mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-13 07:49:19 +01:00
Merge pull request #1678 from skidau/GC-Adapter
Added GameCube Adapter support
This commit is contained in:
commit
297ef16745
@ -247,7 +247,8 @@ set(LIBS
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if(LIBUSB_FOUND)
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# Using shared LibUSB
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set(LIBS ${LIBS} ${LIBUSB_LIBRARIES})
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set(SRCS ${SRCS} IPC_HLE/WII_IPC_HLE_Device_hid.cpp)
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set(SRCS ${SRCS} IPC_HLE/WII_IPC_HLE_Device_hid.cpp
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HW/SI_GCAdapter.cpp)
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endif(LIBUSB_FOUND)
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set(LIBS ${LIBS} ${POLARSSL_LIBRARY})
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@ -341,6 +341,7 @@ void SConfig::SaveCoreSettings(IniFile& ini)
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core->Set("FrameSkip", m_FrameSkip);
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core->Set("GFXBackend", m_LocalCoreStartupParameter.m_strVideoBackend);
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core->Set("GPUDeterminismMode", m_LocalCoreStartupParameter.m_strGPUDeterminismMode);
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core->Set("GameCubeAdapter", m_GameCubeAdapter);
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}
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void SConfig::SaveMovieSettings(IniFile& ini)
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@ -574,6 +575,7 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("FrameSkip", &m_FrameSkip, 0);
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core->Get("GFXBackend", &m_LocalCoreStartupParameter.m_strVideoBackend, "");
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core->Get("GPUDeterminismMode", &m_LocalCoreStartupParameter.m_strGPUDeterminismMode, "auto");
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core->Get("GameCubeAdapter", &m_GameCubeAdapter, true);
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}
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void SConfig::LoadMovieSettings(IniFile& ini)
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@ -107,6 +107,7 @@ struct SConfig : NonCopyable
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// Input settings
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bool m_BackgroundInput;
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bool m_GameCubeAdapter;
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SysConf* m_SYSCONF;
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@ -147,6 +147,13 @@
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<ClCompile Include="HW\SI_DeviceGBA.cpp" />
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<ClCompile Include="HW\SI_DeviceGCController.cpp" />
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<ClCompile Include="HW\SI_DeviceGCSteeringWheel.cpp" />
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<ClCompile Include="HW\SI_GCAdapter.cpp">
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<!--
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Disable "nonstandard extension used : zero-sized array in struct/union" warning,
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which is hit in libusb.h.
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-->
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<DisableSpecificWarnings>4200;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<ClCompile Include="HW\Sram.cpp" />
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<ClCompile Include="HW\StreamADPCM.cpp" />
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<ClCompile Include="HW\SystemTimers.cpp" />
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@ -176,7 +183,7 @@
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<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_hid.cpp">
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<!--
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Disable "nonstandard extension used : zero-sized array in struct/union" warning,
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which is hit in libusb.h (and this is the only file which uses that header).
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which is hit in libusb.h.
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-->
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<DisableSpecificWarnings>4200;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -345,6 +352,7 @@
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<ClInclude Include="HW\SI_DeviceGBA.h" />
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<ClInclude Include="HW\SI_DeviceGCController.h" />
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<ClInclude Include="HW\SI_DeviceGCSteeringWheel.h" />
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<ClInclude Include="HW\SI_GCAdapter.h" />
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<ClInclude Include="HW\Sram.h" />
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<ClInclude Include="HW\StreamADPCM.h" />
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<ClInclude Include="HW\SystemTimers.h" />
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@ -473,22 +473,30 @@ static void SetNoResponse(u32 channel)
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void ChangeDeviceCallback(u64 userdata, int cyclesLate)
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{
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u8 channel = (u8)(userdata >> 32);
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SIDevices device = (SIDevices)(u32)userdata;
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g_Channel[channel].m_Out.Hex = 0;
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g_Channel[channel].m_InHi.Hex = 0;
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g_Channel[channel].m_InLo.Hex = 0;
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// Skip redundant (spammed) device changes
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if (GetDeviceType(channel) != device)
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{
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g_Channel[channel].m_Out.Hex = 0;
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g_Channel[channel].m_InHi.Hex = 0;
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g_Channel[channel].m_InLo.Hex = 0;
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SetNoResponse(channel);
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SetNoResponse(channel);
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AddDevice((SIDevices)(u32)userdata, channel);
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AddDevice(device, channel);
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}
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}
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void ChangeDevice(SIDevices device, int channel)
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{
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// Called from GUI, so we need to make it thread safe.
