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New Wiimote Plugin: Added "Upright Wiimote" option. Fixed a nunchuk problem in ZTP and Wii Sports with some Hacks. Some work on emulated Swing and Speaker (disabled). Fixes/Cleanups. ControllerInterface: Fixed an issue when a DInput device reports the same axis more than once. Fixed some old comments.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5422 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,7 +16,6 @@
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#define CIFACE_USE_DIRECTINPUT
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#endif
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#if defined(HAVE_X11) && HAVE_X11
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// Xlib is not tested at all currently, it is like 80% complete at least though
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#define CIFACE_USE_XLIB
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#endif
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#ifndef CIFACE_USE_DIRECTINPUT_JOYSTICK
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@ -74,7 +73,7 @@ public:
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//
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// Output
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//
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// guess wut it is, yup and output
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// an output on a device
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//
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class Output : public Control
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{
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@ -175,7 +174,7 @@ public:
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// ControlReference
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//
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// these are what you create to actually use the inputs, InputReference or OutputReference
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// they have a vector < struct { device , vector < controls > } >
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// they have a DeviceQualifier and ControlQualifier used to match 1 or more inputs
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//
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// after being binded to devices and controls with ControllerInterface::UpdateReference,
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// each one can binded to a devices, and 0+ controls the device
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