mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-24 23:11:14 +01:00
mark all local functions as static
This commit is contained in:
parent
3ff1c538ee
commit
22e1aa5bb4
@ -83,7 +83,7 @@ template<class T> static T firfilter(const T *buf, int pos, int len, int count,
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// n window length
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// w buffer for the window parameters
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*/
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void hamming(int n, float* w)
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static void hamming(int n, float* w)
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{
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int i;
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float k = float(2*M_PI/((float)(n-1))); // 2*pi/(N-1)
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@ -110,7 +110,7 @@ opt beta constant used only when designing using kaiser windows
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returns 0 if OK, -1 if fail
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*/
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float* design_fir(unsigned int *n, float* fc, float opt)
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static float* design_fir(unsigned int *n, float* fc, float opt)
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{
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unsigned int o = *n & 1; // Indicator for odd filter length
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unsigned int end = ((*n + 1) >> 1) - o; // Loop end
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@ -165,7 +165,7 @@ float* design_fir(unsigned int *n, float* fc, float opt)
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return w;
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}
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void onSeek(void)
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static void onSeek(void)
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{
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l_fwr = r_fwr = lpr_fwr = lmr_fwr = 0;
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std::fill(fwrbuf_l.begin(), fwrbuf_l.end(), 0.0f);
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@ -181,7 +181,7 @@ void onSeek(void)
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memset(LFE_buf, 0, sizeof(LFE_buf));
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}
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void done(void)
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static void done(void)
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{
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onSeek();
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if (filter_coefs_lfe)
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@ -191,7 +191,7 @@ void done(void)
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filter_coefs_lfe = nullptr;
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}
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float* calc_coefficients_125Hz_lowpass(int rate)
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static float* calc_coefficients_125Hz_lowpass(int rate)
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{
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len125 = 256;
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float f = 125.0f / (rate / 2);
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@ -204,7 +204,7 @@ float* calc_coefficients_125Hz_lowpass(int rate)
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return coeffs;
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}
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float passive_lock(float x)
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static float passive_lock(float x)
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{
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static const float MATAGCLOCK = 0.2f; /* AGC range (around 1) where the matrix behaves passively */
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const float x1 = x - 1;
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@ -212,7 +212,7 @@ float passive_lock(float x)
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return x1 - x1 / (1 + ax1s * ax1s) + 1;
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}
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void matrix_decode(const float *in, const int k, const int il,
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static void matrix_decode(const float *in, const int k, const int il,
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const int ir, bool decode_rear,
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const int _dlbuflen,
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float _l_fwr, float _r_fwr,
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@ -155,7 +155,7 @@ static struct
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};
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// Returns true if a device is a block or char device and not a symbolic link
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bool is_device(const std::string& source_name)
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static bool is_device(const std::string& source_name)
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{
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struct stat buf;
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if (0 != lstat(source_name.c_str(), &buf))
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@ -16,7 +16,7 @@ const int lut4to8[] = { 0x00,0x11,0x22,0x33,0x44,0x55,0x66,0x77,
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0x88,0x99,0xAA,0xBB,0xCC,0xDD,0xEE,0xFF };
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const int lut3to8[] = { 0x00,0x24,0x48,0x6D,0x91,0xB6,0xDA,0xFF };
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u32 Decode5A3(u16 val)
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static u32 Decode5A3(u16 val)
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{
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const u32 bg_color = 0x00000000;
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@ -6,6 +6,7 @@
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#include <string.h>
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#include "Common/Common.h"
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#include "Common/Crypto/bn.h"
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static void bn_zero(u8 *d, u32 n)
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{
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@ -7,6 +7,7 @@
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#include <string>
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#include "Common/Common.h"
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#include "Common/MemoryUtil.h"
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#ifdef _WIN32
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#include <windows.h>
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@ -154,7 +154,7 @@ bool SysConf::LoadFromFileInternal(FILE *fh)
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}
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// Returns the size of the item in file
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unsigned int create_item(SSysConfEntry &item, SysconfType type, const std::string &name,
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static unsigned int create_item(SSysConfEntry &item, SysconfType type, const std::string &name,
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const int data_length, unsigned int offset)
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{
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item.offset = offset;
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@ -143,7 +143,7 @@ const u32 table7[0x40] = {
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};
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void generateseeds(u32 *seeds, const u8 *seedtable, u8 doreverse)
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static void generateseeds(u32 *seeds, const u8 *seedtable, u8 doreverse)
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{
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u32 tmp3;
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u8 array0[0x38],array1[0x38],array2[0x08];
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@ -208,24 +208,24 @@ void generateseeds(u32 *seeds, const u8 *seedtable, u8 doreverse)
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}
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}
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void buildseeds()
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static void buildseeds()
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{
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generateseeds(genseeds,gensubtable,0);
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}
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void getcode(u32 *src, u32 *addr, u32 *val)
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static void getcode(u32 *src, u32 *addr, u32 *val)
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{
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*addr = Common::swap32(src[0]);
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*val = Common::swap32(src[1]);
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}
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void setcode(u32 *dst, u32 addr, u32 val)
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static void setcode(u32 *dst, u32 addr, u32 val)
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{
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dst[0] = Common::swap32(addr);
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dst[1] = Common::swap32(val);
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}
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u16 gencrc16(u32 *codes, u16 size)
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static u16 gencrc16(u32 *codes, u16 size)
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{
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u16 ret = 0;
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@ -243,13 +243,13 @@ u16 gencrc16(u32 *codes, u16 size)
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return ret;
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}
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u8 verifycode(u32 *codes, u16 size)
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static u8 verifycode(u32 *codes, u16 size)
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{
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u16 tmp = gencrc16(codes,size);
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return (((tmp>>12)^(tmp>>8)^(tmp>>4)^tmp)&0x0F);
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}
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void unscramble1(u32 *addr, u32 *val)
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static void unscramble1(u32 *addr, u32 *val)
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{
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u32 tmp;
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@ -276,7 +276,7 @@ void unscramble1(u32 *addr, u32 *val)
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*val ^= tmp;
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}
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void unscramble2(u32 *addr, u32 *val)
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static void unscramble2(u32 *addr, u32 *val)
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{
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u32 tmp;
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@ -303,7 +303,7 @@ void unscramble2(u32 *addr, u32 *val)
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*addr = _rotr((*addr^tmp),4);
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}
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void decryptcode(u32 *seeds, u32 *code)
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static void decryptcode(u32 *seeds, u32 *code)
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{
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u32 addr,val;
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u32 tmp,tmp2;
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@ -325,7 +325,7 @@ void decryptcode(u32 *seeds, u32 *code)
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setcode(code,val,addr);
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}
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bool getbitstring(u32 *ctrl, u32 *out, u8 len)
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static bool getbitstring(u32 *ctrl, u32 *out, u8 len)
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{
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u32 tmp=(ctrl[0]+(ctrl[1]<<2));
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@ -348,7 +348,7 @@ bool getbitstring(u32 *ctrl, u32 *out, u8 len)
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return true;
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}
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bool batchdecrypt(u32 *codes, u16 size)
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static bool batchdecrypt(u32 *codes, u16 size)
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{
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u32 tmp,*ptr=codes;
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u32 tmparray[4] = { 0 },tmparray2[8] = { 0 };
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@ -391,7 +391,7 @@ bool batchdecrypt(u32 *codes, u16 size)
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// Unfinished (so says Parasyte :p )
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}
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int GetVal(const char *flt, char chr)
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static int GetVal(const char *flt, char chr)
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{
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int ret = (int)(strchr(flt,chr) - flt);
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switch (ret)
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@ -410,7 +410,7 @@ int GetVal(const char *flt, char chr)
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return ret;
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}
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int alphatobin(u32 *dst, std::vector<std::string> alpha, int size)
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static int alphatobin(u32 *dst, std::vector<std::string> alpha, int size)
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{
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int j = 0;
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int ret = 0;
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@ -11,8 +11,8 @@
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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void bswap(Elf32_Word &w) {w = Common::swap32(w);}
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void bswap(Elf32_Half &w) {w = Common::swap16(w);}
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static void bswap(Elf32_Word &w) {w = Common::swap32(w);}
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static void bswap(Elf32_Half &w) {w = Common::swap16(w);}
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static void byteswapHeader(Elf32_Ehdr &ELF_H)
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{
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@ -139,7 +139,7 @@ void DisplayMessage(const std::string& message, int time_in_ms)
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}
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}
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void Callback_DebuggerBreak()
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static void Callback_DebuggerBreak()
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{
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CCPU::Break();
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}
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@ -264,7 +264,7 @@ void Stop() // - Hammertime!
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}
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// Create the CPU thread, which is a CPU + Video thread in Single Core mode.
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void CpuThread()
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static void CpuThread()
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{
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const SCoreStartupParameter& _CoreParameter =
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SConfig::GetInstance().m_LocalCoreStartupParameter;
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@ -310,7 +310,7 @@ void CpuThread()
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return;
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}
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void FifoPlayerThread()
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static void FifoPlayerThread()
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{
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const SCoreStartupParameter& _CoreParameter = SConfig::GetInstance().m_LocalCoreStartupParameter;
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@ -62,7 +62,7 @@ int ev_lost;
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void (*advanceCallback)(int cyclesExecuted) = nullptr;
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Event* GetNewEvent()
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static Event* GetNewEvent()
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{
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if (!eventPool)
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return new Event;
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@ -72,7 +72,7 @@ Event* GetNewEvent()
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return ev;
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}
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void FreeEvent(Event* ev)
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static void FreeEvent(Event* ev)
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{
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ev->next = eventPool;
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eventPool = ev;
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@ -136,7 +136,7 @@ void Shutdown()
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}
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}
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void EventDoState(PointerWrap &p, BaseEvent* ev)
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static void EventDoState(PointerWrap &p, BaseEvent* ev)
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{
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p.Do(ev->time);
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@ -234,7 +234,7 @@ void ClearPendingEvents()
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}
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}
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void AddEventToQueue(Event* ne)
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static void AddEventToQueue(Event* ne)
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{
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Event* prev = nullptr;
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Event** pNext = &first;
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@ -5,11 +5,11 @@
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#include "Common/Common.h"
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#include "Common/MathUtil.h"
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#include "Core/DSP/DSPAccelerator.h"
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#include "Core/DSP/DSPCore.h"
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#include "Core/DSP/DSPHost.h"
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#include "Core/DSP/DSPHWInterface.h"
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#include "Core/DSP/DSPInterpreter.h"
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// The hardware adpcm decoder :)
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static s16 ADPCM_Step(u32& _rSamplePos)
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{
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@ -60,12 +60,12 @@ const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
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0, 0 }
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};
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void Reset()
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static void Reset()
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{
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memset(code_flags, 0, sizeof(code_flags));
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}
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void AnalyzeRange(int start_addr, int end_addr)
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static void AnalyzeRange(int start_addr, int end_addr)
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{
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// First we run an extremely simplified version of a disassembler to find
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// where all instructions start.
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@ -160,14 +160,14 @@ void DSPAssembler::ShowError(err_t err_code, const char *extra_info)
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last_error = err_code;
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}
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char *skip_spaces(char *ptr)
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static char *skip_spaces(char *ptr)
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{
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while (*ptr == ' ')
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ptr++;
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return ptr;
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}
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const char *skip_spaces(const char *ptr)
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static const char *skip_spaces(const char *ptr)
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{
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while (*ptr == ' ')
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ptr++;
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@ -510,7 +510,7 @@ const opc_t *DSPAssembler::FindOpcode(const char *opcode, u32 par_count, const o
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}
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// weird...
