Move GLInterface.h into GLInterface directory

This commit is contained in:
Scott Moreau 2014-01-20 00:46:21 -07:00
parent 4b3c338930
commit 2c8340e1dc
14 changed files with 13 additions and 13 deletions

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@ -16,7 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include <unordered_map>
#include "GLInterface.h"
#include "GLInterface/GLInterface.h"
#include "Android/ButtonManager.h"
namespace ButtonManager

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@ -23,7 +23,7 @@
#include <wx/panel.h>
#include "VertexShaderManager.h"
#include "../GLInterface.h"
#include "GLInterface.h"
#include "AGL.h"
void cInterfaceAGL::Swap()

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@ -18,7 +18,7 @@
#include "Host.h"
#include "RenderBase.h"
#include "../GLInterface.h"
#include "GLInterface.h"
#include "EGL.h"
// Show the current FPS

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@ -19,7 +19,7 @@
#include "RenderBase.h"
#include "VideoConfig.h"
#include "../GLInterface.h"
#include "GLInterface.h"
#include "GLX.h"
typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);

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@ -16,7 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include "Host.h"
#include "GLInterface.h"
#include "GLInterface/GLInterface.h"
bool cPlatform::SelectDisplay(void)
{

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@ -7,7 +7,7 @@
#include "RenderBase.h"
#include "VertexShaderManager.h"
#include "../GLInterface.h"
#include "GLInterface.h"
#include "WGL.h"
#include "EmuWindow.h"

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@ -17,7 +17,7 @@
#include "Core.h"
#include "State.h"
#include "../GLInterface.h"
#include "GLInterface.h"
#include <linux/input.h>
#include <sys/mman.h>

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@ -17,7 +17,7 @@
#include "Host.h"
#include "VideoConfig.h"
#include "../GLInterface.h"
#include "GLInterface.h"
#if USE_EGL
bool cXInterface::ServerConnect(void)

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@ -18,7 +18,7 @@
#if HAVE_WAYLAND
#include <wayland-client.h>
#include "GLInterface.h"
#include "GLInterface/GLInterface.h"
#endif
#ifdef __APPLE__

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@ -1,7 +1,7 @@
#include "ControllerInterface.h"
#if USE_EGL
#include "GLInterface.h"
#include "GLInterface/GLInterface.h"
#endif
#ifdef CIFACE_USE_XINPUT

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@ -4,7 +4,7 @@
#include <string>
#include "GLInterface.h"
#include "GLInterface/GLInterface.h"
#include "gl_1_1.h"
#include "gl_1_2.h"

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@ -7,7 +7,7 @@
#include "VideoConfig.h"
#include "MathUtil.h"
#include "GLInterface.h"
#include "GLInterface/GLInterface.h"
#include "GLExtensions/GLExtensions.h"
#ifndef GL_DEPTH24_STENCIL8_EXT // allows FBOs to support stencils

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "GLInterface.h"
#include "GLInterface/GLInterface.h"
#include "RenderBase.h"
#include "GLUtil.h"
#include "PerfQuery.h"