mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-24 06:51:17 +01:00
NetPlay: Make messages about non-matching games clearer
This commit is contained in:
parent
ea9b0bff08
commit
2341ff00ab
@ -34,10 +34,15 @@ struct SyncIdentifier
|
|||||||
bool operator!=(const SyncIdentifier& s) const { return !operator==(s); }
|
bool operator!=(const SyncIdentifier& s) const { return !operator==(s); }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// The order of entries in this enum matters, as the lowest value is
|
||||||
|
// treated as the "best" available option.
|
||||||
enum class SyncIdentifierComparison
|
enum class SyncIdentifierComparison
|
||||||
{
|
{
|
||||||
SameGame,
|
SameGame,
|
||||||
DifferentVersion,
|
DifferentHash,
|
||||||
|
DifferentDiscNumber,
|
||||||
|
DifferentRevision,
|
||||||
|
DifferentRegion,
|
||||||
DifferentGame,
|
DifferentGame,
|
||||||
Unknown,
|
Unknown,
|
||||||
};
|
};
|
||||||
|
@ -611,25 +611,42 @@ void NetPlayDialog::UpdateGUI()
|
|||||||
{tr("Player"), tr("Game Status"), tr("Ping"), tr("Mapping"), tr("Revision")});
|
{tr("Player"), tr("Game Status"), tr("Ping"), tr("Mapping"), tr("Revision")});
|
||||||
m_players_list->setRowCount(m_player_count);
|
m_players_list->setRowCount(m_player_count);
|
||||||
|
|
||||||
static const std::map<NetPlay::SyncIdentifierComparison, QString> player_status{
|
static const std::map<NetPlay::SyncIdentifierComparison, std::pair<QString, QString>>
|
||||||
{NetPlay::SyncIdentifierComparison::SameGame, tr("OK")},
|
player_status{
|
||||||
{NetPlay::SyncIdentifierComparison::DifferentVersion, tr("Wrong Version")},
|
{NetPlay::SyncIdentifierComparison::SameGame, {tr("OK"), tr("OK")}},
|
||||||
{NetPlay::SyncIdentifierComparison::DifferentGame, tr("Not Found")},
|
{NetPlay::SyncIdentifierComparison::DifferentHash,
|
||||||
};
|
{tr("Wrong hash"),
|
||||||
|
tr("Game file has a different hash; right-click it, select Properties, switch to the "
|
||||||
|
"Verify tab, and select Verify Integrity to check the hash")}},
|
||||||
|
{NetPlay::SyncIdentifierComparison::DifferentDiscNumber,
|
||||||
|
{tr("Wrong disc number"), tr("Game has a different disc number")}},
|
||||||
|
{NetPlay::SyncIdentifierComparison::DifferentRevision,
|
||||||
|
{tr("Wrong revision"), tr("Game has a different revision")}},
|
||||||
|
{NetPlay::SyncIdentifierComparison::DifferentRegion,
|
||||||
|
{tr("Wrong region"), tr("Game region does not match")}},
|
||||||
|
{NetPlay::SyncIdentifierComparison::DifferentGame,
|
||||||
|
{tr("Not found"), tr("No matching game was found")}},
|
||||||
|
};
|
||||||
|
|
||||||
for (int i = 0; i < m_player_count; i++)
|
for (int i = 0; i < m_player_count; i++)
|
||||||
{
|
{
|
||||||
const auto* p = players[i];
|
const auto* p = players[i];
|
||||||
|
|
||||||
auto* name_item = new QTableWidgetItem(QString::fromStdString(p->name));
|
auto* name_item = new QTableWidgetItem(QString::fromStdString(p->name));
|
||||||
auto* status_item = new QTableWidgetItem(player_status.count(p->game_status) ?
|
name_item->setToolTip(name_item->text());
|
||||||
player_status.at(p->game_status) :
|
const auto& status_info = player_status.count(p->game_status) ?