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// Let the hardware see no device for .5b cycles
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CoreTiming::ScheduleEvent_Threadsafe(0, changeDevice, ((u64)channel << 32) | SIDEVICE_NONE);
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CoreTiming::ScheduleEvent_Threadsafe(500000000, changeDevice, ((u64)channel << 32) | device);
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if (GetDeviceType(channel) != device)
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{
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CoreTiming::ScheduleEvent_Threadsafe(0, changeDevice, ((u64)channel << 32) | SIDEVICE_NONE);
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CoreTiming::ScheduleEvent_Threadsafe(500000000, changeDevice, ((u64)channel << 32) | device);
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}
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}
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void UpdateDevices()
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@ -12,6 +12,9 @@
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#include "Core/HW/SI.h"
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#include "Core/HW/SI_Device.h"
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#include "Core/HW/SI_DeviceGCController.h"
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#if defined(__LIBUSB__) || defined (_WIN32)
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#include "Core/HW/SI_GCAdapter.h"
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#endif
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#include "Core/HW/SystemTimers.h"
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// --- standard GameCube controller ---
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@ -110,6 +113,11 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
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memset(&PadStatus, 0, sizeof(PadStatus));
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Pad::GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
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#if defined(__LIBUSB__) || defined (_WIN32)
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SI_GCAdapter::Input(ISIDevice::m_iDeviceNumber, &PadStatus);
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#endif
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Movie::CallGCInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
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Movie::SetPolledDevice();
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@ -248,6 +256,9 @@ void CSIDevice_GCController::SendCommand(u32 _Cmd, u8 _Poll)
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// get the correct pad number that should rumble locally when using netplay
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const u8 numPAD = NetPlay_InGamePadToLocalPad(ISIDevice::m_iDeviceNumber);
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#if defined(__LIBUSB__) || defined (_WIN32)
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SI_GCAdapter::Output(numPAD, command.Parameter1 & 0xff);
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#endif
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if (numPAD < 4)
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{
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if (uType == 1 && uStrength > 2)
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319
Source/Core/Core/HW/SI_GCAdapter.cpp
Normal file
319
Source/Core/Core/HW/SI_GCAdapter.cpp
Normal file
@ -0,0 +1,319 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <libusb.h>
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#include "Core/ConfigManager.h"
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#include "Core/HW/SI_GCAdapter.h"
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namespace SI_GCAdapter
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{
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enum ControllerTypes
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{
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CONTROLLER_NONE = 0,
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CONTROLLER_WIRED = 1,
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CONTROLLER_WIRELESS = 2
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};
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static libusb_device_handle* s_handle = nullptr;
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static u8 s_controller_type[MAX_SI_CHANNELS] = { CONTROLLER_NONE, CONTROLLER_NONE, CONTROLLER_NONE, CONTROLLER_NONE };
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static u8 s_controller_rumble[4];
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static std::mutex s_mutex;
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static u8 s_controller_payload[37];
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static int s_controller_payload_size = 0;
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static std::thread s_adapter_thread;