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u16 get_mask_shifted_down(u16 mask)
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static u16 get_mask_shifted_down(u16 mask)
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{
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while (!(mask & 1))
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mask >>= 1;
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@ -35,8 +35,6 @@
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#include "Core/DSP/DSPDisassembler.h"
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#include "Core/DSP/DSPTables.h"
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extern void nop(const UDSPInstruction opc);
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DSPDisassembler::DSPDisassembler(const AssemblerSettings &settings)
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: settings_(settings)
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{
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@ -54,6 +54,8 @@ enum partype_t
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#define OPTABLE_SIZE 0xffff + 1
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#define EXT_OPTABLE_SIZE 0xff + 1
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void nop(const UDSPInstruction opc);
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typedef void (*dspIntFunc)(const UDSPInstruction);
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typedef void (DSPEmitter::*dspJitFunc)(const UDSPInstruction);
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@ -117,7 +117,7 @@ static void WriteBlockLink(DSPEmitter& emitter, u16 dest)
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}
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}
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void r_jcc(const UDSPInstruction opc, DSPEmitter& emitter)
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static void r_jcc(const UDSPInstruction opc, DSPEmitter& emitter)
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{
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u16 dest = dsp_imem_read(emitter.compilePC + 1);
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const DSPOPCTemplate *opcode = GetOpTemplate(opc);
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@ -141,7 +141,7 @@ void DSPEmitter::jcc(const UDSPInstruction opc)
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ReJitConditional<r_jcc>(opc, *this);
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}
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void r_jmprcc(const UDSPInstruction opc, DSPEmitter& emitter)
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static void r_jmprcc(const UDSPInstruction opc, DSPEmitter& emitter)
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{
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u8 reg = (opc >> 5) & 0x7;
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//reg can only be DSP_REG_ARx and DSP_REG_IXx now,
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@ -161,7 +161,7 @@ void DSPEmitter::jmprcc(const UDSPInstruction opc)
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ReJitConditional<r_jmprcc>(opc, *this);
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}
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void r_call(const UDSPInstruction opc, DSPEmitter& emitter)
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static void r_call(const UDSPInstruction opc, DSPEmitter& emitter)
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{
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emitter.MOV(16, R(DX), Imm16(emitter.compilePC + 2));
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emitter.dsp_reg_store_stack(DSP_STACK_C);
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@ -188,7 +188,7 @@ void DSPEmitter::call(const UDSPInstruction opc)
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ReJitConditional<r_call>(opc, *this);
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}
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void r_callr(const UDSPInstruction opc, DSPEmitter& emitter)
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static void r_callr(const UDSPInstruction opc, DSPEmitter& emitter)
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{
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u8 reg = (opc >> 5) & 0x7;
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emitter.MOV(16, R(DX), Imm16(emitter.compilePC + 1));
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@ -210,7 +210,7 @@ void DSPEmitter::callr(const UDSPInstruction opc)
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ReJitConditional<r_callr>(opc, *this);
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}
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void r_ifcc(const UDSPInstruction opc, DSPEmitter& emitter)
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static void r_ifcc(const UDSPInstruction opc, DSPEmitter& emitter)
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{
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emitter.MOV(16, M(&g_dsp.pc), Imm16(emitter.compilePC + 1));
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}
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@ -226,7 +226,7 @@ void DSPEmitter::ifcc(const UDSPInstruction opc)
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WriteBranchExit(*this);
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}
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void r_ret(const UDSPInstruction opc, DSPEmitter& emitter)
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static void r_ret(const UDSPInstruction opc, DSPEmitter& emitter)
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{
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emitter.dsp_reg_load_stack(DSP_STACK_C);
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emitter.MOV(16, M(&g_dsp.pc), R(DX));
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@ -37,12 +37,12 @@ void AddAutoBreakpoints()
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}
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// Returns true if the address is not a valid RAM address or NULL.
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bool IsStackBottom(u32 addr)
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static bool IsStackBottom(u32 addr)
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{
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return !addr || !Memory::IsRAMAddress(addr);
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}
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void WalkTheStack(const std::function<void(u32)>& stack_step)
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static void WalkTheStack(const std::function<void(u32)>& stack_step)
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{
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if (!IsStackBottom(PowerPC::ppcState.gpr[1]))
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{
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@ -68,7 +68,7 @@ void SetActiveCodes(const std::vector<GeckoCode>& gcodes)
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code_handler_installed = false;
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}
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bool InstallCodeHandler()
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static bool InstallCodeHandler()
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{
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u32 codelist_location = 0x800028B8; // Debugger on location (0x800022A8 = Debugger off, using codehandleronly.bin)
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std::string data;
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@ -97,7 +97,7 @@ void LoadCodes(const IniFile& globalIni, const IniFile& localIni, std::vector<Ge
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}
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|
||||
// used by the SaveGeckoCodes function
|
||||
void SaveGeckoCode(std::vector<std::string>& lines, std::vector<std::string>& enabledLines, const GeckoCode& gcode)
|
||||
static void SaveGeckoCode(std::vector<std::string>& lines, std::vector<std::string>& enabledLines, const GeckoCode& gcode)
|
||||
{
|
||||
if (gcode.enabled)
|
||||
enabledLines.push_back("$" + gcode.name);
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "Core/Host.h"
|
||||
#include "Core/Boot/Boot_DOL.h"
|
||||
#include "Core/HLE/HLE.h"
|
||||
#include "Core/HLE/HLE_Misc.h"
|
||||
#include "Core/HLE/HLE_OS.h"
|
||||
#include "Core/HW/Memmap.h"
|
||||
#include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h"
|
||||
|
@ -46,7 +46,7 @@ void HLE_GeneralDebugPrint()
|
||||
NOTICE_LOG(OSREPORT, "%08x->%08x| %s", LR, PC, ReportMessage.c_str());
|
||||
}
|
||||
|
||||
void HLE_VPrintf()
|
||||
static void HLE_VPrintf()
|
||||
{
|
||||
std::string ReportMessage;
|
||||
u32 r4 = GPR(4);
|
||||
@ -66,7 +66,7 @@ void HLE_VPrintf()
|
||||
NOTICE_LOG(OSREPORT, "%08x->%08x| %s", LR, PC, ReportMessage.c_str());
|
||||
}
|
||||
// Generalized func for just printing string pointed to by r3.
|
||||
void HLE_GeneralDebugPrintWithInt()
|
||||
static void HLE_GeneralDebugPrintWithInt()
|
||||
{
|
||||
std::string ReportMessage;
|
||||
GetStringVA(ReportMessage, 5);
|
||||
|
@ -106,7 +106,7 @@ bool CEXIETHERNET::SendFrame(u8* frame, u32 size)
|
||||
#endif
|
||||
}
|
||||
|
||||
void ReadThreadHandler(CEXIETHERNET* self)
|
||||
static void ReadThreadHandler(CEXIETHERNET* self)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
|
@ -207,7 +207,7 @@ void Update_DSP_WriteRegister();
|
||||
|
||||
int et_GenerateDSPInterrupt;
|
||||
|
||||
void GenerateDSPInterrupt_Wrapper(u64 userdata, int cyclesLate)
|
||||
static void GenerateDSPInterrupt_Wrapper(u64 userdata, int cyclesLate)
|
||||
{
|
||||
GenerateDSPInterrupt((DSPInterruptType)(userdata&0xFFFF), (bool)((userdata>>16) & 1));
|
||||
}
|
||||
|
@ -91,7 +91,7 @@ void ZeldaUCode::Resample(ZeldaVoicePB &PB, int size, s16 *in, s32 *out, bool do
|
||||
PB.CurSampleFrac = position & 0xFFFF;
|
||||
}
|
||||
|
||||
void UpdateSampleCounters10(ZeldaVoicePB &PB)
|
||||
static void UpdateSampleCounters10(ZeldaVoicePB &PB)
|
||||
{
|
||||
PB.RemLength = PB.Length - PB.RestartPos;
|
||||
PB.CurAddr = PB.StartAddr + (PB.RestartPos << 1);
|
||||
@ -149,7 +149,7 @@ clear_buffer:
|
||||
PB.CurAddr += rem_samples << 1;
|
||||
}
|
||||
|
||||
void UpdateSampleCounters8(ZeldaVoicePB &PB)
|
||||
static void UpdateSampleCounters8(ZeldaVoicePB &PB)
|
||||
{
|
||||
PB.RemLength = PB.Length - PB.RestartPos;
|
||||
PB.CurAddr = PB.StartAddr + PB.RestartPos;
|
||||
|
@ -75,7 +75,7 @@ Symbol *DSPSymbolDB::GetSymbolFromAddr(u32 addr)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void DisassembleRange(u16 start, u16 end)
|
||||
static void DisassembleRange(u16 start, u16 end)
|
||||
{
|
||||
// TODO: ?
|
||||
}
|
||||
|
@ -255,7 +255,7 @@ void DoState(PointerWrap &p)
|
||||
p.Do(g_last_read_time);
|
||||
}
|
||||
|
||||
void TransferComplete(u64 userdata, int cyclesLate)
|
||||
static void TransferComplete(u64 userdata, int cyclesLate)
|
||||
{
|
||||
if (m_DICR.TSTART)
|
||||
FinishExecuteRead();
|
||||
@ -297,7 +297,7 @@ static u32 ProcessDTKSamples(short *tempPCM, u32 num_samples)
|
||||
return samples_processed;
|
||||
}
|
||||
|
||||
void DTKStreamingCallback(u64 userdata, int cyclesLate)
|
||||
static void DTKStreamingCallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
// Send audio to the mixer.
|
||||
static const int NUM_SAMPLES = 48000 / 2000 * 7; // 3.5ms of 48kHz samples
|
||||
|
@ -7,7 +7,7 @@
|
||||
#define SIZE_TO_Mb (1024 * 8 * 16)
|
||||
#define MC_HDR_SIZE 0xA000
|
||||
|
||||
void innerFlush(FlushData *data)
|
||||
static void innerFlush(FlushData *data)
|
||||
{
|
||||
File::IOFile pFile(data->filename, "r+b");
|
||||
if (!pFile)
|
||||
|
@ -5,8 +5,8 @@
|
||||
#include "Common/Common.h"
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/HW/GCPad.h"
|
||||
#include "Core/HW/GCPadEmu.h"
|
||||
|
||||
#include "InputCommon/GCPadStatus.h"
|
||||
#include "InputCommon/InputConfig.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
|
@ -155,7 +155,7 @@ void FastWrite64(const u64 _iValue)
|
||||
m_gatherPipeCount += 8;
|
||||
}
|
||||
|
||||
void FastWriteEnd()
|
||||
static void FastWriteEnd()
|
||||
{
|
||||
CheckGatherPipe();
|
||||
}
|
||||
|
@ -87,7 +87,7 @@ u8 *m_pVirtualFakeVMEM;
|
||||
// MMIO mapping object.
