSIDevice_Keyboard::GetKeyboardStatus() const
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@ -60,37 +60,37 @@ KeyboardStatus CSIDevice_Keyboard::GetKeyboardStatus() const
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return Keyboard::GetStatus(m_device_number);
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}
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bool CSIDevice_Keyboard::GetData(u32& _Hi, u32& _Low)
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bool CSIDevice_Keyboard::GetData(u32& hi, u32& low)
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{
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KeyboardStatus KeyStatus = GetKeyboardStatus();
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KeyboardStatus key_status = GetKeyboardStatus();
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u8 key[3] = {0x00, 0x00, 0x00};
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MapKeys(KeyStatus, key);
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u8 checksum = key[0] ^ key[1] ^ key[2] ^ m_Counter;
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MapKeys(key_status, key);
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u8 checksum = key[0] ^ key[1] ^ key[2] ^ m_counter;
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_Hi = m_Counter << 24;
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_Low = key[0] << 24 | key[1] << 16 | key[2] << 8 | checksum;
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hi = m_counter << 24;
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low = key[0] << 24 | key[1] << 16 | key[2] << 8 | checksum;
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return true;
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}
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void CSIDevice_Keyboard::SendCommand(u32 _Cmd, u8 _Poll)
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void CSIDevice_Keyboard::SendCommand(u32 command, u8 poll)
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{
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UCommand command(_Cmd);
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UCommand keyboard_command(command);
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switch (command.Command)
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switch (keyboard_command.command)
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{
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case 0x00:
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break;
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case CMD_POLL:
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{
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m_Counter++;
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m_Counter &= 15;
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m_counter++;
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m_counter &= 15;
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}
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break;
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default:
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{
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ERROR_LOG(SERIALINTERFACE, "Unknown direct command (0x%x)", _Cmd);
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ERROR_LOG(SERIALINTERFACE, "Unknown direct command (0x%x)", command);
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}
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break;
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}
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@ -98,519 +98,519 @@ void CSIDevice_Keyboard::SendCommand(u32 _Cmd, u8 _Poll)
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void CSIDevice_Keyboard::DoState(PointerWrap& p)
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{
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p.Do(m_Counter);
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p.Do(m_counter);
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}
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void CSIDevice_Keyboard::MapKeys(const KeyboardStatus& KeyStatus, u8* key)