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static Common::Flag s_adapter_thread_running;
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static bool s_libusb_driver_not_supported = false;
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static u8 s_endpoint_in = 0;
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static u8 s_endpoint_out = 0;
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void Read()
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{
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while (s_adapter_thread_running.IsSet())
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{
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u8 controller_payload_swap[37];
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libusb_interrupt_transfer(s_handle, s_endpoint_in, s_controller_payload, sizeof(controller_payload_swap), &s_controller_payload_size, 0);
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{
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std::lock_guard<std::mutex> lk(s_mutex);
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std::swap(controller_payload_swap, s_controller_payload);
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}
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Common::YieldCPU();
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}
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}
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void Init()
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{
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if (s_handle != nullptr)
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return;
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s_libusb_driver_not_supported = false;
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for (int i = 0; i < MAX_SI_CHANNELS; i++)
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{
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s_controller_type[i] = CONTROLLER_NONE;
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s_controller_rumble[i] = 0;
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}
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int ret = libusb_init(nullptr);
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if (ret)
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{
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ERROR_LOG(SERIALINTERFACE, "libusb_init failed with error: %d", ret);
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Shutdown();
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}
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else
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{
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libusb_device** list;
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ssize_t cnt = libusb_get_device_list(nullptr, &list);
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for (int d = 0; d < cnt; d++)
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{
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libusb_device* device = list[d];
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libusb_device_descriptor desc;
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int dRet = libusb_get_device_descriptor(device, &desc);
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if (dRet)
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{
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// could not aquire the descriptor, no point in trying to use it.
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ERROR_LOG(SERIALINTERFACE, "libusb_get_device_descriptor failed with error: %d", dRet);
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continue;
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}
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if (desc.idVendor == 0x057e && desc.idProduct == 0x0337)
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{
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NOTICE_LOG(SERIALINTERFACE, "Found GC Adapter with Vendor: %X Product: %X Devnum: %d", desc.idVendor, desc.idProduct, 1);
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u8 bus = libusb_get_bus_number(device);
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u8 port = libusb_get_device_address(device);
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ret = libusb_open(device, &s_handle);
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if (ret)
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{
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if (ret == LIBUSB_ERROR_ACCESS)
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{
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if (dRet)
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{
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ERROR_LOG(SERIALINTERFACE, "Dolphin does not have access to this device: Bus %03d Device %03d: ID ????:???? (couldn't get id).",
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bus,
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port
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);
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}
