From 25cd6d00a3f3b15a2b3268a9da40035436197b78 Mon Sep 17 00:00:00 2001 From: Catarax Date: Thu, 23 Jun 2016 01:35:19 +0200 Subject: [PATCH] GameIni: Force LLE Audio on Star Wars Rogue Squadron III: Rebel Strike Force LLE audio output on all Star Wars Rogue Squadron III: Rebel Strike releases in order to fix the constant glitchy noise audio ouput. --- Data/Sys/GameSettings/GLR.ini | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Data/Sys/GameSettings/GLR.ini b/Data/Sys/GameSettings/GLR.ini index 59774dc677..d856b55cfe 100644 --- a/Data/Sys/GameSettings/GLR.ini +++ b/Data/Sys/GameSettings/GLR.ini @@ -3,6 +3,8 @@ [Core] # Values set here will override the main Dolphin settings. MMU = 1 +# LLE audio enabled by default for a listenable output +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set.