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InputCommon/XInput2: Changed axis value reading to be more correct
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27d596b89c
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@ -92,8 +92,8 @@ void PopulateDevices(void* const hwnd)
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if (current_master->use == XIMasterPointer)
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if (current_master->use == XIMasterPointer)
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{
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{
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// We need to query the master for the scroll wheel's increment, since the increment used varies
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// We need to query the master for the scroll wheel's increment, since the increment used
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// depending on what input driver is being used. For example, xf86-libinput uses 120.0.
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// varies depending on what input driver is being used. For example, xf86-libinput uses 120.0.
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for (int j = 0; j < current_master->num_classes; j++)
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for (int j = 0; j < current_master->num_classes; j++)
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{
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{
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if (current_master->classes[j]->type == XIScrollClass)
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if (current_master->classes[j]->type == XIScrollClass)
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@ -106,8 +106,9 @@ void PopulateDevices(void* const hwnd)
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}
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}
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// Since current_master is a master pointer, its attachment must
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// Since current_master is a master pointer, its attachment must
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// be a master keyboard.
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// be a master keyboard.
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g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(
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g_controller_interface.AddDevice(
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(Window)hwnd, xi_opcode, current_master->deviceid, current_master->attachment, scroll_increment));
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std::make_shared<KeyboardMouse>((Window)hwnd, xi_opcode, current_master->deviceid,
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current_master->attachment, scroll_increment));
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}
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}
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}
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}
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@ -149,8 +150,10 @@ void KeyboardMouse::SelectEventsForDevice(XIEventMask* mask, int deviceid)
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XIFreeDeviceInfo(all_slaves);
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XIFreeDeviceInfo(all_slaves);
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}
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}
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KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboard, double scroll_increment)
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KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboard,
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: m_window(window), xi_opcode(opcode), pointer_deviceid(pointer), keyboard_deviceid(keyboard), scroll_increment(scroll_increment)
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double scroll_increment)
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: m_window(window), xi_opcode(opcode), pointer_deviceid(pointer), keyboard_deviceid(keyboard),
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scroll_increment(scroll_increment)
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{
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{
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// The cool thing about each KeyboardMouse object having its own Display
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// The cool thing about each KeyboardMouse object having its own Display
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// is that each one gets its own separate copy of the X11 event stream,
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// is that each one gets its own separate copy of the X11 event stream,
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@ -321,34 +324,39 @@ void KeyboardMouse::UpdateInput()
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m_state.keyboard[dev_event->detail / 8] &= ~(1 << (dev_event->detail % 8));
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m_state.keyboard[dev_event->detail / 8] &= ~(1 << (dev_event->detail % 8));
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break;
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break;
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case XI_RawMotion:
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case XI_RawMotion:
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{
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mouse_moved = true;
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mouse_moved = true;
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// always safe because there is always at least one byte in
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float values[4] = {};
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// raw_event->valuators.mask, and if a bit is set in the mask,
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size_t value_idx = 0;
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// then the value in raw_values is also available.
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if (XIMaskIsSet(raw_event->valuators.mask, 0))
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// We only care about the first 4 axes, which should always be available at minimum
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for (int i = 0; i < 4; ++i)
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{
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{
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delta_delta = raw_event->raw_values[0];
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if (XIMaskIsSet(raw_event->valuators.mask, i))
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// test for inf and nan
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{
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if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
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values[i] = raw_event->raw_values[value_idx++];
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delta_x += delta_delta;
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}
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}
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if (XIMaskIsSet(raw_event->valuators.mask, 1))
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{
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delta_delta = raw_event->raw_values[1];
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// test for inf and nan
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if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
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delta_y += delta_delta;
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}
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if (XIMaskIsSet(raw_event->valuators.mask, 3))
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{
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// Scroll wheel input gets scaled to be similar to the mouse axes
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delta_delta = raw_event->raw_values[0] * 8.0 / scroll_increment;
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// test for inf and nan
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if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
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delta_z += delta_delta;
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}
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}
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delta_delta = values[0];
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// test for inf and nan
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if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
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delta_x += delta_delta;
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delta_delta = values[1];
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// test for inf and nan
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if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
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delta_y += delta_delta;
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// Scroll wheel input gets scaled to be similar to the mouse axes
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delta_delta = values[3] * 8.0 / scroll_increment;
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// test for inf and nan
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if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
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delta_z += delta_delta;
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break;
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break;
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}
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case XI_FocusOut:
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case XI_FocusOut:
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// Clear keyboard state on FocusOut as we will not be receiving KeyRelease events.
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// Clear keyboard state on FocusOut as we will not be receiving KeyRelease events.
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m_state.keyboard.fill(0);
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m_state.keyboard.fill(0);
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@ -113,7 +113,8 @@ private:
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public:
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public:
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void UpdateInput() override;
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void UpdateInput() override;
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KeyboardMouse(Window window, int opcode, int pointer_deviceid, int keyboard_deviceid, double scroll_increment);
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KeyboardMouse(Window window, int opcode, int pointer_deviceid, int keyboard_deviceid,
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double scroll_increment);
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~KeyboardMouse();
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~KeyboardMouse();
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std::string GetName() const override;
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std::string GetName() const override;
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