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void CSIDevice_Keyboard::MapKeys(const KeyboardStatus& key_status, u8* key)
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{
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u8 keys_held = 0;
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const u8 MAX_KEYS_HELD = 3;
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if (KeyStatus.key0x & KEYMASK_HOME)
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if (key_status.key0x & KEYMASK_HOME)
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{
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key[keys_held++] = KEY_HOME;
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if (keys_held >= MAX_KEYS_HELD)
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return;
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}
|
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if (KeyStatus.key0x & KEYMASK_END)
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if (key_status.key0x & KEYMASK_END)
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{
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key[keys_held++] = KEY_END;
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if (keys_held >= MAX_KEYS_HELD)
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return;
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}
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if (KeyStatus.key0x & KEYMASK_PGUP)
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if (key_status.key0x & KEYMASK_PGUP)
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{
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key[keys_held++] = KEY_PGUP;
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if (keys_held >= MAX_KEYS_HELD)
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return;
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}
|
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if (KeyStatus.key0x & KEYMASK_PGDN)
|
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if (key_status.key0x & KEYMASK_PGDN)
|
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{
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key[keys_held++] = KEY_PGDN;
|
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if (keys_held >= MAX_KEYS_HELD)
|
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return;
|
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}
|
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if (KeyStatus.key0x & KEYMASK_SCROLLLOCK)
|
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if (key_status.key0x & KEYMASK_SCROLLLOCK)
|
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{
|
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key[keys_held++] = KEY_SCROLLLOCK;
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if (keys_held >= MAX_KEYS_HELD)
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return;
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}
|
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if (KeyStatus.key0x & KEYMASK_A)
|
||||
if (key_status.key0x & KEYMASK_A)
|
||||
{
|
||||
key[keys_held++] = KEY_A;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_B)
|
||||
if (key_status.key0x & KEYMASK_B)
|
||||
{
|
||||
key[keys_held++] = KEY_B;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_C)
|
||||
if (key_status.key0x & KEYMASK_C)
|
||||
{
|
||||
key[keys_held++] = KEY_C;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_D)
|
||||
if (key_status.key0x & KEYMASK_D)
|
||||
{
|
||||
key[keys_held++] = KEY_D;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_E)
|
||||
if (key_status.key0x & KEYMASK_E)
|
||||
{
|
||||
key[keys_held++] = KEY_E;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_F)
|
||||
if (key_status.key0x & KEYMASK_F)
|
||||
{
|
||||
key[keys_held++] = KEY_F;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_G)
|
||||
if (key_status.key0x & KEYMASK_G)
|
||||
{
|
||||
key[keys_held++] = KEY_G;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_H)
|
||||
if (key_status.key0x & KEYMASK_H)
|
||||
{
|
||||
key[keys_held++] = KEY_H;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_I)
|
||||
if (key_status.key0x & KEYMASK_I)
|
||||
{
|
||||
key[keys_held++] = KEY_I;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_J)
|
||||