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else
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{
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ERROR_LOG(SERIALINTERFACE, "Dolphin does not have access to this device: Bus %03d Device %03d: ID %04X:%04X.",
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bus,
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port,
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desc.idVendor,
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desc.idProduct
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);
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}
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}
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else
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{
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ERROR_LOG(SERIALINTERFACE, "libusb_open failed to open device with error = %d", ret);
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if (ret == LIBUSB_ERROR_NOT_SUPPORTED)
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s_libusb_driver_not_supported = true;
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}
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Shutdown();
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}
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else if ((ret = libusb_kernel_driver_active(s_handle, 0)) == 1)
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{
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if ((ret = libusb_detach_kernel_driver(s_handle, 0)) && ret != LIBUSB_ERROR_NOT_SUPPORTED)
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{
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ERROR_LOG(SERIALINTERFACE, "libusb_detach_kernel_driver failed with error: %d", ret);
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Shutdown();
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}
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}
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else if (ret != 0 && ret != LIBUSB_ERROR_NOT_SUPPORTED)
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{
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ERROR_LOG(SERIALINTERFACE, "libusb_kernel_driver_active error ret = %d", ret);
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Shutdown();
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}
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else if ((ret = libusb_claim_interface(s_handle, 0)))
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{
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ERROR_LOG(SERIALINTERFACE, "libusb_claim_interface failed with error: %d", ret);
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Shutdown();
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}
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else
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{
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libusb_config_descriptor *config = nullptr;
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libusb_get_config_descriptor(device, 0, &config);
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for (u8 ic = 0; ic < config->bNumInterfaces; ic++)
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{
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const libusb_interface *interfaceContainer = &config->interface[ic];
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for (int i = 0; i < interfaceContainer->num_altsetting; i++)
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{
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const libusb_interface_descriptor *interface = &interfaceContainer->altsetting[i];
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for (int e = 0; e < (int)interface->bNumEndpoints; e++)
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{
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const libusb_endpoint_descriptor *endpoint = &interface->endpoint[e];
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if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN)
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s_endpoint_in = endpoint->bEndpointAddress;
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else
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s_endpoint_out = endpoint->bEndpointAddress;
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}
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}
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}
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int tmp = 0;
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unsigned char payload = 0x13;
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libusb_interrupt_transfer(s_handle, s_endpoint_out, &payload, sizeof(payload), &tmp, 0);
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RefreshConnectedDevices();
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s_adapter_thread_running.Set(true);
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s_adapter_thread = std::thread(Read);
