From 2e19efa8d5bc64cea8ea5164bcc2ef74c291fac9 Mon Sep 17 00:00:00 2001 From: Techjar Date: Thu, 22 Nov 2018 06:52:48 -0500 Subject: [PATCH] NetPlay: Sync Wiimote extension Small addition of NetPlay code in Core.cpp was needed to set the extensions at the right time, as init would override them otherwise. This solution is more elegant than modifying the user's INI files on game start. --- Source/Core/Core/Core.cpp | 3 +++ Source/Core/Core/NetPlayClient.cpp | 33 +++++++++++++++++++++++++----- Source/Core/Core/NetPlayProto.h | 4 +++- Source/Core/Core/NetPlayServer.cpp | 20 ++++++++++++++++-- 4 files changed, 52 insertions(+), 8 deletions(-) diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp index 08a990542f..29e3181d66 100644 --- a/Source/Core/Core/Core.cpp +++ b/Source/Core/Core/Core.cpp @@ -498,6 +498,9 @@ static void EmuThread(std::unique_ptr boot, WindowSystemInfo wsi { Wiimote::LoadConfig(); } + + if (NetPlay::IsNetPlayRunning()) + NetPlay::SetupWiimotes(); } Common::ScopeGuard controller_guard{[init_controllers] { diff --git a/Source/Core/Core/NetPlayClient.cpp b/Source/Core/Core/NetPlayClient.cpp index 2ba5a4b57c..55d55b2543 100644 --- a/Source/Core/Core/NetPlayClient.cpp +++ b/Source/Core/Core/NetPlayClient.cpp @@ -52,7 +52,9 @@ #include "Core/Movie.h" #include "Core/PowerPC/PowerPC.h" #include "Core/WiiRoot.h" +#include "InputCommon/ControllerEmu/ControlGroup/Extension.h" #include "InputCommon/GCAdapter.h" +#include "InputCommon/InputConfig.h" #include "UICommon/GameFile.h" #include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/VideoConfig.h" @@ -558,11 +560,12 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet) packet >> m_net_settings.m_OCFactor; packet >> m_net_settings.m_ReducePollingRate; - int tmp; - packet >> tmp; - m_net_settings.m_EXIDevice[0] = static_cast(tmp); - packet >> tmp; - m_net_settings.m_EXIDevice[1] = static_cast(tmp); + for (auto& device : m_net_settings.m_EXIDevice) + { + int tmp; + packet >> tmp; + device = static_cast(tmp); + } packet >> m_net_settings.m_EFBAccessEnable; packet >> m_net_settings.m_BBoxEnable; @@ -611,6 +614,9 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet) packet >> m_net_settings.m_SyncCodes; packet >> m_net_settings.m_SyncAllWiiSaves; + for (int& extension : m_net_settings.m_WiimoteExtension) + packet >> extension; + m_net_settings.m_IsHosting = m_local_player->IsHost(); m_net_settings.m_HostInputAuthority = m_host_input_authority; } @@ -2173,6 +2179,23 @@ bool IsSyncingAllWiiSaves() return false; } +void SetupWiimotes() +{ + ASSERT(IsNetPlayRunning()); + const NetSettings& netplay_settings = netplay_client->GetNetSettings(); + const PadMappingArray& wiimote_map = netplay_client->GetWiimoteMapping(); + for (int i = 0; i < netplay_settings.m_WiimoteExtension.size(); i++) + { + if (wiimote_map[i] > 0) + { + static_cast( + static_cast(Wiimote::GetConfig()->GetController(i)) + ->GetWiimoteGroup(WiimoteEmu::WiimoteGroup::Extension)) + ->switch_extension = netplay_settings.m_WiimoteExtension[i]; + } + } +} + void NetPlay_Enable(NetPlayClient* const np) { std::lock_guard lk(crit_netplay_client); diff --git a/Source/Core/Core/NetPlayProto.h b/Source/Core/Core/NetPlayProto.h index 2e33069930..8934094728 100644 --- a/Source/Core/Core/NetPlayProto.h +++ b/Source/Core/Core/NetPlayProto.h @@ -36,7 +36,7 @@ struct NetSettings bool m_ReducePollingRate; bool m_OCEnable; float m_OCFactor; - ExpansionInterface::TEXIDevices m_EXIDevice[2]; + std::array m_EXIDevice; bool m_EFBAccessEnable; bool m_BBoxEnable; bool m_ForceProgressive; @@ -80,6 +80,7 @@ struct NetSettings bool m_SyncCodes; std::string m_SaveDataRegion; bool m_SyncAllWiiSaves; + std::array m_WiimoteExtension; bool m_IsHosting; bool m_HostInputAuthority; }; @@ -209,4 +210,5 @@ void ClearWiiSyncData(); void SetSIPollBatching(bool state); void SendPowerButtonEvent(); bool IsSyncingAllWiiSaves(); +void SetupWiimotes(); } // namespace NetPlay diff --git a/Source/Core/Core/NetPlayServer.cpp b/Source/Core/Core/NetPlayServer.cpp index e79c396319..70d6ccd189 100644 --- a/Source/Core/Core/NetPlayServer.cpp +++ b/Source/Core/Core/NetPlayServer.cpp @@ -42,12 +42,16 @@ #include "Core/HW/Sram.h" #include "Core/HW/WiiSave.h" #include "Core/HW/WiiSaveStructs.h" +#include "Core/HW/WiimoteEmu/WiimoteEmu.h" +#include "Core/HW/WiimoteReal/WiimoteReal.h" #include "Core/IOS/ES/ES.h" #include "Core/IOS/FS/FileSystem.h" #include "Core/IOS/IOS.h" #include "Core/NetPlayClient.h" //for NetPlayUI #include "DiscIO/Enums.h" +#include "InputCommon/ControllerEmu/ControlGroup/Extension.h" #include "InputCommon/GCPadStatus.h" +#include "InputCommon/InputConfig.h" #include "UICommon/GameFile.h" #if !defined(_WIN32) @@ -1159,8 +1163,10 @@ bool NetPlayServer::StartGame() spac << m_settings.m_OCEnable; spac << m_settings.m_OCFactor; spac << m_settings.m_ReducePollingRate; - spac << m_settings.m_EXIDevice[0]; - spac << m_settings.m_EXIDevice[1]; + + for (auto& device : m_settings.m_EXIDevice) + spac << device; + spac << m_settings.m_EFBAccessEnable; spac << m_settings.m_BBoxEnable; spac << m_settings.m_ForceProgressive; @@ -1206,6 +1212,16 @@ bool NetPlayServer::StartGame() spac << m_settings.m_SyncCodes; spac << m_settings.m_SyncAllWiiSaves; + for (int i = 0; i < m_settings.m_WiimoteExtension.size(); i++) + { + const int extension = + static_cast( + static_cast(Wiimote::GetConfig()->GetController(i)) + ->GetWiimoteGroup(WiimoteEmu::WiimoteGroup::Extension)) + ->switch_extension; + spac << extension; + } + SendAsyncToClients(std::move(spac)); m_start_pending = false;