if (key_status.key0x & KEYMASK_J)
|
||||
{
|
||||
key[keys_held++] = KEY_J;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key0x & KEYMASK_K)
|
||||
if (key_status.key0x & KEYMASK_K)
|
||||
{
|
||||
key[keys_held++] = KEY_K;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_L)
|
||||
if (key_status.key1x & KEYMASK_L)
|
||||
{
|
||||
key[keys_held++] = KEY_L;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_M)
|
||||
if (key_status.key1x & KEYMASK_M)
|
||||
{
|
||||
key[keys_held++] = KEY_M;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_N)
|
||||
if (key_status.key1x & KEYMASK_N)
|
||||
{
|
||||
key[keys_held++] = KEY_N;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_O)
|
||||
if (key_status.key1x & KEYMASK_O)
|
||||
{
|
||||
key[keys_held++] = KEY_O;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_P)
|
||||
if (key_status.key1x & KEYMASK_P)
|
||||
{
|
||||
key[keys_held++] = KEY_P;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_Q)
|
||||
if (key_status.key1x & KEYMASK_Q)
|
||||
{
|
||||
key[keys_held++] = KEY_Q;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_R)
|
||||
if (key_status.key1x & KEYMASK_R)
|
||||
{
|
||||
key[keys_held++] = KEY_R;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_S)
|
||||
if (key_status.key1x & KEYMASK_S)
|
||||
{
|
||||
key[keys_held++] = KEY_S;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_T)
|
||||
if (key_status.key1x & KEYMASK_T)
|
||||
{
|
||||
key[keys_held++] = KEY_T;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_U)
|
||||
if (key_status.key1x & KEYMASK_U)
|
||||
{
|
||||
key[keys_held++] = KEY_U;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_V)
|
||||
if (key_status.key1x & KEYMASK_V)
|
||||
{
|
||||
key[keys_held++] = KEY_V;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_W)
|
||||
if (key_status.key1x & KEYMASK_W)
|
||||
{
|
||||
key[keys_held++] = KEY_W;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_X)
|
||||
if (key_status.key1x & KEYMASK_X)
|
||||
{
|
||||
key[keys_held++] = KEY_X;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_Y)
|
||||
if (key_status.key1x & KEYMASK_Y)
|
||||
{
|
||||
key[keys_held++] = KEY_Y;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_Z)
|
||||
if (key_status.key1x & KEYMASK_Z)
|
||||
{
|
||||
key[keys_held++] = KEY_Z;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key1x & KEYMASK_1)
|
||||
if (key_status.key1x & KEYMASK_1)
|
||||
{
|
||||
key[keys_held++] = KEY_1;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_2)
|
||||
if (key_status.key2x & KEYMASK_2)
|
||||
{
|
||||
key[keys_held++] = KEY_2;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_3)
|
||||
if (key_status.key2x & KEYMASK_3)
|
||||
{
|
||||
key[keys_held++] = KEY_3;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_4)
|
||||
if (key_status.key2x & KEYMASK_4)
|
||||
{
|
||||
key[keys_held++] = KEY_4;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_5)
|
||||
if (key_status.key2x & KEYMASK_5)
|
||||
{
|
||||
key[keys_held++] = KEY_5;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_6)
|
||||
if (key_status.key2x & KEYMASK_6)
|
||||
{
|
||||
key[keys_held++] = KEY_6;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_7)
|
||||
if (key_status.key2x & KEYMASK_7)
|
||||
{
|
||||
key[keys_held++] = KEY_7;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_8)
|
||||
if (key_status.key2x & KEYMASK_8)
|
||||
{
|
||||
key[keys_held++] = KEY_8;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_9)
|
||||
if (key_status.key2x & KEYMASK_9)
|
||||
{
|
||||
key[keys_held++] = KEY_9;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_0)
|
||||
if (key_status.key2x & KEYMASK_0)
|
||||
{
|
||||
key[keys_held++] = KEY_0;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_MINUS)
|
||||
if (key_status.key2x & KEYMASK_MINUS)
|
||||
{
|
||||
key[keys_held++] = KEY_MINUS;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_PLUS)
|
||||
if (key_status.key2x & KEYMASK_PLUS)
|
||||
{
|
||||
key[keys_held++] = KEY_PLUS;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_PRINTSCR)
|
||||
if (key_status.key2x & KEYMASK_PRINTSCR)
|
||||
{
|
||||
key[keys_held++] = KEY_PRINTSCR;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_BRACE_OPEN)
|
||||