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}
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}
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}
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libusb_free_device_list(list, 1);
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}
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}
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void Shutdown()
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{
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if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter)
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return;
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if (s_adapter_thread_running.TestAndClear())
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{
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s_adapter_thread.join();
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}
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libusb_close(s_handle);
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s_libusb_driver_not_supported = false;
|
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for (int i = 0; i < MAX_SI_CHANNELS; i++)
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s_controller_type[i] = CONTROLLER_NONE;
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s_handle = nullptr;
|
||||
}
|
||||
|
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void Input(int chan, GCPadStatus* pad)
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{
|
||||
if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter)
|
||||
return;
|
||||
|
||||
u8 controller_payload_copy[37];
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lk(s_mutex);
|
||||
std::copy(std::begin(s_controller_payload), std::end(s_controller_payload), std::begin(controller_payload_copy));
|
||||
}
|
||||
|
||||
if (s_controller_payload_size != sizeof(controller_payload_copy) || controller_payload_copy[0] != LIBUSB_DT_HID)
|
||||
{
|
||||
ERROR_LOG(SERIALINTERFACE, "error reading payload (size: %d)", s_controller_payload_size);
|
||||
Shutdown();
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 type = controller_payload_copy[1 + (9 * chan)] >> 4;
|
||||
if (type != CONTROLLER_NONE && s_controller_type[chan] == CONTROLLER_NONE)
|
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NOTICE_LOG(SERIALINTERFACE, "New device connected to Port %d of Type: %02x", chan + 1, controller_payload_copy[1 + (9 * chan)]);
|
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|
||||
s_controller_type[chan] = type;
|
||||
|
||||
if (s_controller_type[chan] != CONTROLLER_NONE)
|
||||
{
|
||||
pad->button = controller_payload_copy[1 + (9 * chan) + 1] << 8;
|
||||
|
||||
u8 b = controller_payload_copy[1 + (9 * chan) + 2];
|
||||
if (b & (1 << 0)) pad->button |= PAD_BUTTON_START;
|
||||
if (b & (1 << 1)) pad->button |= PAD_TRIGGER_Z;
|
||||
if (b & (1 << 2)) pad->button |= PAD_TRIGGER_R;
|
||||
if (b & (1 << 3)) pad->button |= PAD_TRIGGER_L;
|
||||
|
||||
pad->stickX = controller_payload_copy[1 + (9 * chan) + 3];
|
||||
pad->stickY = controller_payload_copy[1 + (9 * chan) + 4];
|
||||
pad->substickX = controller_payload_copy[1 + (9 * chan) + 5];
|
||||
pad->substickY = controller_payload_copy[1 + (9 * chan) + 6];
|
||||
pad->triggerLeft = controller_payload_copy[1 + (9 * chan) + 7];
|
||||
pad->triggerRight = controller_payload_copy[1 + (9 * chan) + 8];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Output(int chan, u8 rumble)
|
||||
{
|
||||
if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter)
|
||||
return;
|
||||
|
||||
// Skip over rumble commands if it has not changed or the controller is wireless
|
||||
if (rumble != s_controller_rumble[chan] && s_controller_type[chan] != CONTROLLER_WIRELESS)
|
||||
{
|
||||
s_controller_rumble[chan] = rumble;
|
||||
|
||||
unsigned char rumble[5] = { 0x11, s_controller_rumble[0], s_controller_rumble[1], s_controller_rumble[2], s_controller_rumble[3] };
|
||||
int size = 0;
|
||||
libusb_interrupt_transfer(s_handle, s_endpoint_out, rumble, sizeof(rumble), &size, 0);
|
||||
|
||||
if (size != 0x05)
|
||||
{
|
||||
WARN_LOG(SERIALINTERFACE, "error writing rumble (size: %d)", size);
|
||||
Shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SIDevices GetDeviceType(int channel)
|
||||
{
|
||||
if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter)
|
||||
return SIDEVICE_NONE;
|
||||
|
||||
switch (s_controller_type[channel])
|
||||
{
|
||||
case CONTROLLER_WIRED:
|
||||
return SIDEVICE_GC_CONTROLLER;
|
||||
case CONTROLLER_WIRELESS:
|
||||
return SIDEVICE_GC_CONTROLLER;
|
||||
default:
|
||||
return SIDEVICE_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void RefreshConnectedDevices()
|
||||
{
|
||||
if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter)
|
||||
return;
|
||||
|
||||
int size = 0;
|
||||
u8 refresh_controller_payload[37];
|
||||
|
||||
libusb_interrupt_transfer(s_handle, s_endpoint_in, refresh_controller_payload, sizeof(refresh_controller_payload), &size, 0);
|
||||
|
||||
if (size != sizeof(refresh_controller_payload) || refresh_controller_payload[0] != LIBUSB_DT_HID)
