VideoCommon: add logic to read a GraphicsMod from configuration

This commit is contained in:
iwubcode
2022-02-26 00:19:38 -06:00
parent f92beb611f
commit 254246b814
12 changed files with 1081 additions and 0 deletions

View File

@ -0,0 +1,48 @@
// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/GraphicsModSystem/Config/GraphicsModFeature.h"
#include "Common/Logging/Log.h"
bool GraphicsModFeatureConfig::DeserializeFromConfig(const picojson::object& obj)
{
if (auto group_iter = obj.find("group"); group_iter != obj.end())
{
if (!group_iter->second.is<std::string>())
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load mod configuration file, specified feature's group is not a string");
return false;
}
m_group = group_iter->second.get<std::string>();
}
if (auto action_iter = obj.find("action"); action_iter != obj.end())
{
if (!action_iter->second.is<std::string>())
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load mod configuration file, specified feature's action is not a string");
return false;
}
m_action = action_iter->second.get<std::string>();
}
if (auto action_data_iter = obj.find("action_data"); action_data_iter != obj.end())
{
m_action_data = action_data_iter->second;
}
return true;
}
void GraphicsModFeatureConfig::SerializeToProfile(picojson::object*) const
{
}
void GraphicsModFeatureConfig::DeserializeFromProfile(const picojson::object&)
{
}