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ISOProperties: Rename Edit Config and Show Defaults
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@ -231,13 +231,17 @@ void CISOProperties::CreateGUIControls()
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{
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{
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const int space5 = FromDIP(5);
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const int space5 = FromDIP(5);
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wxButton* const edit_config = new wxButton(this, ID_EDITCONFIG, _("Edit Config"));
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wxButton* const edit_config = new wxButton(this, ID_EDITCONFIG, _("Edit User Config"));
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edit_config->SetToolTip(_("This will let you manually edit the INI config file."));
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edit_config->SetToolTip(
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_("Allows manual editing of the user configuration INI file for this "
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"game. Settings in the user config INI override default config INI settings."));
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wxButton* const edit_default_config =
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wxButton* const edit_default_config =
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new wxButton(this, ID_SHOWDEFAULTCONFIG, _("Show Defaults"));
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new wxButton(this, ID_SHOWDEFAULTCONFIG, _("View Default Config"));
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edit_default_config->SetToolTip(
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edit_default_config->SetToolTip(
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_("Opens the default (read-only) configuration for this game in an external text editor."));
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_("Displays the default configuration INI file(s) for this game. These defaults are "
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"recommended settings from the developers to avoid known issues. Changes should be made to "
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"the user config INI files only, not to default config INI files."));
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// Notebook
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// Notebook
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wxNotebook* const notebook = new wxNotebook(this, ID_NOTEBOOK);
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wxNotebook* const notebook = new wxNotebook(this, ID_NOTEBOOK);
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