if (key_status.key2x & KEYMASK_BRACE_OPEN)
|
||||
{
|
||||
key[keys_held++] = KEY_BRACE_OPEN;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_BRACE_CLOSE)
|
||||
if (key_status.key2x & KEYMASK_BRACE_CLOSE)
|
||||
{
|
||||
key[keys_held++] = KEY_BRACE_CLOSE;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_COLON)
|
||||
if (key_status.key2x & KEYMASK_COLON)
|
||||
{
|
||||
key[keys_held++] = KEY_COLON;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key2x & KEYMASK_QUOTE)
|
||||
if (key_status.key2x & KEYMASK_QUOTE)
|
||||
{
|
||||
key[keys_held++] = KEY_QUOTE;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_HASH)
|
||||
if (key_status.key3x & KEYMASK_HASH)
|
||||
{
|
||||
key[keys_held++] = KEY_HASH;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_COMMA)
|
||||
if (key_status.key3x & KEYMASK_COMMA)
|
||||
{
|
||||
key[keys_held++] = KEY_COMMA;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_PERIOD)
|
||||
if (key_status.key3x & KEYMASK_PERIOD)
|
||||
{
|
||||
key[keys_held++] = KEY_PERIOD;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_QUESTIONMARK)
|
||||
if (key_status.key3x & KEYMASK_QUESTIONMARK)
|
||||
{
|
||||
key[keys_held++] = KEY_QUESTIONMARK;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_INTERNATIONAL1)
|
||||
if (key_status.key3x & KEYMASK_INTERNATIONAL1)
|
||||
{
|
||||
key[keys_held++] = KEY_INTERNATIONAL1;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F1)
|
||||
if (key_status.key3x & KEYMASK_F1)
|
||||
{
|
||||
key[keys_held++] = KEY_F1;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F2)
|
||||
if (key_status.key3x & KEYMASK_F2)
|
||||
{
|
||||
key[keys_held++] = KEY_F2;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F3)
|
||||
if (key_status.key3x & KEYMASK_F3)
|
||||
{
|
||||
key[keys_held++] = KEY_F3;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F4)
|
||||
if (key_status.key3x & KEYMASK_F4)
|
||||
{
|
||||
key[keys_held++] = KEY_F4;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F5)
|
||||
if (key_status.key3x & KEYMASK_F5)
|
||||
{
|
||||
key[keys_held++] = KEY_F5;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F6)
|
||||
if (key_status.key3x & KEYMASK_F6)
|
||||
{
|
||||
key[keys_held++] = KEY_F6;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F7)
|
||||
if (key_status.key3x & KEYMASK_F7)
|
||||
{
|
||||
key[keys_held++] = KEY_F7;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F8)
|
||||
if (key_status.key3x & KEYMASK_F8)
|
||||
{
|
||||
key[keys_held++] = KEY_F8;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F9)
|
||||
if (key_status.key3x & KEYMASK_F9)
|
||||
{
|
||||
key[keys_held++] = KEY_F9;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F10)
|
||||
if (key_status.key3x & KEYMASK_F10)
|
||||
{
|
||||
key[keys_held++] = KEY_F10;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key3x & KEYMASK_F11)
|
||||
if (key_status.key3x & KEYMASK_F11)
|
||||
{
|
||||
key[keys_held++] = KEY_F11;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_F12)
|
||||
if (key_status.key4x & KEYMASK_F12)
|
||||
{
|
||||
key[keys_held++] = KEY_F12;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_ESC)
|
||||
if (key_status.key4x & KEYMASK_ESC)
|
||||
{
|
||||
key[keys_held++] = KEY_ESC;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_INSERT)
|
||||
if (key_status.key4x & KEYMASK_INSERT)
|
||||
{
|
||||
key[keys_held++] = KEY_INSERT;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_DELETE)
|
||||
if (key_status.key4x & KEYMASK_DELETE)
|
||||
{
|
||||
key[keys_held++] = KEY_DELETE;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_TILDE)
|
||||
if (key_status.key4x & KEYMASK_TILDE)
|
||||
{
|
||||
key[keys_held++] = KEY_TILDE;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_BACKSPACE)
|
||||
if (key_status.key4x & KEYMASK_BACKSPACE)
|
||||
{
|
||||
key[keys_held++] = KEY_BACKSPACE;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_TAB)
|
||||
if (key_status.key4x & KEYMASK_TAB)
|
||||
{
|
||||
key[keys_held++] = KEY_TAB;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_CAPSLOCK)
|
||||
if (key_status.key4x & KEYMASK_CAPSLOCK)
|
||||
{
|
||||
key[keys_held++] = KEY_CAPSLOCK;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_LEFTSHIFT)
|
||||