|
||||
MMIO::Mapping* mmio_mapping;
|
||||
|
||||
void InitMMIO(MMIO::Mapping* mmio)
|
||||
static void InitMMIO(MMIO::Mapping* mmio)
|
||||
{
|
||||
g_video_backend->RegisterCPMMIO(mmio, 0xCC000000);
|
||||
PixelEngine::RegisterMMIO(mmio, 0xCC001000);
|
||||
@ -101,7 +101,7 @@ void InitMMIO(MMIO::Mapping* mmio)
|
||||
AudioInterface::RegisterMMIO(mmio, 0xCC006C00);
|
||||
}
|
||||
|
||||
void InitMMIOWii(MMIO::Mapping* mmio)
|
||||
static void InitMMIOWii(MMIO::Mapping* mmio)
|
||||
{
|
||||
InitMMIO(mmio);
|
||||
|
||||
|
@ -630,7 +630,7 @@ typedef struct tlb_entry
|
||||
static tlb_entry tlb[NUM_TLBS][TLB_SIZE/TLB_WAYS][TLB_WAYS];
|
||||
#endif
|
||||
|
||||
u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
|
||||
static u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
|
||||
{
|
||||
#ifdef FAST_TLB_CACHE
|
||||
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
|
||||
@ -679,7 +679,7 @@ u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
|
||||
#endif
|
||||
}
|
||||
|
||||
void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa)
|
||||
static void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa)
|
||||
{
|
||||
#ifdef FAST_TLB_CACHE
|
||||
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
|
||||
@ -757,7 +757,7 @@ void InvalidateTLBEntry(u32 vpa)
|
||||
}
|
||||
|
||||
// Page Address Translation
|
||||
u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag)
|
||||
static u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag)
|
||||
{
|
||||
// TLB cache
|
||||
u32 translatedAddress = 0;
|
||||
@ -851,7 +851,7 @@ u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag)
|
||||
#define BAT_EA_4(v) ((v)&0xf0000000)
|
||||
|
||||
// Block Address Translation
|
||||
u32 TranslateBlockAddress(const u32 addr, const XCheckTLBFlag _Flag)
|
||||
static u32 TranslateBlockAddress(const u32 addr, const XCheckTLBFlag _Flag)
|
||||
{
|
||||
u32 result = 0;
|
||||
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
|
||||
|
@ -211,7 +211,7 @@ void SetInterrupt(u32 _causemask, bool _bSet)
|
||||
UpdateException();
|
||||
}
|
||||
|
||||
void SetResetButton(bool _bSet)
|
||||
static void SetResetButton(bool _bSet)
|
||||
{
|
||||
if (_bSet)
|
||||
Common::AtomicAnd(m_InterruptCause, ~INT_CAUSE_RST_BUTTON);
|
||||
|
@ -458,7 +458,7 @@ void AddDevice(const SIDevices _device, int _iDeviceNumber)
|
||||
AddDevice(pDevice);
|
||||
}
|
||||
|
||||
void SetNoResponse(u32 channel)
|
||||
static void SetNoResponse(u32 channel)
|
||||
{
|
||||
// raise the NO RESPONSE error
|
||||
switch (channel)
|
||||
|
@ -17,7 +17,7 @@ namespace { volatile bool server_running; }
|
||||
|
||||
// --- GameBoy Advance "Link Cable" ---
|
||||
|
||||
void GBAConnectionWaiter()
|
||||
static void GBAConnectionWaiter()
|
||||
{
|
||||
server_running = true;
|
||||
|
||||
@ -51,7 +51,7 @@ void GBAConnectionWaiter_Shutdown()
|
||||
connectionThread.join();
|
||||
}
|
||||
|
||||
bool GetAvailableSock(sf::SocketTCP& sock_to_fill)
|
||||
static bool GetAvailableSock(sf::SocketTCP& sock_to_fill)
|
||||
{
|
||||
bool sock_filled = false;
|
||||
|
||||
|
@ -13,7 +13,7 @@ static s32 histl2;
|
||||
static s32 histr1;
|
||||
static s32 histr2;
|
||||
|
||||
s16 ADPDecodeSample(s32 bits, s32 q, s32& hist1, s32& hist2)
|
||||
static s16 ADPDecodeSample(s32 bits, s32 q, s32& hist1, s32& hist2)
|
||||
{
|
||||
s32 hist = 0;
|
||||
switch (q >> 4)
|
||||
|
@ -139,13 +139,13 @@ u32 GetTicksPerSecond()
|
||||
return CPU_CORE_CLOCK;
|
||||
}
|
||||
|
||||
u32 ConvertMillisecondsToTicks(u32 _Milliseconds)
|
||||
static u32 ConvertMillisecondsToTicks(u32 _Milliseconds)
|
||||
{
|
||||
return GetTicksPerSecond() / 1000 * _Milliseconds;
|
||||
}
|
||||
|
||||
// DSP/CPU timeslicing.
|
||||
void DSPCallback(u64 userdata, int cyclesLate)
|
||||
static void DSPCallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
//splits up the cycle budget in case lle is used
|
||||
//for hle, just gives all of the slice to hle
|
||||
@ -153,7 +153,7 @@ void DSPCallback(u64 userdata, int cyclesLate)
|
||||
CoreTiming::ScheduleEvent(DSP::GetDSPEmulator()->DSP_UpdateRate() - cyclesLate, et_DSP);
|
||||
}
|
||||
|
||||
void AudioDMACallback(u64 userdata, int cyclesLate)
|
||||
static void AudioDMACallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
int fields = VideoInterface::GetNumFields();
|
||||
int period = CPU_CORE_CLOCK / (AudioInterface::GetAIDSampleRate() * 4 / 32 * fields);
|
||||
@ -161,7 +161,7 @@ void AudioDMACallback(u64 userdata, int cyclesLate)
|
||||
CoreTiming::ScheduleEvent(period - cyclesLate, et_AudioDMA);
|
||||
}
|
||||
|
||||
void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
|
||||
static void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
||||
{
|
||||
@ -170,25 +170,25 @@ void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
|
||||
}
|
||||
}
|
||||
|
||||
void VICallback(u64 userdata, int cyclesLate)
|
||||
static void VICallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
VideoInterface::Update();
|
||||
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerLine() - cyclesLate, et_VI);
|
||||
}
|
||||
|
||||
void SICallback(u64 userdata, int cyclesLate)
|
||||
static void SICallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
SerialInterface::UpdateDevices();
|
||||
CoreTiming::ScheduleEvent(SerialInterface::GetTicksToNextSIPoll() - cyclesLate, et_SI);
|
||||
}
|
||||
|
||||
void CPCallback(u64 userdata, int cyclesLate)
|
||||
static void CPCallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
CommandProcessor::Update();
|
||||
CoreTiming::ScheduleEvent(CP_PERIOD - cyclesLate, et_CP);
|
||||
}
|
||||
|
||||
void DecrementerCallback(u64 userdata, int cyclesLate)
|
||||
static void DecrementerCallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
PowerPC::ppcState.spr[SPR_DEC] = 0xFFFFFFFF;
|
||||
Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DECREMENTER);
|
||||
@ -224,7 +224,7 @@ u64 GetFakeTimeBase()
|
||||
return CoreTiming::GetFakeTBStartValue() + ((CoreTiming::GetTicks() - CoreTiming::GetFakeTBStartTicks()) / TIMER_RATIO);
|
||||
}
|
||||
|
||||
void PatchEngineCallback(u64 userdata, int cyclesLate)
|
||||
static void PatchEngineCallback(u64 userdata, int cyclesLate)
|
||||
{
|
||||
// Patch mem and run the Action Replay
|
||||
PatchEngine::ApplyFramePatches();
|
||||
@ -232,7 +232,7 @@ void PatchEngineCallback(u64 userdata, int cyclesLate)
|
||||
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerFrame() - cyclesLate, et_PatchEngine);
|
||||
}
|
||||
|
||||
void ThrottleCallback(u64 last_time, int cyclesLate)
|
||||
static void ThrottleCallback(u64 last_time, int cyclesLate)
|
||||
{
|
||||
u32 time = Common::Timer::GetTimeMs();
|
||||
|
||||
|
@ -192,7 +192,7 @@ static inline u8 ror8(const u8 a, const u8 b)
|
||||
}
|
||||
|
||||
|
||||
void genkey(const u8* const rand, const u8 idx, u8* const key)
|
||||
static void genkey(const u8* const rand, const u8 idx, u8* const key)
|
||||
{
|
||||
const u8* const ans = ans_tbl[idx];
|
||||
u8 t0[10];
|
||||
@ -209,7 +209,7 @@ void genkey(const u8* const rand, const u8 idx, u8* const key)
|
||||
}
|
||||
|
||||
|
||||
void gentabs(const u8* const rand, const u8* const key, const u8 idx, u8* const ft, u8* const sb)
|
||||
static void gentabs(const u8* const rand, const u8* const key, const u8 idx, u8* const ft, u8* const sb)
|
||||
{
|
||||
ft[0] = sboxes[idx][key[4]] ^ sboxes[(idx+1)%8][rand[3]];
|
||||
ft[1] = sboxes[idx][key[2]] ^ sboxes[(idx+1)%8][rand[5]];
|
||||
|
@ -11,7 +11,7 @@
|
||||
|
||||
namespace UDPTLayer
|
||||
{
|
||||
void GetButtons(UDPWrapper * m , wm_core * butt)
|
||||
static void GetButtons(UDPWrapper * m , wm_core * butt)
|
||||
{
|
||||
if (!(m->inst)) return;
|
||||
if (!(m->updButt)) return;
|
||||
@ -29,7 +29,7 @@ namespace UDPTLayer
|
||||
*butt |= (mask & UDPWM_BR) ? WiimoteEmu::Wiimote::PAD_RIGHT : 0;
|
||||
}
|
||||
|
||||
void GetAcceleration(UDPWrapper * m , WiimoteEmu::AccelData * const data)
|
||||
static void GetAcceleration(UDPWrapper * m , WiimoteEmu::AccelData * const data)
|
||||
{
|
||||
if (!(m->inst)) return;
|
||||
if (!(m->updAccel)) return;
|
||||
@ -40,7 +40,7 @@ namespace UDPTLayer
|
||||
data->z = z;
|
||||
}
|
||||
|
||||
void GetIR( UDPWrapper * m, float * x, float * y, float * z)
|
||||
static void GetIR( UDPWrapper * m, float * x, float * y, float * z)
|
||||
{
|
||||
if (!(m->inst)) return;
|
||||
if (!(m->updIR)) return;
|
||||
|
@ -254,7 +254,7 @@ bool Wiimote::Write()
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsDataReport(const Report& rpt)
|
||||
static bool IsDataReport(const Report& rpt)
|
||||
{
|
||||
return rpt.size() >= 2 && rpt[1] >= WM_REPORT_CORE;
|
||||
}
|
||||
@ -373,7 +373,7 @@ void Wiimote::EmuPause()
|
||||
NOTICE_LOG(WIIMOTE, "Pausing Wiimote data reporting.");
|
||||
}
|
||||
|
||||
unsigned int CalculateConnectedWiimotes()
|
||||
static unsigned int CalculateConnectedWiimotes()
|
||||
{
|
||||
unsigned int connected_wiimotes = 0;
|
||||
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
|
||||
@ -383,7 +383,7 @@ unsigned int CalculateConnectedWiimotes()
|
||||
return connected_wiimotes;
|
||||
}
|
||||
|
||||
unsigned int CalculateWantedWiimotes()
|
||||
static unsigned int CalculateWantedWiimotes()
|
||||
{
|
||||
// Figure out how many real Wiimotes are required
|
||||
unsigned int wanted_wiimotes = 0;
|
||||
@ -394,7 +394,7 @@ unsigned int CalculateWantedWiimotes()
|
||||
return wanted_wiimotes;
|
||||
}
|
||||
|
||||
unsigned int CalculateWantedBB()
|
||||
static unsigned int CalculateWantedBB()
|
||||
{
|
||||
unsigned int wanted_bb = 0;
|
||||
if (WIIMOTE_SRC_REAL & g_wiimote_sources[WIIMOTE_BALANCE_BOARD] && !g_wiimotes[WIIMOTE_BALANCE_BOARD])
|
||||
@ -431,7 +431,7 @@ void WiimoteScanner::StopScanning()
|
||||
}
|
||||
}
|
||||
|
||||
void CheckForDisconnectedWiimotes()
|
||||
static void CheckForDisconnectedWiimotes()
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
|
||||
|
||||
|
@ -308,13 +308,13 @@ s32 CWII_IPC_HLE_Device_net_kd_request::NWC24MakeUserID(u64* nwc24_id, u32 holly
|
||||
return WC24_OK;
|
||||
}
|
||||
|
||||
void SaveMacAddress(u8* mac)
|
||||
static void SaveMacAddress(u8* mac)
|
||||
{
|
||||
SConfig::GetInstance().m_WirelessMac = MacAddressToString(mac);
|
||||
SConfig::GetInstance().SaveSettings();
|
||||
}
|
||||
|
||||
void GetMacAddress(u8* mac)
|
||||
static void GetMacAddress(u8* mac)
|
||||
{
|
||||
// Parse MAC address from config, and generate a new one if it doesn't
|
||||
// exist or can't be parsed.
