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InputCommon and Wiimote: Detect pads in the Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2151 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -866,8 +866,8 @@ void DoInitialize()
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MoveWindow(Console::GetHwnd(), 200,0, 130*8,70*14, true); // big wide window*/
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// ---------------
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// Load config settings
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g_Config.Load();
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// Load config settings, will be done after the SDL functions in EmuMain.cpp
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//g_Config.Load();
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// Run this first so that WiiMoteReal::Initialize() overwrites g_Eeprom
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WiiMoteEmu::Initialize();
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