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Remove the UDSP union
functions are passed by value rather than by reference This is part of a bigger change so please report if it broke compile git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5228 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -34,11 +34,11 @@ namespace DSPInterpreter {
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// Call function if condition cc has been met. Push program counter of
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// instruction following "call" to $st0. Set program counter to address
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// represented by value that follows this "call" instruction.
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void call(const UDSPInstruction& opc)
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void call(const UDSPInstruction opc)
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{
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// must be outside the if.
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u16 dest = dsp_fetch_code();
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if (CheckCondition(opc.hex & 0xf))
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if (CheckCondition(opc & 0xf))
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{
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dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
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g_dsp.pc = dest;
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@ -51,11 +51,11 @@ void call(const UDSPInstruction& opc)
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// Call function if condition cc has been met. Push program counter of
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// instruction following "call" to call stack $st0. Set program counter to
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// register $R.
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void callr(const UDSPInstruction& opc)
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void callr(const UDSPInstruction opc)
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{
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if (CheckCondition(opc.hex & 0xf))
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if (CheckCondition(opc & 0xf))
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{
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u8 reg = (opc.hex >> 5) & 0x7;
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u8 reg = (opc >> 5) & 0x7;
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u16 addr = dsp_op_read_reg(reg);
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dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
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g_dsp.pc = addr;
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@ -66,9 +66,9 @@ void callr(const UDSPInstruction& opc)
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// IFcc
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// 0000 0010 0111 cccc
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// Execute following opcode if the condition has been met.
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void ifcc(const UDSPInstruction& opc)
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void ifcc(const UDSPInstruction opc)
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{
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if (!CheckCondition(opc.hex & 0xf))
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if (!CheckCondition(opc & 0xf))
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{
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// skip the next opcode - we have to lookup its size.
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g_dsp.pc += opSize[dsp_peek_code()];
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@ -81,10 +81,10 @@ void ifcc(const UDSPInstruction& opc)
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// aaaa aaaa aaaa aaaa
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// Jump to addressA if condition cc has been met. Set program counter to
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// address represented by value that follows this "jmp" instruction.
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void jcc(const UDSPInstruction& opc)
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void jcc(const UDSPInstruction opc)
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{
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u16 dest = dsp_fetch_code();
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if (CheckCondition(opc.hex & 0xf))
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if (CheckCondition(opc & 0xf))
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{
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g_dsp.pc = dest;
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}
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@ -94,11 +94,11 @@ void jcc(const UDSPInstruction& opc)
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// JMPcc $R
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// 0001 0111 rrr0 cccc
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// Jump to address; set program counter to a value from register $R.
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void jmprcc(const UDSPInstruction& opc)
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void jmprcc(const UDSPInstruction opc)
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{
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if (CheckCondition(opc.hex & 0xf))
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if (CheckCondition(opc & 0xf))
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{
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u8 reg = (opc.hex >> 5) & 0x7;
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u8 reg = (opc >> 5) & 0x7;
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g_dsp.pc = dsp_op_read_reg(reg);
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}
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}
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@ -108,9 +108,9 @@ void jmprcc(const UDSPInstruction& opc)
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// 0000 0010 1101 cccc
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// Return from subroutine if condition cc has been met. Pops stored PC
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// from call stack $st0 and sets $pc to this location.
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void ret(const UDSPInstruction& opc)
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void ret(const UDSPInstruction opc)
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{
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if (CheckCondition(opc.hex & 0xf))
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if (CheckCondition(opc & 0xf))
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{
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g_dsp.pc = dsp_reg_load_stack(DSP_STACK_C);
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}
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@ -121,7 +121,7 @@ void ret(const UDSPInstruction& opc)
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// Return from exception. Pops stored status register $sr from data stack
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// $st1 and program counter PC from call stack $st0 and sets $pc to this
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// location.
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void rti(const UDSPInstruction& opc)
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void rti(const UDSPInstruction opc)
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{
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g_dsp.r[DSP_REG_SR] = dsp_reg_load_stack(DSP_STACK_D);
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g_dsp.pc = dsp_reg_load_stack(DSP_STACK_C);
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@ -132,7 +132,7 @@ void rti(const UDSPInstruction& opc)
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// HALT
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// 0000 0000 0020 0001
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// Stops execution of DSP code. Sets bit DSP_CR_HALT in register DREG_CR.
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void halt(const UDSPInstruction& opc)
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void halt(const UDSPInstruction opc)
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{
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g_dsp.cr |= 0x4;
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g_dsp.pc--;
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@ -182,9 +182,9 @@ void HandleLoop()
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// then looped instruction will not get executed.
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// Actually, this instruction simply prepares the loop stacks for the above.
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// The looping hardware takes care of the rest.
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void loop(const UDSPInstruction& opc)
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void loop(const UDSPInstruction opc)
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{
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u16 reg = opc.hex & 0x1f;
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u16 reg = opc & 0x1f;
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u16 cnt = g_dsp.r[reg];
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u16 loop_pc = g_dsp.pc;
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@ -204,9 +204,9 @@ void loop(const UDSPInstruction& opc)
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// instruction will not get executed.
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// Actually, this instruction simply prepares the loop stacks for the above.
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// The looping hardware takes care of the rest.
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void loopi(const UDSPInstruction& opc)
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void loopi(const UDSPInstruction opc)
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{
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u16 cnt = opc.hex & 0xff;
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u16 cnt = opc & 0xff;
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u16 loop_pc = g_dsp.pc;
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if (cnt)
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@ -227,9 +227,9 @@ void loopi(const UDSPInstruction& opc)
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// included in loop. Counter is pushed on loop stack $st3, end of block address
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// is pushed on loop stack $st2 and repeat address is pushed on call stack $st0.
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// Up to 4 nested loops is allowed.
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void bloop(const UDSPInstruction& opc)
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void bloop(const UDSPInstruction opc)
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{
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u16 reg = opc.hex & 0x1f;
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u16 reg = opc & 0x1f;
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u16 cnt = g_dsp.r[reg];
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u16 loop_pc = dsp_fetch_code();
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@ -255,9 +255,9 @@ void bloop(const UDSPInstruction& opc)
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// loop. Counter is pushed on loop stack $st3, end of block address is pushed
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// on loop stack $st2 and repeat address is pushed on call stack $st0. Up to 4
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// nested loops is allowed.
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void bloopi(const UDSPInstruction& opc)
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void bloopi(const UDSPInstruction opc)
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{
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u16 cnt = opc.hex & 0xff;
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u16 cnt = opc & 0xff;
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u16 loop_pc = dsp_fetch_code();
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if (cnt)
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