|
||||
|
@ -700,7 +700,7 @@ static u32 ParseCont(u8* pCont)
|
||||
}
|
||||
|
||||
|
||||
int ParseAttribList(u8* pAttribIDList, u16& _startID, u16& _endID)
|
||||
static int ParseAttribList(u8* pAttribIDList, u16& _startID, u16& _endID)
|
||||
{
|
||||
u32 attribOffset = 0;
|
||||
CBigEndianBuffer attribList(pAttribIDList);
|
||||
|
@ -34,7 +34,7 @@ char* WiiSockMan::DecodeError(s32 ErrorCode)
|
||||
#endif
|
||||
}
|
||||
|
||||
s32 TranslateErrorCode(s32 native_error, bool isRW)
|
||||
static s32 TranslateErrorCode(s32 native_error, bool isRW)
|
||||
{
|
||||
switch (native_error)
|
||||
{
|
||||
|
@ -82,7 +82,7 @@ std::string g_InputDisplay[8];
|
||||
|
||||
ManipFunction mfunc = nullptr;
|
||||
|
||||
void EnsureTmpInputSize(size_t bound)
|
||||
static void EnsureTmpInputSize(size_t bound)
|
||||
{
|
||||
if (tmpInputAllocated >= bound)
|
||||
return;
|
||||
@ -525,7 +525,7 @@ static std::string Analog1DToString(u8 v, const std::string& prefix)
|
||||
}
|
||||
}
|
||||
|
||||
void SetInputDisplayString(ControllerState padState, int controllerID)
|
||||
static void SetInputDisplayString(ControllerState padState, int controllerID)
|
||||
{
|
||||
g_InputDisplay[controllerID] = StringFromFormat("P%d:", controllerID + 1);
|
||||
|
||||
@ -558,7 +558,7 @@ void SetInputDisplayString(ControllerState padState, int controllerID)
|
||||
g_InputDisplay[controllerID].append("\n");
|
||||
}
|
||||
|
||||
void SetWiiInputDisplayString(int remoteID, u8* const coreData, u8* const accelData, u8* const irData)
|
||||
static void SetWiiInputDisplayString(int remoteID, u8* const coreData, u8* const accelData, u8* const irData)
|
||||
{
|
||||
int controllerID = remoteID + 4;
|
||||
|
||||
|
@ -174,7 +174,7 @@ void LoadPatches()
|
||||
LoadSpeedhacks("Speedhacks", merged);
|
||||
}
|
||||
|
||||
void ApplyPatches(const std::vector<Patch> &patches)
|
||||
static void ApplyPatches(const std::vector<Patch> &patches)
|
||||
{
|
||||
for (const Patch& patch : patches)
|
||||
{
|
||||
|
@ -67,7 +67,7 @@ static void patches()
|
||||
|
||||
int startTrace = 0;
|
||||
|
||||
void Trace(UGeckoInstruction& instCode)
|
||||
static void Trace(UGeckoInstruction& instCode)
|
||||
{
|
||||
std::string regs = "";
|
||||
for (int i = 0; i < 32; i++)
|
||||
|
@ -170,10 +170,10 @@ void Jit64::ComputeRC(const Gen::OpArg & arg)
|
||||
}
|
||||
}
|
||||
|
||||
u32 Add(u32 a, u32 b) {return a + b;}
|
||||
u32 Or (u32 a, u32 b) {return a | b;}
|
||||
u32 And(u32 a, u32 b) {return a & b;}
|
||||
u32 Xor(u32 a, u32 b) {return a ^ b;}
|
||||
static u32 Add(u32 a, u32 b) {return a + b;}
|
||||
static u32 Or (u32 a, u32 b) {return a | b;}
|
||||
static u32 And(u32 a, u32 b) {return a & b;}
|
||||
static u32 Xor(u32 a, u32 b) {return a ^ b;}
|
||||
|
||||
void Jit64::regimmop(int d, int a, bool binary, u32 value, Operation doop, void (XEmitter::*op)(int, const Gen::OpArg&, const Gen::OpArg&), bool Rc, bool carry)
|
||||
{
|
||||
|
@ -192,7 +192,7 @@ bool AnalyzeFunction(u32 startAddr, Symbol &func, int max_size)
|
||||
|
||||
// Second pass analysis, done after the first pass is done for all functions
|
||||
// so we have more information to work with
|
||||
void AnalyzeFunction2(Symbol *func)
|
||||
static void AnalyzeFunction2(Symbol *func)
|
||||
{
|
||||
u32 flags = func->flags;
|
||||
|
||||
@ -214,7 +214,7 @@ void AnalyzeFunction2(Symbol *func)
|
||||
}
|
||||
|
||||
// IMPORTANT - CURRENTLY ASSUMES THAT A IS A COMPARE
|
||||
bool CanSwapAdjacentOps(const CodeOp &a, const CodeOp &b)
|
||||
static bool CanSwapAdjacentOps(const CodeOp &a, const CodeOp &b)
|
||||
{
|
||||
const GekkoOPInfo *b_info = b.opinfo;
|
||||
int b_flags = b_info->flags;
|
||||
@ -273,7 +273,7 @@ bool CanSwapAdjacentOps(const CodeOp &a, const CodeOp &b)
|
||||
// called by another function. Therefore, let's scan the
|
||||
// entire space for bl operations and find what functions
|
||||
// get called.
|
||||
void FindFunctionsFromBranches(u32 startAddr, u32 endAddr, SymbolDB *func_db)
|
||||
static void FindFunctionsFromBranches(u32 startAddr, u32 endAddr, SymbolDB *func_db)
|
||||
{
|
||||
for (u32 addr = startAddr; addr < endAddr; addr+=4)
|
||||
{
|
||||
@ -304,7 +304,7 @@ void FindFunctionsFromBranches(u32 startAddr, u32 endAddr, SymbolDB *func_db)
|
||||
}
|
||||
}
|
||||
|
||||
void FindFunctionsAfterBLR(PPCSymbolDB *func_db)
|
||||
static void FindFunctionsAfterBLR(PPCSymbolDB *func_db)
|
||||
{
|
||||
vector<u32> funcAddrs;
|
||||
|
||||
|
@ -74,7 +74,7 @@ void DoState(PointerWrap &p)
|
||||
JitInterface::DoState(p);
|
||||
}
|
||||
|
||||
void ResetRegisters()
|
||||
static void ResetRegisters()
|
||||
{
|
||||
memset(ppcState.ps, 0, sizeof(ppcState.ps));
|
||||
memset(ppcState.gpr, 0, sizeof(ppcState.gpr));
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#include <string>
|
||||
#include "Core/PowerPC/JitInterface.h"
|
||||
#include "Core/PowerPC/Profiler.h"
|
||||
|
||||
namespace Profiler
|
||||
{
|
||||
|
@ -79,7 +79,7 @@ void EnableCompression(bool compression)
|
||||
g_use_compression = compression;
|
||||
}
|
||||
|
||||
void DoState(PointerWrap &p)
|
||||
static void DoState(PointerWrap &p)
|
||||
{
|
||||
u32 version = STATE_VERSION;
|
||||
{
|
||||
@ -159,7 +159,7 @@ void VerifyBuffer(std::vector<u8>& buffer)
|
||||
}
|
||||
|
||||
// return state number not in map
|
||||
int GetEmptySlot(std::map<double, int> m)
|
||||
static int GetEmptySlot(std::map<double, int> m)
|
||||
{
|
||||
for (int i = 1; i <= (int)NUM_STATES; i++)
|
||||
{
|
||||
@ -180,7 +180,7 @@ int GetEmptySlot(std::map<double, int> m)
|
||||
static std::string MakeStateFilename(int number);
|
||||
|
||||
// read state timestamps
|
||||
std::map<double, int> GetSavedStates()
|
||||
static std::map<double, int> GetSavedStates()
|
||||
{
|
||||
StateHeader header;
|
||||
std::map<double, int> m;
|
||||
@ -209,7 +209,7 @@ struct CompressAndDumpState_args
|
||||
bool wait;
|
||||
};
|
||||
|
||||
void CompressAndDumpState(CompressAndDumpState_args save_args)
|
||||
static void CompressAndDumpState(CompressAndDumpState_args save_args)
|
||||
{
|
||||
std::lock_guard<std::mutex> lk(*save_args.buffer_mutex);
|
||||
if (!save_args.wait)
|
||||
@ -356,7 +356,7 @@ bool ReadHeader(const std::string& filename, StateHeader& header)
|
||||
return true;
|
||||
}
|
||||
|
||||
void LoadFileStateData(const std::string& filename, std::vector<u8>& ret_data)
|
||||
static void LoadFileStateData(const std::string& filename, std::vector<u8>& ret_data)
|
||||
{
|
||||
Flush();
|
||||
File::IOFile f(filename, "rb");
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include "Common/Common.h"
|
||||
#include "Common/FileUtil.h"
|
||||
|
||||
#include "Core/Core.h"
|
||||
#include "Core/Host.h"
|
||||
#include "Core/Tracer.h"
|
||||
#include "Core/PowerPC/PowerPC.h"
|
||||
|
@ -123,7 +123,7 @@ void make_blanksig_ec_cert(u8 *cert_out, const char *signer, const char *name, c
|
||||
// remote_public_key is a pointer to the remote party's public key (0x3c bytes)
|
||||
// NG_priv is the device-unique private key to use
|
||||
// if NG_priv is nullptr, default builtin will be used
|
||||
void get_shared_secret(u8* shared_secret_out, u8* remote_public_key, u8* NG_priv)
|
||||
static void get_shared_secret(u8* shared_secret_out, u8* remote_public_key, u8* NG_priv)
|
||||
{
|
||||
if (NG_priv==nullptr)
|
||||
{
|
||||
|
@ -25,7 +25,7 @@ namespace EMM
|
||||
|
||||
#if (defined __APPLE__ || defined __linux__ || defined __FreeBSD__) && !defined(ANDROID)
|
||||
#include <execinfo.h>
|
||||
void print_trace(const char * msg)
|
||||
static void print_trace(const char * msg)
|
||||
{
|
||||
void *array[100];
|
||||
size_t size;
|
||||
@ -41,7 +41,7 @@ void print_trace(const char * msg)
|
||||
}
|
||||
#endif
|
||||
|
||||
bool DoFault(u64 bad_address, SContext *ctx)
|
||||
static bool DoFault(u64 bad_address, SContext *ctx)
|
||||
{
|
||||
if (!JitInterface::IsInCodeSpace((u8*) ctx->CTX_PC))
|
||||
{
|
||||
@ -269,7 +269,7 @@ void InstallExceptionHandler()
|
||||
|
||||
#elif !defined(ANDROID)
|
||||
|
||||
void sigsegv_handler(int sig, siginfo_t *info, void *raw_context)
|
||||
static void sigsegv_handler(int sig, siginfo_t *info, void *raw_context)
|
||||
{
|
||||
#ifndef _M_GENERIC
|
||||
if (sig != SIGSEGV)
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "Core/Core.h"
|
||||
#include "Core/Boot/Boot.h"
|
||||
|
||||
#include "DiscIO/FileMonitor.h"
|
||||
#include "DiscIO/Filesystem.h"
|
||||
#include "DiscIO/Volume.h"
|
||||
#include "DiscIO/VolumeCreator.h"
|
||||
|
@ -14,6 +14,7 @@
|
||||
|
||||
#include "DiscIO/Blob.h"
|
||||
#include "DiscIO/Volume.h"
|
||||
#include "DiscIO/VolumeCreator.h"
|
||||
#include "DiscIO/VolumeDirectory.h"
|
||||
#include "DiscIO/VolumeGC.h"
|
||||
#include "DiscIO/VolumeWad.h"
|
||||
|
@ -23,6 +23,7 @@
|
||||
#include "Common/Common.h"
|
||||
#include "Common/StringUtil.h"
|
||||
#include "Common/SymbolDB.h"
|
||||
#include "Core/Host.h"
|
||||
#include "Core/DSP/DSPCore.h"
|
||||
#include "Core/HW/DSPLLE/DSPDebugInterface.h"
|
||||
#include "Core/HW/DSPLLE/DSPSymbols.h"
|
||||
|
@ -241,7 +241,7 @@ void CMemoryWindow::OnHostMessage(wxCommandEvent& event)
|
||||
}
|
||||
}
|
||||
|
||||
void DumpArray(const std::string& filename, const u8* data, size_t length)
|
||||
static void DumpArray(const std::string& filename, const u8* data, size_t length)
|
||||
{
|
||||
if (data)
|
||||
{
|
||||
|
@ -829,7 +829,7 @@ void CFrame::OnGameListCtrl_ItemActivated(wxListEvent& WXUNUSED (event))
|
||||
}
|
||||
}
|
||||
|
||||
bool IsHotkey(wxKeyEvent &event, int Id)
|
||||
static bool IsHotkey(wxKeyEvent &event, int Id)
|
||||
{
|
||||
return (event.GetKeyCode() != WXK_NONE &&
|
||||
event.GetKeyCode() == SConfig::GetInstance().m_LocalCoreStartupParameter.iHotkey[Id] &&
|
||||
|
@ -183,7 +183,7 @@ static int CompareGameListItems(const GameListItem* iso1, const GameListItem* is
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool operator < (const GameListItem &one, const GameListItem &other)
|
||||
static bool operator < (const GameListItem &one, const GameListItem &other)
|
||||
{
|
||||
return CompareGameListItems(&one, &other) < 0;
|
||||
}
|
||||
@ -394,7 +394,7 @@ void CGameListCtrl::Update()
|
||||
SetFocus();
|
||||
}
|
||||
|
||||
wxString NiceSizeFormat(u64 _size)
|
||||
static wxString NiceSizeFormat(u64 _size)
|
||||
{
|
||||
// Return a pretty filesize string from byte count.
