From 1fe8d1ae1678c5bd5ce39712c6efe62768c92ea9 Mon Sep 17 00:00:00 2001
From: myownfriend <obiwankenobi23@live.com>
Date: Wed, 21 May 2014 00:10:07 -0400
Subject: [PATCH] Update nightvision2.glsl

---
 Data/Sys/Shaders/nightvision2.glsl | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/Data/Sys/Shaders/nightvision2.glsl b/Data/Sys/Shaders/nightvision2.glsl
index 82bb72ffde..3f5910c46b 100644
--- a/Data/Sys/Shaders/nightvision2.glsl
+++ b/Data/Sys/Shaders/nightvision2.glsl
@@ -50,10 +50,13 @@ void main()
 	// neccessary to make the darkened area rounded
 	// instead of rhombus-shaped.
 	float sqrt = x / 10.0;
-	while((sqrt*sqrt) < x) sqrt+=0.1;
+
+	while ((sqrt*sqrt) < x)
+		sqrt+=0.1;
 	x = sqrt;
 	sqrt = y / 10.0;
-	while((sqrt*sqrt) < y) sqrt+=0.1;
+	while ((sqrt*sqrt) < y)
+		sqrt+=0.1;
 	y = sqrt;
 
 	x *= 2.0;