diff --git a/Source/Core/VideoCommon/ShaderGenCommon.h b/Source/Core/VideoCommon/ShaderGenCommon.h index 2fd6c51819..ece50e6c38 100644 --- a/Source/Core/VideoCommon/ShaderGenCommon.h +++ b/Source/Core/VideoCommon/ShaderGenCommon.h @@ -32,8 +32,11 @@ public: * Can be used like printf. * @note In the ShaderCode implementation, this does indeed write the parameter string to an internal buffer. However, you're free to do whatever you like with the parameter. */ - template<typename... Args> - void Write(const char*, Args...) {} + void Write(const char*, ...) +#ifdef __GNUC__ + __attribute__((format(printf, 2, 3))) +#endif + {} /* * Returns a read pointer to the internal buffer. @@ -116,6 +119,9 @@ public: } void Write(const char* fmt, ...) +#ifdef __GNUC__ + __attribute__((format(printf, 2, 3))) +#endif { va_list arglist; va_start(arglist, fmt);