|
||||
// e.g. 1134278 -> "1.08 MiB"
|
||||
@ -472,7 +472,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
|
||||
SetItemData(_Index, ItemIndex);
|
||||
}
|
||||
|
||||
wxColour blend50(const wxColour& c1, const wxColour& c2)
|
||||
static wxColour blend50(const wxColour& c1, const wxColour& c2)
|
||||
{
|
||||
unsigned char r,g,b,a;
|
||||
r = c1.Red()/2 + c2.Red()/2;
|
||||
@ -658,7 +658,7 @@ const GameListItem *CGameListCtrl::GetISO(size_t index) const
|
||||
}
|
||||
|
||||
CGameListCtrl *caller;
|
||||
int wxCALLBACK wxListCompare(wxIntPtr item1, wxIntPtr item2, wxIntPtr sortData)
|
||||
static int wxCALLBACK wxListCompare(wxIntPtr item1, wxIntPtr item2, wxIntPtr sortData)
|
||||
{
|
||||
// return 1 if item1 > item2
|
||||
// return -1 if item1 < item2
|
||||
|
@ -39,6 +39,7 @@
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/CoreParameter.h"
|
||||
#include "Core/Host.h"
|
||||
#include "Core/Movie.h"
|
||||
#include "Core/HW/Wiimote.h"
|
||||
|
||||
|
@ -54,7 +54,7 @@ const u8 hdr[] = {
|
||||
0x00,0x00,0x00,0x00
|
||||
};
|
||||
|
||||
wxBitmap wxBitmapFromMemoryRGBA(const unsigned char* data, u32 width, u32 height)
|
||||
static wxBitmap wxBitmapFromMemoryRGBA(const unsigned char* data, u32 width, u32 height)
|
||||
{
|
||||
u32 stride = (4*width);
|
||||
|
||||
|
@ -59,7 +59,7 @@ static NetPlayClient* netplay_client = nullptr;
|
||||
extern CFrame* main_frame;
|
||||
NetPlayDiag *NetPlayDiag::npd = nullptr;
|
||||
|
||||
std::string BuildGameName(const GameListItem& game)
|
||||
static std::string BuildGameName(const GameListItem& game)
|
||||
{
|
||||
// Lang needs to be consistent
|
||||
auto const lang = 0;
|
||||
@ -74,7 +74,7 @@ std::string BuildGameName(const GameListItem& game)
|
||||
return name + " (" + game.GetUniqueID() + ")";
|
||||
}
|
||||
|
||||
void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
|
||||
static void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
|
||||
{
|
||||
for (u32 i = 0 ; auto game = game_list.GetISO(i); ++i)
|
||||
game_lbox->Append(StrToWxStr(BuildGameName(*game)));
|
||||
|
@ -150,7 +150,7 @@ wxString shader_errors_desc = wxTRANSLATE("Usually if shader compilation fails,
|
||||
|
||||
|
||||
// Search for available resolutions - TODO: Move to Common?
|
||||
wxArrayString GetListOfResolutions()
|
||||
static wxArrayString GetListOfResolutions()
|
||||
{
|
||||
wxArrayString retlist;
|
||||
retlist.Add("Auto");
|
||||
|
@ -535,7 +535,7 @@ Expression::~Expression()
|
||||
delete node;
|
||||
}
|
||||
|
||||
ExpressionParseStatus ParseExpressionInner(std::string str, ControlFinder &finder, Expression **expr_out)
|
||||
static ExpressionParseStatus ParseExpressionInner(std::string str, ControlFinder &finder, Expression **expr_out)
|
||||
{
|
||||
ExpressionParseStatus status;
|
||||
Expression *expr;
|
||||
|
@ -18,7 +18,7 @@ namespace ciface
|
||||
namespace SDL
|
||||
{
|
||||
|
||||
std::string GetJoystickName(int index)
|
||||
static std::string GetJoystickName(int index)
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
return SDL_JoystickNameForIndex(index);
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
#include "InputCommon/UDPWrapper.h"
|
||||
|
||||
const std::string DefaultPort(const int index)
|
||||
static const std::string DefaultPort(const int index)
|
||||
{
|
||||
static std::string s;
|
||||
s = "443";
|
||||
|
@ -1583,7 +1583,7 @@ namespace GLExtensions
|
||||
bool InitFunctionPointers();
|
||||
|
||||
// Initializes the extension list the old way
|
||||
void InitExtensionList21()
|
||||
static void InitExtensionList21()
|
||||
{
|
||||
const char* extensions = (const char*)glGetString(GL_EXTENSIONS);
|
||||
std::string tmp(extensions);
|
||||
@ -1593,7 +1593,7 @@ namespace GLExtensions
|
||||
m_extension_list[tmp] = true;
|
||||
}
|
||||
|
||||
void InitExtensionList()
|
||||
static void InitExtensionList()
|
||||
{
|
||||
m_extension_list.clear();
|
||||
if (_isES3)
|
||||
@ -1730,7 +1730,7 @@ namespace GLExtensions
|
||||
for (GLint i = 0; i < NumExtension; ++i)
|
||||
m_extension_list[std::string((const char*)glGetStringi(GL_EXTENSIONS, i))] = true;
|
||||
}
|
||||
void InitVersion()
|
||||
static void InitVersion()
|
||||
{
|
||||
GLint major, minor;
|
||||
glGetIntegerv(GL_MAJOR_VERSION, &major);
|
||||
@ -1743,7 +1743,7 @@ namespace GLExtensions
|
||||
_GLVersion = 330; // Get all the fun things
|
||||
}
|
||||
|
||||
void* GetFuncAddress(std::string name, void **func)
|
||||
static void* GetFuncAddress(std::string name, void **func)
|
||||
{
|
||||
*func = GLInterface->GetFuncAddress(name);
|
||||
if (*func == nullptr)
|
||||
@ -1792,7 +1792,7 @@ namespace GLExtensions
|
||||
}
|
||||
|
||||
// Private initialization functions
|
||||
bool HasFeatures(const std::string& extensions)
|
||||
static bool HasFeatures(const std::string& extensions)
|
||||
{
|
||||
bool result = true;
|
||||
std::string tmp;
|
||||
|
@ -39,7 +39,7 @@ UidChecker<VertexShaderUid,VertexShaderCode> ProgramShaderCache::vertex_uid_chec
|
||||
|
||||
static char s_glsl_header[1024] = "";
|
||||
|
||||
std::string GetGLSLVersionString()
|
||||
static std::string GetGLSLVersionString()
|
||||
{
|
||||
GLSL_VERSION v = g_ogl_config.eSupportedGLSLVersion;
|
||||
switch(v)
|
||||
|
@ -112,7 +112,7 @@ static bool s_efbCacheValid[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT];
|
||||
static bool s_efbCacheIsCleared = false;
|
||||
static std::vector<u32> s_efbCache[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; // 2 for PEEK_Z and PEEK_COLOR
|
||||
|
||||
int GetNumMSAASamples(int MSAAMode)
|
||||
static int GetNumMSAASamples(int MSAAMode)
|
||||
{
|
||||
int samples;
|
||||
switch (MSAAMode)
|
||||
@ -145,7 +145,7 @@ int GetNumMSAASamples(int MSAAMode)
|
||||
return g_ogl_config.max_samples;
|
||||
}
|
||||
|
||||
void ApplySSAASettings() {
|
||||
static void ApplySSAASettings() {
|
||||
// GLES3 doesn't support SSAA
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
|
||||
{
|
||||
@ -163,7 +163,7 @@ void ApplySSAASettings() {
|
||||
}
|
||||
}
|
||||
|
||||
void GLAPIENTRY ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* message, const void* userParam)
|
||||
static void GLAPIENTRY ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* message, const void* userParam)
|
||||
{
|
||||
const char *s_source;
|
||||
const char *s_type;
|
||||
@ -198,16 +198,16 @@ void GLAPIENTRY ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum sev
|
||||
}
|
||||
|
||||
// Two small Fallbacks to avoid GL_ARB_ES2_compatibility
|
||||
void GLAPIENTRY DepthRangef(GLfloat neardepth, GLfloat fardepth)
|
||||
static void GLAPIENTRY DepthRangef(GLfloat neardepth, GLfloat fardepth)
|
||||
{
|
||||
glDepthRange(neardepth, fardepth);
|
||||
}
|
||||
void GLAPIENTRY ClearDepthf(GLfloat depthval)
|
||||
static void GLAPIENTRY ClearDepthf(GLfloat depthval)
|
||||
{
|
||||
glClearDepth(depthval);
|
||||
}
|
||||
|
||||
void InitDriverInfo()
|
||||
static void InitDriverInfo()
|
||||
{
|
||||
std::string svendor = std::string(g_ogl_config.gl_vendor);
|
||||
std::string srenderer = std::string(g_ogl_config.gl_renderer);
|
||||
@ -1299,7 +1299,7 @@ void Renderer::SetBlendMode(bool forceUpdate)
|
||||
s_blendMode = newval;
|
||||
}
|
||||
|
||||
void DumpFrame(const std::vector<u8>& data, int w, int h)
|
||||
static void DumpFrame(const std::vector<u8>& data, int w, int h)
|
||||
{
|
||||
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||
if (g_ActiveConfig.bDumpFrames && !data.empty())
|
||||
|
@ -103,7 +103,7 @@ std::string VideoBackend::GetDisplayName() const
|
||||
return "OpenGL";
|
||||
}
|
||||
|
||||
void GetShaders(std::vector<std::string> &shaders)
|
||||
static void GetShaders(std::vector<std::string> &shaders)
|
||||
{
|
||||
std::set<std::string> already_found;
|
||||
|
||||
@ -138,7 +138,7 @@ void GetShaders(std::vector<std::string> &shaders)
|
||||
std::sort(shaders.begin(), shaders.end());
|
||||
}
|
||||
|
||||
void InitBackendInfo()
|
||||
static void InitBackendInfo()
|
||||
{
|
||||
g_Config.backend_info.APIType = API_OPENGL;
|
||||
g_Config.backend_info.bUseRGBATextures = true;
|
||||
|
@ -169,7 +169,7 @@ namespace Clipper
|
||||
} \
|
||||
}
|
||||
|
||||
void ClipTriangle(int *indices, int &numIndices)
|
||||
static void ClipTriangle(int *indices, int &numIndices)
|
||||
{
|
||||
int mask = 0;
|
||||
|
||||
@ -218,7 +218,7 @@ namespace Clipper
|
||||
}
|
||||
}
|
||||
|
||||
void ClipLine(int *indices)
|
||||
static void ClipLine(int *indices)
|
||||
{
|
||||
int mask = 0;
|
||||
int clip_mask[2] = { 0, 0 };
|
||||
@ -310,7 +310,7 @@ namespace Clipper
|
||||
}
|
||||
}
|
||||
|
||||
void CopyVertex(OutputVertexData *dst, OutputVertexData *src, float dx, float dy, unsigned int sOffset)
|
||||
static void CopyVertex(OutputVertexData *dst, OutputVertexData *src, float dx, float dy, unsigned int sOffset)
|
||||
{
|
||||
dst->screenPosition.x = src->screenPosition.x + dx;
|
||||
dst->screenPosition.y = src->screenPosition.y + dy;
|
||||
|
@ -51,7 +51,7 @@ void Shutdown()
|
||||
}
|
||||
}
|
||||
|
||||
void SaveTexture(const std::string& filename, u32 texmap, s32 mip)
|
||||
static void SaveTexture(const std::string& filename, u32 texmap, s32 mip)
|
||||
{
|
||||
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
|
||||
u8 subTexmap = texmap & 3;
|
||||
@ -82,7 +82,7 @@ void GetTextureRGBA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height)
|
||||
}
|
||||
}
|
||||
|
||||
s32 GetMaxTextureLod(u32 texmap)
|
||||
static s32 GetMaxTextureLod(u32 texmap)
|
||||
{
|
||||
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
|
||||
u8 subTexmap = texmap & 3;
|
||||
@ -130,7 +130,7 @@ void DumpActiveTextures()
|
||||
}
|
||||
}
|
||||
|
||||
void DumpEfb(const std::string& filename)
|
||||
static void DumpEfb(const std::string& filename)
|
||||
{
|
||||
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
