diff --git a/Data/Sys/Shaders/16bit.glsl b/Data/Sys/Shaders/16bit.glsl index ebc755ec47..f7d8170ebe 100644 --- a/Data/Sys/Shaders/16bit.glsl +++ b/Data/Sys/Shaders/16bit.glsl @@ -1,5 +1,4 @@ uniform sampler2D samp9; -uniform sampler2D samp9; out vec4 ocol0; in vec2 uv0;