|
||||||
QStringLiteral("?"));
|
player_status.at(p->game_status) :
|
||||||
|
std::make_pair(QStringLiteral("?"), QStringLiteral("?"));
|
||||||
|
auto* status_item = new QTableWidgetItem(status_info.first);
|
||||||
|
status_item->setToolTip(status_info.second);
|
||||||
auto* ping_item = new QTableWidgetItem(QStringLiteral("%1 ms").arg(p->ping));
|
auto* ping_item = new QTableWidgetItem(QStringLiteral("%1 ms").arg(p->ping));
|
||||||
|
ping_item->setToolTip(ping_item->text());
|
||||||
auto* mapping_item =
|
auto* mapping_item =
|
||||||
new QTableWidgetItem(QString::fromStdString(NetPlay::GetPlayerMappingString(
|
new QTableWidgetItem(QString::fromStdString(NetPlay::GetPlayerMappingString(
|
||||||
p->pid, client->GetPadMapping(), client->GetGBAConfig(), client->GetWiimoteMapping())));
|
p->pid, client->GetPadMapping(), client->GetGBAConfig(), client->GetWiimoteMapping())));
|
||||||
|
mapping_item->setToolTip(mapping_item->text());
|
||||||
auto* revision_item = new QTableWidgetItem(QString::fromStdString(p->revision));
|
auto* revision_item = new QTableWidgetItem(QString::fromStdString(p->revision));
|
||||||
|
revision_item->setToolTip(revision_item->text());
|
||||||
|
|
||||||
for (auto* item : {name_item, status_item, ping_item, mapping_item, revision_item})
|
for (auto* item : {name_item, status_item, ping_item, mapping_item, revision_item})
|
||||||
{
|
{
|
||||||
|
@ -720,31 +720,57 @@ GameFile::CompareSyncIdentifier(const NetPlay::SyncIdentifier& sync_identifier)
|
|||||||
if ((is_elf_or_dol ? m_file_size : 0) != sync_identifier.dol_elf_size)
|
if ((is_elf_or_dol ? m_file_size : 0) != sync_identifier.dol_elf_size)
|
||||||
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
||||||
|
|
||||||
const auto trim = [](const std::string& str, size_t n) {
|
if (m_is_datel_disc != sync_identifier.is_datel)
|
||||||
return std::string_view(str.data(), std::min(n, str.size()));
|
|
||||||
};
|
|
||||||
|
|
||||||
if (trim(m_game_id, 3) != trim(sync_identifier.game_id, 3))
|
|
||||||
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
||||||
|
|
||||||
if (m_disc_number != sync_identifier.disc_number || m_is_datel_disc != sync_identifier.is_datel)
|
if (m_game_id.size() != sync_identifier.game_id.size())
|
||||||
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
||||||
|
|
||||||
const NetPlay::SyncIdentifierComparison mismatch_result =
|
if (!is_elf_or_dol && !m_is_datel_disc && m_game_id.size() >= 4 && m_game_id.size() <= 6)
|
||||||
is_elf_or_dol || m_is_datel_disc ? NetPlay::SyncIdentifierComparison::DifferentGame :
|
|
||||||
NetPlay::SyncIdentifierComparison::DifferentVersion;
|
|
||||||
|
|
||||||
if (m_game_id != sync_identifier.game_id)
|
|
||||||
{
|
{
|
||||||
const bool game_id_is_title_id = m_game_id.size() > 6 || sync_identifier.game_id.size() > 6;
|
// This is a game ID, following specific rules which we can use to give clearer information to
|
||||||
return game_id_is_title_id ? NetPlay::SyncIdentifierComparison::DifferentGame : mismatch_result;
|
// the user.
|
||||||
|
|
||||||
|
// If the first 3 characters don't match, then these are probably different games.
|
||||||
|
// (There are exceptions; in particular Japanese-region games sometimes use a different ID;
|
||||||
|
// for instance, GOYE69, GOYP69, and GGIJ13 are used by GoldenEye: Rogue Agent.)
|
||||||
|
if (std::string_view(&m_game_id[0], 3) != std::string_view(&sync_identifier.game_id[0], 3))
|
||||||
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
||||||
|
|
||||||
|
// If the first 3 characters match but the region doesn't match, reject it as such.
|
||||||
|
if (m_game_id[3] != sync_identifier.game_id[3])
|
||||||
|
return NetPlay::SyncIdentifierComparison::DifferentRegion;
|
||||||
|
|
||||||
|
// If the maker code is present, and doesn't match between the two but the main ID does,
|
||||||
|
// these might be different revisions of the same game (e.g. a rerelease with a different
|
||||||
|
// publisher), which we should treat as a different revision.
|
||||||
|
if (std::string_view(&m_game_id[4]) != std::string_view(&sync_identifier.game_id[4]))
|
||||||
|
return NetPlay::SyncIdentifierComparison::DifferentRevision;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Numeric title ID or another generated ID that does not follow the rules above
|
||||||
|
if (m_game_id != sync_identifier.game_id)
|
||||||
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_revision != sync_identifier.revision)
|
if (m_revision != sync_identifier.revision)
|
||||||
return mismatch_result;
|
return NetPlay::SyncIdentifierComparison::DifferentRevision;
|
||||||
|
|
||||||
return GetSyncHash() == sync_identifier.sync_hash ? NetPlay::SyncIdentifierComparison::SameGame :
|
if (m_disc_number != sync_identifier.disc_number)
|
||||||
mismatch_result;
|
return NetPlay::SyncIdentifierComparison::DifferentDiscNumber;
|
||||||
|
|
||||||
|
if (GetSyncHash() != sync_identifier.sync_hash)
|
||||||
|
{
|
||||||
|
// Most Datel titles re-use the same game ID (GNHE5d, with that lowercase D, or DTLX01).
|
||||||
|
// So if the hash differs, then it's probably a different game even if the game ID matches.
|
||||||
|
if (m_is_datel_disc)
|
||||||
|
return NetPlay::SyncIdentifierComparison::DifferentGame;
|
||||||
|
else
|
||||||
|
return NetPlay::SyncIdentifierComparison::DifferentHash;
|
||||||
|
}
|
||||||
|
|
||||||
|
return NetPlay::SyncIdentifierComparison::SameGame;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string GameFile::GetWiiFSPath() const
|
std::string GameFile::GetWiiFSPath() const
|
||||||
|
Loading…
x
Reference in New Issue
Block a user