|
||||
u8 *writePtr = data;
|
||||
@ -153,7 +153,7 @@ void DumpEfb(const std::string& filename)
|
||||
delete[] data;
|
||||
}
|
||||
|
||||
void DumpDepth(const std::string& filename)
|
||||
static void DumpDepth(const std::string& filename)
|
||||
{
|
||||
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
|
||||
u8 *writePtr = data;
|
||||
|
@ -25,7 +25,7 @@ static const float s_gammaLUT[] =
|
||||
|
||||
namespace EfbCopy
|
||||
{
|
||||
void CopyToXfb(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
|
||||
static void CopyToXfb(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
|
||||
{
|
||||
GLInterface->Update(); // update the render window position and the backbuffer size
|
||||
|
||||
@ -61,7 +61,7 @@ namespace EfbCopy
|
||||
}
|
||||
}
|
||||
|
||||
void CopyToRam()
|
||||
static void CopyToRam()
|
||||
{
|
||||
if (!g_SWVideoConfig.bHwRasterizer)
|
||||
{
|
||||
@ -71,7 +71,7 @@ namespace EfbCopy
|
||||
}
|
||||
}
|
||||
|
||||
void ClearEfb()
|
||||
static void ClearEfb()
|
||||
{
|
||||
u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;
|
||||
|
||||
|
@ -35,7 +35,7 @@ namespace EfbInterface
|
||||
p.DoArray(efb, EFB_WIDTH*EFB_HEIGHT*6);
|
||||
}
|
||||
|
||||
void SetPixelAlphaOnly(u32 offset, u8 a)
|
||||
static void SetPixelAlphaOnly(u32 offset, u8 a)
|
||||
{
|
||||
switch (bpmem.zcontrol.pixel_format)
|
||||
{
|
||||
@ -58,7 +58,7 @@ namespace EfbInterface
|
||||
}
|
||||
}
|
||||
|
||||
void SetPixelColorOnly(u32 offset, u8 *rgb)
|
||||
static void SetPixelColorOnly(u32 offset, u8 *rgb)
|
||||
{
|
||||
switch (bpmem.zcontrol.pixel_format)
|
||||
{
|
||||
@ -98,7 +98,7 @@ namespace EfbInterface
|
||||
}
|
||||
}
|
||||
|
||||
void SetPixelAlphaColor(u32 offset, u8 *color)
|
||||
static void SetPixelAlphaColor(u32 offset, u8 *color)
|
||||
{
|
||||
switch (bpmem.zcontrol.pixel_format)
|
||||
{
|
||||
@ -139,7 +139,7 @@ namespace EfbInterface
|
||||
}
|
||||
}
|
||||
|
||||
void GetPixelColor(u32 offset, u8 *color)
|
||||
static void GetPixelColor(u32 offset, u8 *color)
|
||||
{
|
||||
switch (bpmem.zcontrol.pixel_format)
|
||||
{
|
||||
@ -175,7 +175,7 @@ namespace EfbInterface
|
||||
}
|
||||
}
|
||||
|
||||
void SetPixelDepth(u32 offset, u32 depth)
|
||||
static void SetPixelDepth(u32 offset, u32 depth)
|
||||
{
|
||||
switch (bpmem.zcontrol.pixel_format)
|
||||
{
|
||||
@ -203,7 +203,7 @@ namespace EfbInterface
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetPixelDepth(u32 offset)
|
||||
static u32 GetPixelDepth(u32 offset)
|
||||
{
|
||||
u32 depth = 0;
|
||||
|
||||
@ -229,7 +229,7 @@ namespace EfbInterface
|
||||
return depth;
|
||||
}
|
||||
|
||||
u32 GetSourceFactor(u8 *srcClr, u8 *dstClr, BlendMode::BlendFactor mode)
|
||||
static u32 GetSourceFactor(u8 *srcClr, u8 *dstClr, BlendMode::BlendFactor mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
@ -270,7 +270,7 @@ namespace EfbInterface
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 GetDestinationFactor(u8 *srcClr, u8 *dstClr, BlendMode::BlendFactor mode)
|
||||
static u32 GetDestinationFactor(u8 *srcClr, u8 *dstClr, BlendMode::BlendFactor mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
@ -311,7 +311,7 @@ namespace EfbInterface
|
||||
return 0;
|
||||
}
|
||||
|
||||
void BlendColor(u8 *srcClr, u8 *dstClr)
|
||||
static void BlendColor(u8 *srcClr, u8 *dstClr)
|
||||
{
|
||||
u32 srcFactor = GetSourceFactor(srcClr, dstClr, bpmem.blendmode.srcfactor);
|
||||
u32 dstFactor = GetDestinationFactor(srcClr, dstClr, bpmem.blendmode.dstfactor);
|
||||
@ -333,7 +333,7 @@ namespace EfbInterface
|
||||
}
|
||||
}
|
||||
|
||||
void LogicBlend(u32 srcClr, u32 &dstClr, BlendMode::LogicOp op)
|
||||
static void LogicBlend(u32 srcClr, u32 &dstClr, BlendMode::LogicOp op)
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
@ -388,7 +388,7 @@ namespace EfbInterface
|
||||
}
|
||||
}
|
||||
|
||||
void SubtractBlend(u8 *srcClr, u8 *dstClr)
|
||||
static void SubtractBlend(u8 *srcClr, u8 *dstClr)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
|
@ -35,7 +35,7 @@ namespace HwRasterizer
|
||||
// Clear shader
|
||||
static GLint clear_apos = -1, clear_ucol = -1;
|
||||
|
||||
void CreateShaders()
|
||||
static void CreateShaders()
|
||||
{
|
||||
// Color Vertices
|
||||
static const char *fragcolText =
|
||||
@ -155,7 +155,7 @@ namespace HwRasterizer
|
||||
GL_REPORT_ERRORD();
|
||||
}
|
||||
static float width, height;
|
||||
void LoadTexture()
|
||||
static void LoadTexture()
|
||||
{
|
||||
FourTexUnits &texUnit = bpmem.tex[0];
|
||||
u32 imageAddr = texUnit.texImage3[0].image_base;
|
||||
@ -199,7 +199,7 @@ namespace HwRasterizer
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
void DrawColorVertex(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
|
||||
static void DrawColorVertex(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
|
||||
{
|
||||
float x0 = (v0->screenPosition.x / efbHalfWidth) - 1.0f;
|
||||
float y0 = 1.0f - (v0->screenPosition.y / efbHalfHeight);
|
||||
@ -249,7 +249,7 @@ namespace HwRasterizer
|
||||
GL_REPORT_ERRORD();
|
||||
}
|
||||
|
||||
void DrawTextureVertex(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
|
||||
static void DrawTextureVertex(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
|
||||
{
|
||||
float x0 = (v0->screenPosition.x / efbHalfWidth) - 1.0f;
|
||||
float y0 = 1.0f - (v0->screenPosition.y / efbHalfHeight);
|
||||
|
@ -43,7 +43,7 @@ void DoState(PointerWrap &p)
|
||||
ResetDecoding();
|
||||
}
|
||||
|
||||
void DecodePrimitiveStream(u32 iBufferSize)
|
||||
static void DecodePrimitiveStream(u32 iBufferSize)
|
||||
{
|
||||
u32 vertexSize = vertexLoader.GetVertexSize();
|
||||
|
||||
@ -77,7 +77,7 @@ void DecodePrimitiveStream(u32 iBufferSize)
|
||||
}
|
||||
}
|
||||
|
||||
void ReadXFData(u32 iBufferSize)
|
||||
static void ReadXFData(u32 iBufferSize)
|
||||
{
|
||||
_assert_msg_(VIDEO, iBufferSize >= (u32)(streamSize * 4), "Underflow during standard opcode decoding");
|
||||
|
||||
@ -90,7 +90,7 @@ void ReadXFData(u32 iBufferSize)
|
||||
ResetDecoding();
|
||||
}
|
||||
|
||||
void ExecuteDisplayList(u32 addr, u32 count)
|
||||
static void ExecuteDisplayList(u32 addr, u32 count)
|
||||
{
|
||||
u8 *videoDataSave = g_pVideoData;
|
||||
|
||||
@ -114,7 +114,7 @@ void ExecuteDisplayList(u32 addr, u32 count)
|
||||
g_pVideoData = videoDataSave;
|
||||
}
|
||||
|
||||
void DecodeStandard(u32 bufferSize)
|
||||
static void DecodeStandard(u32 bufferSize)
|
||||
{
|
||||
_assert_msg_(VIDEO, CommandRunnable(bufferSize), "Underflow during standard opcode decoding");
|
||||
|
||||
|
@ -183,7 +183,7 @@ inline void Draw(s32 x, s32 y, s32 xi, s32 yi)
|
||||
tev.Draw();
|
||||
}
|
||||
|
||||
void InitTriangle(float X1, float Y1, s32 xi, s32 yi)
|
||||
static void InitTriangle(float X1, float Y1, s32 xi, s32 yi)
|
||||
{
|
||||
vertex0X = xi;
|
||||
vertex0Y = yi;
|
||||
@ -195,7 +195,7 @@ void InitTriangle(float X1, float Y1, s32 xi, s32 yi)
|
||||
vertexOffsetY = ((float)yi - Y1) + adjust;
|
||||
}
|
||||
|
||||
void InitSlope(Slope *slope, float f1, float f2, float f3, float DX31, float DX12, float DY12, float DY31)
|
||||
static void InitSlope(Slope *slope, float f1, float f2, float f3, float DX31, float DX12, float DY12, float DY31)
|
||||
{
|
||||
float DF31 = f3 - f1;
|
||||
float DF21 = f2 - f1;
|
||||
@ -253,7 +253,7 @@ inline void CalculateLOD(s32 &lod, bool &linear, u32 texmap, u32 texcoord)
|
||||
lod = CLAMP(lod, (s32)tm1.min_lod, (s32)tm1.max_lod);
|
||||
}
|
||||
|
||||
void BuildBlock(s32 blockX, s32 blockY)
|
||||
static void BuildBlock(s32 blockX, s32 blockY)
|
||||
{
|
||||
for (s32 yi = 0; yi < BLOCK_SIZE; yi++)
|
||||
{
|
||||
|
@ -66,7 +66,7 @@ inline u16 ReadLow (u32 _reg) {return (u16)(_reg & 0xFFFF);}
|
||||
inline u16 ReadHigh (u32 _reg) {return (u16)(_reg >> 16);}
|
||||
|
||||
|
||||
void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
|
||||
static void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
|
||||
{
|
||||
UpdateInterrupts(userdata);
|
||||
}
|
||||
@ -219,7 +219,7 @@ void UpdateInterruptsFromVideoBackend(u64 userdata)
|
||||
CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts, userdata);
|
||||
}
|
||||
|
||||
void ReadFifo()
|
||||
static void ReadFifo()
|
||||
{
|
||||
bool canRead = cpreg.readptr != cpreg.writeptr && writePos < (int)maxCommandBufferWrite;
|
||||
bool atBreakpoint = AtBreakpoint();
|
||||
@ -256,7 +256,7 @@ void ReadFifo()
|
||||
}
|
||||
}
|
||||
|
||||
void SetStatus()
|
||||
static void SetStatus()
|
||||
{
|
||||
// overflow check
|
||||
if (cpreg.rwdistance > cpreg.hiwatermark)
|
||||
|
@ -52,7 +52,7 @@ void SWRenderer::Shutdown()
|
||||
}
|
||||
}
|
||||
|
||||
void CreateShaders()
|
||||
static void CreateShaders()
|
||||
{
|
||||
static const char *fragShaderText =
|
||||
"#ifdef GL_ES\n"
|
||||
|
@ -62,7 +62,7 @@ std::string VideoSoftware::GetName() const
|
||||
return _trans("Software Renderer");
|
||||
}
|
||||
|
||||
void *DllDebugger(void *_hParent, bool Show)
|
||||
static void *DllDebugger(void *_hParent, bool Show)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -196,7 +196,7 @@ inline void boxfilterRGB_to_xx8(u8 *src, u8 &x1, u8 &x2, int comp1, int comp2)
|
||||
x2 = x16_2 >> 2;
|
||||
}
|
||||
|
||||
void SetBlockDimensions(int blkWidthLog2, int blkHeightLog2, u16 &sBlkCount, u16 &tBlkCount, u16 &sBlkSize, u16 &tBlkSize)
|
||||
static void SetBlockDimensions(int blkWidthLog2, int blkHeightLog2, u16 &sBlkCount, u16 &tBlkCount, u16 &sBlkSize, u16 &tBlkSize)
|
||||
{
|
||||
// if half_scale is 1 then the size is cut in half
|
||||
u32 width = bpmem.copyTexSrcWH.x >> bpmem.triggerEFBCopy.half_scale;
|
||||
@ -209,7 +209,7 @@ void SetBlockDimensions(int blkWidthLog2, int blkHeightLog2, u16 &sBlkCount, u16
|
||||
tBlkSize = 1 << blkHeightLog2;
|
||||
}
|
||||
|
||||