if (key_status.key4x & KEYMASK_LEFTSHIFT)
|
||||
{
|
||||
key[keys_held++] = KEY_LEFTSHIFT;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_RIGHTSHIFT)
|
||||
if (key_status.key4x & KEYMASK_RIGHTSHIFT)
|
||||
{
|
||||
key[keys_held++] = KEY_RIGHTSHIFT;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_LEFTCONTROL)
|
||||
if (key_status.key4x & KEYMASK_LEFTCONTROL)
|
||||
{
|
||||
key[keys_held++] = KEY_LEFTCONTROL;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_RIGHTALT)
|
||||
if (key_status.key4x & KEYMASK_RIGHTALT)
|
||||
{
|
||||
key[keys_held++] = KEY_RIGHTALT;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_LEFTWINDOWS)
|
||||
if (key_status.key4x & KEYMASK_LEFTWINDOWS)
|
||||
{
|
||||
key[keys_held++] = KEY_LEFTWINDOWS;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_SPACE)
|
||||
if (key_status.key4x & KEYMASK_SPACE)
|
||||
{
|
||||
key[keys_held++] = KEY_SPACE;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_RIGHTWINDOWS)
|
||||
if (key_status.key4x & KEYMASK_RIGHTWINDOWS)
|
||||
{
|
||||
key[keys_held++] = KEY_RIGHTWINDOWS;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key4x & KEYMASK_MENU)
|
||||
if (key_status.key4x & KEYMASK_MENU)
|
||||
{
|
||||
key[keys_held++] = KEY_MENU;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key5x & KEYMASK_LEFTARROW)
|
||||
if (key_status.key5x & KEYMASK_LEFTARROW)
|
||||
{
|
||||
key[keys_held++] = KEY_LEFTARROW;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key5x & KEYMASK_DOWNARROW)
|
||||
if (key_status.key5x & KEYMASK_DOWNARROW)
|
||||
{
|
||||
key[keys_held++] = KEY_DOWNARROW;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key5x & KEYMASK_UPARROW)
|
||||
if (key_status.key5x & KEYMASK_UPARROW)
|
||||
{
|
||||
key[keys_held++] = KEY_UPARROW;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key5x & KEYMASK_RIGHTARROW)
|
||||
if (key_status.key5x & KEYMASK_RIGHTARROW)
|
||||
{
|
||||
key[keys_held++] = KEY_RIGHTARROW;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
return;
|
||||
}
|
||||
if (KeyStatus.key5x & KEYMASK_ENTER)
|
||||
if (key_status.key5x & KEYMASK_ENTER)
|
||||
{
|
||||
key[keys_held++] = KEY_ENTER;
|
||||
if (keys_held >= MAX_KEYS_HELD)
|
||||
|
@ -11,6 +11,25 @@ struct KeyboardStatus;
|
||||
|
||||
class CSIDevice_Keyboard : public ISIDevice
|
||||
{
|
||||
public:
|
||||
// Constructor
|
||||
CSIDevice_Keyboard(SIDevices device, int device_number);
|
||||
|
||||
// Run the SI Buffer
|
||||
int RunBuffer(u8* buffer, int length) override;
|
||||
|
||||
// Return true on new data
|
||||
bool GetData(u32& hi, u32& low) override;
|
||||
|
||||
KeyboardStatus GetKeyboardStatus() const;
|
||||
void MapKeys(const KeyboardStatus& key_status, u8* key);
|
||||
|
||||
// Send a command directly
|
||||
void SendCommand(u32 command, u8 poll) override;
|
||||
|
||||
// Savestate support
|
||||
void DoState(PointerWrap& p) override;
|
||||
|
||||
protected:
|
||||
// Commands
|
||||
enum EBufferCommands
|
||||
@ -28,40 +47,21 @@ protected:
|
||||
|
||||
union UCommand
|
||||
{
|
||||
u32 Hex;
|
||||
u32 hex = 0;
|
||||
struct
|
||||
{
|
||||
u32 Parameter1 : 8;
|
||||
u32 Parameter2 : 8;
|
||||
u32 Command : 8;
|
||||
u32 parameter1 : 8;
|
||||
u32 parameter2 : 8;
|
||||
u32 command : 8;
|
||||
u32 : 8;
|
||||
};
|
||||
UCommand() { Hex = 0; }
|
||||
UCommand(u32 _iValue) { Hex = _iValue; }
|
||||
UCommand() = default;
|
||||
UCommand(u32 value) : hex{value} {}
|
||||
};
|
||||
|
||||
// PADAnalogMode
|
||||
u8 m_Mode;
|
||||
u8 m_mode = 0;
|
||||
|
||||
// Internal counter synchonizing GC and keyboard
|
||||
u8 m_Counter;
|
||||
|
||||
public:
|
||||
// Constructor
|
||||
CSIDevice_Keyboard(SIDevices device, int _iDeviceNumber);
|
||||
|
||||
// Run the SI Buffer
|
||||
int RunBuffer(u8* _pBuffer, int _iLength) override;
|
||||
|
||||
// Return true on new data
|
||||
bool GetData(u32& _Hi, u32& _Low) override;
|
||||
|
||||
KeyboardStatus GetKeyboardStatus() const;
|
||||
void MapKeys(const KeyboardStatus& KeyStatus, u8* key);
|
||||
|
||||
// Send a command directly
|
||||
void SendCommand(u32 _Cmd, u8 _Poll) override;
|
||||
|
||||
// Savestate support
|
||||
void DoState(PointerWrap& p) override;
|
||||
u8 m_counter = 0;
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user