|
||||
{
|
||||
WARN_LOG(SERIALINTERFACE, "error reading payload (size: %d)", size);
|
||||
Shutdown();
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int chan = 0; chan < MAX_SI_CHANNELS; chan++)
|
||||
{
|
||||
u8 type = refresh_controller_payload[1 + (9 * chan)] >> 4;
|
||||
if (type != CONTROLLER_NONE && s_controller_type[chan] == CONTROLLER_NONE)
|
||||
NOTICE_LOG(SERIALINTERFACE, "New device connected to Port %d of Type: %02x", chan + 1, refresh_controller_payload[1 + (9 * chan)]);
|
||||
|
||||
s_controller_type[chan] = type;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool IsDetected()
|
||||
{
|
||||
return s_handle != nullptr;
|
||||
}
|
||||
|
||||
bool IsDriverDetected()
|
||||
{
|
||||
return !s_libusb_driver_not_supported;
|
||||
}
|
||||
|
||||
} // end of namespace SI_GCAdapter
|
23
Source/Core/Core/HW/SI_GCAdapter.h
Normal file
23
Source/Core/Core/HW/SI_GCAdapter.h
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Common/Thread.h"
|
||||
#include "Core/HW/SI.h"
|
||||
#include "InputCommon/GCPadStatus.h"
|
||||
|
||||
namespace SI_GCAdapter
|
||||
{
|
||||
|
||||
void Init();
|
||||
void Shutdown();
|
||||
void Input(int chan, GCPadStatus* pad);
|
||||
void Output(int chan, u8 rumble);
|
||||
SIDevices GetDeviceType(int channel);
|
||||
void RefreshConnectedDevices();
|
||||
bool IsDetected();
|
||||
bool IsDriverDetected();
|
||||
|
||||
} // end of namespace SI_GCAdapter
|
@ -27,6 +27,9 @@
|
||||
#include "Core/NetPlayProto.h"
|
||||
#include "Core/HW/GCPad.h"
|
||||
#include "Core/HW/SI.h"
|
||||
#if defined(__LIBUSB__) || defined (_WIN32)
|
||||
#include "Core/HW/SI_GCAdapter.h"
|
||||
#endif
|
||||
#include "Core/HW/Wiimote.h"
|
||||
#include "Core/HW/WiimoteReal/WiimoteReal.h"
|
||||
#include "DolphinWX/ControllerConfigDiag.h"
|
||||
@ -68,7 +71,7 @@ ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
|
||||
|
||||
wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
|
||||
{
|
||||
wxStaticBoxSizer* const gamecube_static_sizer = new wxStaticBoxSizer(wxHORIZONTAL, this, _("GameCube Controllers"));
|
||||
wxStaticBoxSizer* const gamecube_static_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Controllers"));
|
||||
wxFlexGridSizer* const gamecube_flex_sizer = new wxFlexGridSizer(3, 5, 5);
|
||||
|
||||
wxStaticText* pad_labels[4];
|
||||
@ -134,6 +137,36 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
|
||||
}
|
||||
|
||||
gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5);
|
||||
gamecube_static_sizer->AddSpacer(5);
|
||||
|
||||
wxStaticBoxSizer* const gamecube_adapter_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("GameCube Adapter"));
|
||||
wxBoxSizer* const gamecube_adapter_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
||||
wxCheckBox* const gamecube_adapter = new wxCheckBox(this, wxID_ANY, _("Direct Connect"));
|
||||
gamecube_adapter->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnGameCubeAdapter, this);
|
||||
|
||||
gamecube_adapter_sizer->Add(gamecube_adapter, 0, wxEXPAND);
|
||||
gamecube_adapter_group->Add(gamecube_adapter_sizer, 0, wxEXPAND);
|
||||
gamecube_static_sizer->Add(gamecube_adapter_group, 0, wxEXPAND);
|
||||
|
||||
#if defined(__LIBUSB__) || defined (_WIN32)
|
||||
if (!SI_GCAdapter::IsDetected())
|
||||
{
|
||||
if (!SI_GCAdapter::IsDriverDetected())
|
||||
gamecube_adapter->SetLabelText(_("Driver Not Detected"));
|
||||
else
|
||||
gamecube_adapter->SetLabelText(_("Adapter Not Detected"));
|
||||
gamecube_adapter->SetValue(false);
|
||||
gamecube_adapter->Disable();
|
||||
}
|
||||
else
|
||||
{
|
||||
gamecube_adapter->SetValue(SConfig::GetInstance().m_GameCubeAdapter);
|
||||
if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||||
gamecube_adapter->Disable();
|
||||
}
|
||||
#endif
|
||||
|
||||
return gamecube_static_sizer;
|
||||
}
|
||||
|
||||
|
@ -59,6 +59,11 @@ public:
|
||||
SConfig::GetInstance().m_WiimoteEnableSpeaker = event.IsChecked();
|
||||
event.Skip();
|
||||
}
|
||||
void OnGameCubeAdapter(wxCommandEvent& event)
|
||||
{
|
||||
SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
private:
|
||||
wxStaticBoxSizer* CreateGamecubeSizer();
|
||||
|
@ -7,6 +7,9 @@
|
||||
#include "Common/Logging/LogManager.h"
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
#if defined(__LIBUSB__) || defined (_WIN32)
|
||||
#include "Core/HW/SI_GCAdapter.h"
|
||||
#endif
|
||||
#include "Core/HW/Wiimote.h"
|
||||
|
||||
#include "UICommon/UICommon.h"
|
||||
@ -22,7 +25,9 @@ void Init()
|
||||
SConfig::Init();
|
||||
VideoBackend::PopulateList();
|
||||
WiimoteReal::LoadSettings();
|
||||
|
||||
#if defined(__LIBUSB__) || defined (_WIN32)
|
||||
SI_GCAdapter::Init();
|
||||
#endif
|
||||
VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend);
|
||||
|
||||
SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
|
||||
@ -30,6 +35,9 @@ void Init()
|
||||
|
||||
void Shutdown()
|
||||
{
|
||||
#if defined(__LIBUSB__) || defined (_WIN32)
|
||||
SI_GCAdapter::Shutdown();
|
||||
#endif
|
||||
WiimoteReal::Shutdown();
|
||||
VideoBackend::ClearList();
|
||||
SConfig::Shutdown();
|
||||
|
Loading…
x
Reference in New Issue
Block a user