void SetSpans(int sBlkSize, int tBlkSize, s32 &tSpan, s32 &sBlkSpan, s32 &tBlkSpan, s32 &writeStride)
|
||||
static void SetSpans(int sBlkSize, int tBlkSize, s32 &tSpan, s32 &sBlkSpan, s32 &tBlkSpan, s32 &writeStride)
|
||||
{
|
||||
// width is 1 less than the number of pixels of width
|
||||
u32 width = bpmem.copyTexSrcWH.x >> bpmem.triggerEFBCopy.half_scale;
|
||||
@ -253,7 +253,7 @@ void SetSpans(int sBlkSize, int tBlkSize, s32 &tSpan, s32 &sBlkSpan, s32 &tBlkSp
|
||||
dstBlockStart += writeStride; \
|
||||
} \
|
||||
|
||||
void EncodeRGBA6(u8 *dst, u8 *src, u32 format)
|
||||
static void EncodeRGBA6(u8 *dst, u8 *src, u32 format)
|
||||
{
|
||||
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
|
||||
s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
|
||||
@ -490,7 +490,7 @@ void EncodeRGBA6(u8 *dst, u8 *src, u32 format)
|
||||
}
|
||||
|
||||
|
||||
void EncodeRGBA6halfscale(u8 *dst, u8 *src, u32 format)
|
||||
static void EncodeRGBA6halfscale(u8 *dst, u8 *src, u32 format)
|
||||
{
|
||||
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
|
||||
s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
|
||||
@ -725,7 +725,7 @@ void EncodeRGBA6halfscale(u8 *dst, u8 *src, u32 format)
|
||||
}
|
||||
}
|
||||
|
||||
void EncodeRGB8(u8 *dst, u8 *src, u32 format)
|
||||
static void EncodeRGB8(u8 *dst, u8 *src, u32 format)
|
||||
{
|
||||
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
|
||||
s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
|
||||
@ -939,7 +939,7 @@ void EncodeRGB8(u8 *dst, u8 *src, u32 format)
|
||||
}
|
||||
}
|
||||
|
||||
void EncodeRGB8halfscale(u8 *dst, u8 *src, u32 format)
|
||||
static void EncodeRGB8halfscale(u8 *dst, u8 *src, u32 format)
|
||||
{
|
||||
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
|
||||
s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
|
||||
@ -1170,7 +1170,7 @@ void EncodeRGB8halfscale(u8 *dst, u8 *src, u32 format)
|
||||
}
|
||||
}
|
||||
|
||||
void EncodeZ24(u8 *dst, u8 *src, u32 format)
|
||||
static void EncodeZ24(u8 *dst, u8 *src, u32 format)
|
||||
{
|
||||
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
|
||||
s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
|
||||
@ -1274,7 +1274,7 @@ void EncodeZ24(u8 *dst, u8 *src, u32 format)
|
||||
}
|
||||
}
|
||||
|
||||
void EncodeZ24halfscale(u8 *dst, u8 *src, u32 format)
|
||||
static void EncodeZ24halfscale(u8 *dst, u8 *src, u32 format)
|
||||
{
|
||||
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
|
||||
s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
|
||||
|
@ -19,42 +19,42 @@
|
||||
namespace TransformUnit
|
||||
{
|
||||
|
||||
void MultiplyVec2Mat24(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
static void MultiplyVec2Mat24(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
{
|
||||
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] + mat[3];
|
||||
result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] + mat[7];
|
||||
result.z = 1.0f;
|
||||
}
|
||||
|
||||
void MultiplyVec2Mat34(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
static void MultiplyVec2Mat34(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
{
|
||||
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] + mat[3];
|
||||
result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] + mat[7];
|
||||
result.z = mat[8] * vec.x + mat[9] * vec.y + mat[10] + mat[11];
|
||||
}
|
||||
|
||||
void MultiplyVec3Mat33(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
static void MultiplyVec3Mat33(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
{
|
||||
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z;
|
||||
result.y = mat[3] * vec.x + mat[4] * vec.y + mat[5] * vec.z;
|
||||
result.z = mat[6] * vec.x + mat[7] * vec.y + mat[8] * vec.z;
|
||||
}
|
||||
|
||||
void MultiplyVec3Mat24(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
static void MultiplyVec3Mat24(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
{
|
||||
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z + mat[3];
|
||||
result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] * vec.z + mat[7];
|
||||
result.z = 1.0f;
|
||||
}
|
||||
|
||||
void MultiplyVec3Mat34(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
static void MultiplyVec3Mat34(const Vec3 &vec, const float *mat, Vec3 &result)
|
||||
{
|
||||
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z + mat[3];
|
||||
result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] * vec.z + mat[7];
|
||||
result.z = mat[8] * vec.x + mat[9] * vec.y + mat[10] * vec.z + mat[11];
|
||||
}
|
||||
|
||||
void MultipleVec3Perspective(const Vec3 &vec, const float *proj, Vec4 &result)
|
||||
static void MultipleVec3Perspective(const Vec3 &vec, const float *proj, Vec4 &result)
|
||||
{
|
||||
result.x = proj[0] * vec.x + proj[1] * vec.z;
|
||||
result.y = proj[2] * vec.y + proj[3] * vec.z;
|
||||
@ -63,7 +63,7 @@ void MultipleVec3Perspective(const Vec3 &vec, const float *proj, Vec4 &result)
|
||||
result.w = -vec.z;
|
||||
}
|
||||
|
||||
void MultipleVec3Ortho(const Vec3 &vec, const float *proj, Vec4 &result)
|
||||
static void MultipleVec3Ortho(const Vec3 &vec, const float *proj, Vec4 &result)
|
||||
{
|
||||
result.x = proj[0] * vec.x + proj[1];
|
||||
result.y = proj[2] * vec.y + proj[3];
|
||||
@ -104,7 +104,7 @@ void TransformNormal(const InputVertexData *src, bool nbt, OutputVertexData *dst
|
||||
}
|
||||
}
|
||||
|
||||
void TransformTexCoordRegular(const TexMtxInfo &texinfo, int coordNum, bool specialCase, const InputVertexData *srcVertex, OutputVertexData *dstVertex)
|
||||
static void TransformTexCoordRegular(const TexMtxInfo &texinfo, int coordNum, bool specialCase, const InputVertexData *srcVertex, OutputVertexData *dstVertex)
|
||||
{
|
||||
const Vec3 *src;
|
||||
switch (texinfo.sourcerow)
|
||||
@ -208,7 +208,7 @@ inline float SafeDivide(float n, float d)
|
||||
return (d==0) ? (n>0?1:0) : n/d;
|
||||
}
|
||||
|
||||
void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, Vec3 &lightCol)
|
||||
static void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, Vec3 &lightCol)
|
||||
{
|
||||
const LightPointer *light = (const LightPointer*)&xfmem.lights[lightNum];
|
||||
|
||||
@ -293,7 +293,7 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
|
||||
}
|
||||
}
|
||||
|
||||
void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, float &lightCol)
|
||||
static void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, float &lightCol)
|
||||
{
|
||||
const LightPointer *light = (const LightPointer*)&xfmem.lights[lightNum];
|
||||
|
||||
|
@ -48,12 +48,12 @@ volatile bool interruptFinishWaiting = false;
|
||||
|
||||
volatile u32 VITicks = CommandProcessor::m_cpClockOrigin;
|
||||
|
||||
bool IsOnThread()
|
||||
static bool IsOnThread()
|
||||
{
|
||||
return SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread;
|
||||
}
|
||||
|
||||
void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
|
||||
static void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
|
||||
{
|
||||
UpdateInterrupts(userdata);
|
||||
}
|
||||
|
@ -17,6 +17,9 @@ extern volatile bool g_bSkipCurrentFrame;
|
||||
void Fifo_Init();
|
||||
void Fifo_Shutdown();
|
||||
|
||||
u8* GetVideoBufferStartPtr();
|
||||
u8* GetVideoBufferEndPtr();
|
||||
|
||||
void Fifo_DoState(PointerWrap &f);
|
||||
void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock);
|
||||
|
||||
|
@ -66,7 +66,7 @@ void VideoBackendHardware::Video_SetRendering(bool bEnabled)
|
||||
}
|
||||
|
||||
// Run from the graphics thread (from Fifo.cpp)
|
||||
void VideoFifo_CheckSwapRequest()
|
||||
static void VideoFifo_CheckSwapRequest()
|
||||
{
|
||||
if (g_ActiveConfig.bUseXFB)
|
||||
{
|
||||
@ -177,7 +177,7 @@ static bool QueryResultIsReady()
|
||||
return !s_perf_query_requested || s_FifoShuttingDown;
|
||||
}
|
||||
|
||||
void VideoFifo_CheckPerfQueryRequest()
|
||||
static void VideoFifo_CheckPerfQueryRequest()
|
||||
{
|
||||
if (s_perf_query_requested)
|
||||
{
|
||||
|
@ -74,9 +74,6 @@ DataReadU32xNfunc DataReadU32xFuncs[16] = {
|
||||
DataReadU32xN<16>
|
||||
};
|
||||
|
||||
extern u8* GetVideoBufferStartPtr();
|
||||
extern u8* GetVideoBufferEndPtr();
|
||||
|
||||
static void Decode();
|
||||
|
||||
void InterpretDisplayList(u32 address, u32 size)
|
||||
@ -107,7 +104,7 @@ void InterpretDisplayList(u32 address, u32 size)
|
||||
g_pVideoData = old_pVideoData;
|
||||
}
|
||||
|
||||
u32 FifoCommandRunnable(u32 &command_size)
|
||||
static u32 FifoCommandRunnable(u32 &command_size)
|
||||
{
|
||||
u32 cycleTime = 0;
|
||||
u32 buffer_size = (u32)(GetVideoBufferEndPtr() - g_pVideoData);
|
||||
@ -267,7 +264,7 @@ u32 FifoCommandRunnable(u32 &command_size)
|
||||
return cycleTime;
|
||||
}
|
||||
|
||||
u32 FifoCommandRunnable()
|
||||
static u32 FifoCommandRunnable()
|
||||
{
|
||||
u32 command_size = 0;
|
||||
return FifoCommandRunnable(command_size);
|
||||
|
@ -252,7 +252,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
||||
}
|
||||
}
|
||||
|
||||
bool AllowIdleSkipping()
|
||||
static bool AllowIdleSkipping()
|
||||
{
|
||||
return !SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread || (!m_Control.PETokenEnable && !m_Control.PEFinishEnable);
|
||||
}
|
||||
|
@ -57,7 +57,7 @@ u16 GetEncodedSampleCount(u32 format)
|
||||
|
||||
// block dimensions : widthStride, heightStride
|
||||
// texture dims : width, height, x offset, y offset
|
||||
void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
|
||||
static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
|
||||
{
|
||||
// left, top, of source rectangle within source texture
|
||||
// width of the destination rectangle, scale_factor (1 or 2)
|
||||
@ -118,14 +118,14 @@ void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
|
||||
WRITE(p, " float sample_offset = float(position.w) / float(%d);\n", EFB_WIDTH);
|
||||
}
|
||||
|
||||
void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)
