ControllerInterface: Minor DSU client device cleanups.

This commit is contained in:
Jordan Woyak 2019-11-17 10:49:54 -06:00
parent f0534cabc6
commit 2b9fa0597a

View File

@ -42,71 +42,69 @@ const Config::ConfigInfo<int> SERVER_PORT{{Config::System::DualShockUDPClient, "
// Clock type used for querying timeframes
using SteadyClock = std::chrono::steady_clock;
class Device : public Core::Device
class Device final : public Core::Device
{
private:
template <class T>
class Button : public Core::Device::Input
class Button final : public Input
{
public:
Button(std::string name, const T& buttons, unsigned mask)
: m_name(std::move(name)), m_buttons(buttons), m_mask(mask)
Button(const char* name, const T& buttons, T mask)
: m_name(name), m_buttons(buttons), m_mask(mask)
{
}
std::string GetName() const override { return m_name; }
ControlState GetState() const override { return (m_buttons & m_mask) != 0; }
private:
const std::string m_name;
const char* const m_name;
const T& m_buttons;
unsigned m_mask;
const T m_mask;
};
template <class T>
class AnalogInput : public Core::Device::Input
class AnalogInput : public Input
{
public:
AnalogInput(std::string name, const T& input, ControlState range, ControlState offset = 0)
: m_name(std::move(name)), m_input(input), m_range(range), m_offset(offset)
AnalogInput(const char* name, const T& input, ControlState range, ControlState offset = 0)
: m_name(name), m_input(input), m_range(range), m_offset(offset)
{
}
std::string GetName() const override { return m_name; }
ControlState GetState() const override { return (ControlState(m_input) + m_offset) / m_range; }
std::string GetName() const final override { return m_name; }
ControlState GetState() const final override
{
return (ControlState(m_input) + m_offset) / m_range;
}
private:
const std::string m_name;
const char* m_name;
const T& m_input;
const ControlState m_range;
const ControlState m_offset;
};
class TouchInput : public AnalogInput<int>
class TouchInput final : public AnalogInput<int>
{
public:
TouchInput(std::string name, const int& input, ControlState range)
: AnalogInput(std::move(name), input, range)
{
}
using AnalogInput::AnalogInput;
bool IsDetectable() override { return false; }
};
class AccelerometerInput : public AnalogInput<double>
class MotionInput final : public AnalogInput<double>
{
public:
AccelerometerInput(std::string name, const double& input, ControlState range)
: AnalogInput(std::move(name), input, range)
{
}
using AnalogInput::AnalogInput;
bool IsDetectable() override { return false; }
};
using GyroInput = AccelerometerInput;
using AccelerometerInput = MotionInput;
using GyroInput = MotionInput;
class BatteryInput final : public Input
{
public:
using BatteryState = Proto::DsBattery;
public:
BatteryInput(const BatteryState& battery) : m_battery(battery) {}
std::string GetName() const override { return "Battery"; }