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Stopping games now works
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@530 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -372,6 +372,7 @@ THREAD_RETURN EmuThread(void *pArg)
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}
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// Wait for CPU thread to exit - it should have been signaled to do so by now
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cpuThread->WaitForDeath();
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if( g_pUpdateFPSDisplay != NULL )
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g_pUpdateFPSDisplay("Stopping...");
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delete cpuThread;
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