|
||||
static void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)
|
||||
{
|
||||
WRITE(p, " %s = texture(samp0, uv0 + float2(%d, 0) * sample_offset).%s;\n",
|
||||
dest, xoffset, colorComp
|
||||
);
|
||||
}
|
||||
|
||||
void WriteColorToIntensity(char*& p, const char* src, const char* dest)
|
||||
static void WriteColorToIntensity(char*& p, const char* src, const char* dest)
|
||||
{
|
||||
if (!IntensityConstantAdded)
|
||||
{
|
||||
@ -136,18 +136,18 @@ void WriteColorToIntensity(char*& p, const char* src, const char* dest)
|
||||
// don't add IntensityConst.a yet, because doing it later is faster and uses less instructions, due to vectorization
|
||||
}
|
||||
|
||||
void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest)
|
||||
static void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest)
|
||||
{
|
||||
WRITE(p, " %s = floor(%s * 255.0 / exp2(8.0 - %d.0));\n", dest, src, depth);
|
||||
}
|
||||
|
||||
void WriteEncoderEnd(char*& p, API_TYPE ApiType)
|
||||
static void WriteEncoderEnd(char*& p, API_TYPE ApiType)
|
||||
{
|
||||
WRITE(p, "}\n");
|
||||
IntensityConstantAdded = false;
|
||||
}
|
||||
|
||||
void WriteI8Encoder(char*& p, API_TYPE ApiType)
|
||||
static void WriteI8Encoder(char*& p, API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_I8, ApiType);
|
||||
WRITE(p, " float3 texSample;\n");
|
||||
@ -169,7 +169,7 @@ void WriteI8Encoder(char*& p, API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteI4Encoder(char*& p, API_TYPE ApiType)
|
||||
static void WriteI4Encoder(char*& p, API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_I4, ApiType);
|
||||
WRITE(p, " float3 texSample;\n");
|
||||
@ -210,7 +210,7 @@ void WriteI4Encoder(char*& p, API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteIA8Encoder(char*& p,API_TYPE ApiType)
|
||||
static void WriteIA8Encoder(char*& p,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_IA8, ApiType);
|
||||
WRITE(p, " float4 texSample;\n");
|
||||
@ -228,7 +228,7 @@ void WriteIA8Encoder(char*& p,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteIA4Encoder(char*& p,API_TYPE ApiType)
|
||||
static void WriteIA4Encoder(char*& p,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_IA4, ApiType);
|
||||
WRITE(p, " float4 texSample;\n");
|
||||
@ -260,7 +260,7 @@ void WriteIA4Encoder(char*& p,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
|
||||
static void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_RGB565, ApiType);
|
||||
|
||||
@ -283,7 +283,7 @@ void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
|
||||
static void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_RGB5A3, ApiType);
|
||||
|
||||
@ -349,7 +349,7 @@ void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
|
||||
static void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_RGB5A3, ApiType);
|
||||
|
||||
@ -373,7 +373,7 @@ void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
|
||||
static void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_RGBA8, ApiType);
|
||||
|
||||
@ -398,7 +398,7 @@ void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
static void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_CTF_R4, ApiType);
|
||||
WRITE(p, " float4 color0;\n");
|
||||
@ -420,7 +420,7 @@ void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
static void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_CTF_R8, ApiType);
|
||||
|
||||
@ -432,7 +432,7 @@ void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
static void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_CTF_RA4, ApiType);
|
||||
WRITE(p, " float2 texSample;\n");
|
||||
@ -462,7 +462,7 @@ void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
|
||||
static void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_CTF_RA8, ApiType);
|
||||
|
||||
@ -472,7 +472,7 @@ void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
|
||||
static void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_CTF_Z8M, ApiType);
|
||||
|
||||
@ -493,7 +493,7 @@ void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteZ16Encoder(char*& p,API_TYPE ApiType)
|
||||
static void WriteZ16Encoder(char*& p,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_Z16, ApiType);
|
||||
|
||||
@ -525,7 +525,7 @@ void WriteZ16Encoder(char*& p,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
|
||||
static void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_CTF_Z16L, ApiType);
|
||||
|
||||
@ -561,7 +561,7 @@ void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
|
||||
WriteEncoderEnd(p, ApiType);
|
||||
}
|
||||
|
||||
void WriteZ24Encoder(char*& p, API_TYPE ApiType)
|
||||
static void WriteZ24Encoder(char*& p, API_TYPE ApiType)
|
||||
{
|
||||
WriteSwizzler(p, GX_TF_Z24X8, ApiType);
|
||||
|
||||
|
@ -521,7 +521,7 @@ inline u32 makeRGBA(int r, int g, int b, int a)
|
||||
return (a<<24)|(b<<16)|(g<<8)|r;
|
||||
}
|
||||
|
||||
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
|
||||
static void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
|
||||
{
|
||||
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
|
||||
// Needs more speed.
|
||||
@ -564,7 +564,7 @@ void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
|
||||
}
|
||||
}
|
||||
|
||||
void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
|
||||
static void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
|
||||
{
|
||||
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
|
||||
// Needs more speed.
|
||||
@ -689,7 +689,7 @@ inline void SetOpenMPThreadCount(int width, int height)
|
||||
//TODO: to save memory, don't blindly convert everything to argb8888
|
||||
//also ARGB order needs to be swapped later, to accommodate modern hardware better
|
||||
//need to add DXT support too
|
||||
PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
|
||||
static PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
|
||||
{
|
||||
SetOpenMPThreadCount(width, height);
|
||||
|
||||
@ -956,7 +956,7 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
|
||||
// TODO: complete SSE2 optimization of less often used texture formats.
|
||||
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
|
||||
|
||||
PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
|
||||
static PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
|
||||
{
|
||||
SetOpenMPThreadCount(width, height);
|
||||
|
||||
|
@ -84,13 +84,13 @@ static const float fractionTable[32] = {
|
||||
|
||||
using namespace Gen;
|
||||
|
||||
void LOADERDECL PosMtx_ReadDirect_UByte()
|
||||
static void LOADERDECL PosMtx_ReadDirect_UByte()
|
||||
{
|
||||
s_curposmtx = DataReadU8() & 0x3f;
|
||||
PRIM_LOG("posmtx: %d, ", s_curposmtx);
|
||||
}
|
||||
|
||||
void LOADERDECL PosMtx_Write()
|
||||
static void LOADERDECL PosMtx_Write()
|
||||
{
|
||||
DataWrite<u8>(s_curposmtx);
|
||||
DataWrite<u8>(0);
|
||||
@ -101,7 +101,7 @@ void LOADERDECL PosMtx_Write()
|
||||
s_curposmtx = (u8) MatrixIndexA.PosNormalMtxIdx;
|
||||
}
|
||||
|
||||
void LOADERDECL UpdateBoundingBoxPrepare()
|
||||
static void LOADERDECL UpdateBoundingBoxPrepare()
|
||||
{
|
||||
if (!PixelEngine::bbox_active)
|
||||
return;
|
||||
@ -112,7 +112,7 @@ void LOADERDECL UpdateBoundingBoxPrepare()
|
||||
VertexManager::s_pCurBufferPointer = (u8*)s_bbox_vertex_buffer;
|
||||
}
|
||||
|
||||
inline bool UpdateBoundingBoxVars()
|
||||
static inline bool UpdateBoundingBoxVars()
|
||||
{
|
||||
switch (s_bbox_primitive)
|
||||
{
|
||||
@ -198,7 +198,7 @@ inline bool UpdateBoundingBoxVars()
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL UpdateBoundingBox()
|
||||
static void LOADERDECL UpdateBoundingBox()
|
||||
{
|
||||
if (!PixelEngine::bbox_active)
|
||||
return;
|
||||
@ -431,25 +431,25 @@ void LOADERDECL UpdateBoundingBox()
|
||||
PixelEngine::bbox[3] = (bottom > PixelEngine::bbox[3]) ? bottom : PixelEngine::bbox[3];
|
||||
}
|
||||
|
||||
void LOADERDECL TexMtx_ReadDirect_UByte()
|
||||
static void LOADERDECL TexMtx_ReadDirect_UByte()
|
||||
{
|
||||
s_curtexmtx[s_texmtxread] = DataReadU8() & 0x3f;
|
||||
PRIM_LOG("texmtx%d: %d, ", s_texmtxread, s_curtexmtx[s_texmtxread]);
|
||||
s_texmtxread++;
|
||||
}
|
||||
|
||||
void LOADERDECL TexMtx_Write_Float()
|
||||
static void LOADERDECL TexMtx_Write_Float()
|
||||
{
|
||||
DataWrite(float(s_curtexmtx[s_texmtxwrite++]));
|
||||
}
|
||||
|
||||
void LOADERDECL TexMtx_Write_Float2()
|
||||
static void LOADERDECL TexMtx_Write_Float2()
|
||||
{
|
||||
DataWrite(0.f);
|
||||
DataWrite(float(s_curtexmtx[s_texmtxwrite++]));
|
||||
}
|
||||
|
||||
void LOADERDECL TexMtx_Write_Float4()
|
||||
static void LOADERDECL TexMtx_Write_Float4()
|
||||
{
|
||||
DataWrite(0.f);
|
||||
DataWrite(0.f);
|
||||
|
@ -37,7 +37,7 @@ __forceinline void LOG_TEX<2>()
|
||||
extern int tcIndex;
|
||||
extern float tcScale[8];
|
||||
|
||||
void LOADERDECL TexCoord_Read_Dummy()
|
||||
static void LOADERDECL TexCoord_Read_Dummy()
|
||||
{
|
||||
tcIndex++;
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ static ProjectionHack g_ProjHack1;
|
||||
static ProjectionHack g_ProjHack2;
|
||||
} // Namespace
|
||||
|
||||
float PHackValue(std::string sValue)
|
||||
static float PHackValue(std::string sValue)
|
||||
{
|
||||
float f = 0;
|
||||
bool fp = false;
|
||||
|
@ -11,13 +11,13 @@
|
||||
#include "VideoCommon/VideoCommon.h"
|
||||
#include "VideoCommon/XFMemory.h"
|
||||
|
||||
void XFMemWritten(u32 transferSize, u32 baseAddress)
|
||||
static void XFMemWritten(u32 transferSize, u32 baseAddress)
|
||||
{
|
||||
VertexManager::Flush();
|
||||
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
|
||||
}
|
||||
|
||||
void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData)
|
||||
static void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData)
|
||||
{
|
||||
u32 address = baseAddress;
|
||||
u32 dataIndex = 0;
|
||||
|
Loading…
x
Reference in New Issue
Block a user