InputCommon and Wiimote: Detect pads in the Wiimote plugin

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2151 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-08 15:39:28 +00:00
parent 94d8eb5d4e
commit 2757dbe2a8
11 changed files with 86 additions and 35 deletions

View File

@ -866,8 +866,8 @@ void DoInitialize()
MoveWindow(Console::GetHwnd(), 200,0, 130*8,70*14, true); // big wide window*/
// ---------------
// Load config settings
g_Config.Load();
// Load config settings, will be done after the SDL functions in EmuMain.cpp
//g_Config.Load();
// Run this first so that WiiMoteReal::Initialize() overwrites g_Eeprom
WiiMoteEmu::Initialize();